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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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1716 // drawn. | 1716 // drawn. |
1717 if (active_tree_->hud_layer()) { | 1717 if (active_tree_->hud_layer()) { |
1718 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture"); | 1718 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture"); |
1719 active_tree_->hud_layer()->UpdateHudTexture(draw_mode, | 1719 active_tree_->hud_layer()->UpdateHudTexture(draw_mode, |
1720 resource_provider_.get()); | 1720 resource_provider_.get()); |
1721 } | 1721 } |
1722 | 1722 |
1723 renderer_->DrawFrame(&frame->render_passes); | 1723 renderer_->DrawFrame(&frame->render_passes); |
1724 // The render passes should be consumed by the renderer. | 1724 // The render passes should be consumed by the renderer. |
1725 DCHECK(frame->render_passes.empty()); | 1725 DCHECK(frame->render_passes.empty()); |
1726 | |
1727 // The next frame should start by assuming nothing has changed, and changes | |
1728 // are noted as they occur. | |
1729 // TODO(boliu): If we did a temporary software renderer frame, propogate the | |
1730 // damage forward to the next frame. | |
1731 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { | |
1732 (*frame->render_surface_layer_list)[i] | |
1733 ->render_surface() | |
1734 ->damage_tracker() | |
1735 ->DidDrawDamagedArea(); | |
1736 } | |
1737 active_tree_->ResetAllChangeTracking(); | |
1738 | |
1739 active_tree_->set_has_ever_been_drawn(true); | |
1740 devtools_instrumentation::DidDrawFrame(id_); | |
1741 benchmark_instrumentation::IssueImplThreadRenderingStatsEvent( | |
1742 rendering_stats_instrumentation_->impl_thread_rendering_stats()); | |
1743 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats(); | |
1744 } | 1726 } |
1745 | 1727 |
1746 void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { | 1728 void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { |
1747 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i) | 1729 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i) |
1748 frame.will_draw_layers[i]->DidDraw(resource_provider_.get()); | 1730 frame.will_draw_layers[i]->DidDraw(resource_provider_.get()); |
1749 | 1731 |
1750 for (auto* it : video_frame_controllers_) | 1732 for (auto* it : video_frame_controllers_) |
1751 it->DidDrawFrame(); | 1733 it->DidDrawFrame(); |
1752 } | 1734 } |
1753 | 1735 |
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1874 | 1856 |
1875 // We have released tilings for both active and pending tree. | 1857 // We have released tilings for both active and pending tree. |
1876 // We would not have any content to draw until the pending tree is activated. | 1858 // We would not have any content to draw until the pending tree is activated. |
1877 // Prevent the active tree from drawing until activation. | 1859 // Prevent the active tree from drawing until activation. |
1878 // TODO(crbug.com/469175): Replace with RequiresHighResToDraw. | 1860 // TODO(crbug.com/469175): Replace with RequiresHighResToDraw. |
1879 SetRequiresHighResToDraw(); | 1861 SetRequiresHighResToDraw(); |
1880 } | 1862 } |
1881 | 1863 |
1882 bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { | 1864 bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { |
1883 ResetRequiresHighResToDraw(); | 1865 ResetRequiresHighResToDraw(); |
| 1866 |
1884 if (frame.has_no_damage) { | 1867 if (frame.has_no_damage) { |
1885 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS); | 1868 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS); |
1886 return false; | 1869 return false; |
1887 } | 1870 } |
| 1871 |
1888 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata(); | 1872 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata(); |
1889 metadata.may_contain_video = frame.may_contain_video; | 1873 metadata.may_contain_video = frame.may_contain_video; |
1890 active_tree()->FinishSwapPromises(&metadata); | 1874 active_tree()->FinishSwapPromises(&metadata); |
1891 for (auto& latency : metadata.latency_info) { | 1875 for (auto& latency : metadata.latency_info) { |
1892 TRACE_EVENT_WITH_FLOW1("input,benchmark", "LatencyInfo.Flow", | 1876 TRACE_EVENT_WITH_FLOW1("input,benchmark", "LatencyInfo.Flow", |
1893 TRACE_ID_DONT_MANGLE(latency.trace_id()), | 1877 TRACE_ID_DONT_MANGLE(latency.trace_id()), |
1894 TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, | 1878 TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, |
1895 "step", "SwapBuffers"); | 1879 "step", "SwapBuffers"); |
1896 // Only add the latency component once for renderer swap, not the browser | 1880 // Only add the latency component once for renderer swap, not the browser |
1897 // swap. | 1881 // swap. |
1898 if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, 0, | 1882 if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, 0, |
1899 nullptr)) { | 1883 nullptr)) { |
1900 latency.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, | 1884 latency.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, |
1901 0, 0); | 1885 0, 0); |
1902 } | 1886 } |
1903 } | 1887 } |
1904 renderer_->SwapBuffers(std::move(metadata)); | 1888 renderer_->SwapBuffers(std::move(metadata)); |
| 1889 |
| 1890 // The next frame should start by assuming nothing has changed, and changes |
| 1891 // are noted as they occur. |
| 1892 // TODO(boliu): If we did a temporary software renderer frame, propogate the |
| 1893 // damage forward to the next frame. |
| 1894 for (size_t i = 0; i < frame.render_surface_layer_list->size(); i++) { |
| 1895 auto* surface = (*frame.render_surface_layer_list)[i]->render_surface(); |
| 1896 surface->damage_tracker()->DidDrawDamagedArea(); |
| 1897 } |
| 1898 active_tree_->ResetAllChangeTracking(); |
| 1899 |
| 1900 active_tree_->set_has_ever_been_drawn(true); |
| 1901 devtools_instrumentation::DidDrawFrame(id_); |
| 1902 benchmark_instrumentation::IssueImplThreadRenderingStatsEvent( |
| 1903 rendering_stats_instrumentation_->impl_thread_rendering_stats()); |
| 1904 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats(); |
1905 return true; | 1905 return true; |
1906 } | 1906 } |
1907 | 1907 |
1908 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | 1908 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
1909 current_begin_frame_tracker_.Start(args); | 1909 current_begin_frame_tracker_.Start(args); |
1910 | 1910 |
1911 if (is_likely_to_require_a_draw_) { | 1911 if (is_likely_to_require_a_draw_) { |
1912 // Optimistically schedule a draw. This will let us expect the tile manager | 1912 // Optimistically schedule a draw. This will let us expect the tile manager |
1913 // to complete its work so that we can draw new tiles within the impl frame | 1913 // to complete its work so that we can draw new tiles within the impl frame |
1914 // we are beginning now. | 1914 // we are beginning now. |
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4183 return task_runner_provider_->HasImplThread(); | 4183 return task_runner_provider_->HasImplThread(); |
4184 } | 4184 } |
4185 | 4185 |
4186 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4186 bool LayerTreeHostImpl::CommitToActiveTree() const { |
4187 // In single threaded mode we skip the pending tree and commit directly to the | 4187 // In single threaded mode we skip the pending tree and commit directly to the |
4188 // active tree. | 4188 // active tree. |
4189 return !task_runner_provider_->HasImplThread(); | 4189 return !task_runner_provider_->HasImplThread(); |
4190 } | 4190 } |
4191 | 4191 |
4192 } // namespace cc | 4192 } // namespace cc |
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