Index: chrome/browser/ui/gtk/bubble/bubble_gtk.cc |
diff --git a/chrome/browser/ui/gtk/bubble/bubble_gtk.cc b/chrome/browser/ui/gtk/bubble/bubble_gtk.cc |
deleted file mode 100644 |
index 17caa7fab9cd0656eb9d3a4b97877fd72626b7f3..0000000000000000000000000000000000000000 |
--- a/chrome/browser/ui/gtk/bubble/bubble_gtk.cc |
+++ /dev/null |
@@ -1,798 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/browser/ui/gtk/bubble/bubble_gtk.h" |
- |
-#include <gdk/gdkkeysyms.h> |
- |
-#include "base/bind.h" |
-#include "base/i18n/rtl.h" |
-#include "base/message_loop/message_loop.h" |
-#include "chrome/browser/chrome_notification_types.h" |
-#include "chrome/browser/ui/gtk/bubble/bubble_accelerators_gtk.h" |
-#include "chrome/browser/ui/gtk/gtk_theme_service.h" |
-#include "chrome/browser/ui/gtk/gtk_util.h" |
-#include "content/public/browser/notification_source.h" |
-#include "ui/base/gtk/gtk_hig_constants.h" |
-#include "ui/base/gtk/gtk_windowing.h" |
-#include "ui/gfx/gtk_compat.h" |
-#include "ui/gfx/gtk_util.h" |
-#include "ui/gfx/path.h" |
-#include "ui/gfx/rect.h" |
- |
-namespace { |
- |
-// The height of the arrow, and the width will be about twice the height. |
-const int kArrowSize = 8; |
- |
-// Number of pixels to the middle of the arrow from the close edge of the |
-// window. |
-const int kArrowX = 18; |
- |
-// Number of pixels between the tip of the arrow and the region we're |
-// pointing to. |
-const int kArrowToContentPadding = -4; |
- |
-// We draw flat diagonal corners, each corner is an NxN square. |
-const int kCornerSize = 3; |
- |
-// The amount of padding (in pixels) from the top of |toplevel_window_| to the |
-// top of |window_| when fixed positioning is used. |
-const int kFixedPositionPaddingEnd = 10; |
-const int kFixedPositionPaddingTop = 5; |
- |
-const GdkColor kBackgroundColor = GDK_COLOR_RGB(0xff, 0xff, 0xff); |
-const GdkColor kFrameColor = GDK_COLOR_RGB(0x63, 0x63, 0x63); |
- |
-// Helper functions that encapsulate arrow locations. |
-bool HasArrow(BubbleGtk::FrameStyle frame_style) { |
- return frame_style != BubbleGtk::FLOAT_BELOW_RECT && |
- frame_style != BubbleGtk::CENTER_OVER_RECT && |
- frame_style != BubbleGtk::FIXED_TOP_LEFT && |
- frame_style != BubbleGtk::FIXED_TOP_RIGHT; |
-} |
- |
-bool IsArrowLeft(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::ANCHOR_TOP_LEFT || |
- frame_style == BubbleGtk::ANCHOR_BOTTOM_LEFT; |
-} |
- |
-bool IsArrowMiddle(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::ANCHOR_TOP_MIDDLE || |
- frame_style == BubbleGtk::ANCHOR_BOTTOM_MIDDLE; |
-} |
- |
-bool IsArrowRight(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::ANCHOR_TOP_RIGHT || |
- frame_style == BubbleGtk::ANCHOR_BOTTOM_RIGHT; |
-} |
- |
-bool IsArrowTop(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::ANCHOR_TOP_LEFT || |
- frame_style == BubbleGtk::ANCHOR_TOP_MIDDLE || |
- frame_style == BubbleGtk::ANCHOR_TOP_RIGHT; |
-} |
- |
-bool IsArrowBottom(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::ANCHOR_BOTTOM_LEFT || |
- frame_style == BubbleGtk::ANCHOR_BOTTOM_MIDDLE || |
- frame_style == BubbleGtk::ANCHOR_BOTTOM_RIGHT; |
-} |
- |
-bool IsFixed(BubbleGtk::FrameStyle frame_style) { |
- return frame_style == BubbleGtk::FIXED_TOP_LEFT || |
- frame_style == BubbleGtk::FIXED_TOP_RIGHT; |
-} |
- |
-BubbleGtk::FrameStyle AdjustFrameStyleForLocale( |
- BubbleGtk::FrameStyle frame_style) { |
- // Only RTL requires more work. |
- if (!base::i18n::IsRTL()) |
- return frame_style; |
- |
- switch (frame_style) { |
- // These don't flip. |
- case BubbleGtk::ANCHOR_TOP_MIDDLE: |
- case BubbleGtk::ANCHOR_BOTTOM_MIDDLE: |
- case BubbleGtk::FLOAT_BELOW_RECT: |
- case BubbleGtk::CENTER_OVER_RECT: |
- return frame_style; |
- |
- // These do flip. |
- case BubbleGtk::ANCHOR_TOP_LEFT: |
- return BubbleGtk::ANCHOR_TOP_RIGHT; |
- |
- case BubbleGtk::ANCHOR_TOP_RIGHT: |
- return BubbleGtk::ANCHOR_TOP_LEFT; |
- |
- case BubbleGtk::ANCHOR_BOTTOM_LEFT: |
- return BubbleGtk::ANCHOR_BOTTOM_RIGHT; |
- |
- case BubbleGtk::ANCHOR_BOTTOM_RIGHT: |
- return BubbleGtk::ANCHOR_BOTTOM_LEFT; |
- |
- case BubbleGtk::FIXED_TOP_LEFT: |
- return BubbleGtk::FIXED_TOP_RIGHT; |
- |
- case BubbleGtk::FIXED_TOP_RIGHT: |
- return BubbleGtk::FIXED_TOP_LEFT; |
- } |
- |
- NOTREACHED(); |
- return BubbleGtk::ANCHOR_TOP_LEFT; |
-} |
- |
-} // namespace |
- |
-// static |
-BubbleGtk* BubbleGtk::Show(GtkWidget* anchor_widget, |
- const gfx::Rect* rect, |
- GtkWidget* content, |
- FrameStyle frame_style, |
- int attribute_flags, |
- GtkThemeService* provider, |
- BubbleDelegateGtk* delegate) { |
- BubbleGtk* bubble = new BubbleGtk(provider, |
- AdjustFrameStyleForLocale(frame_style), |
- attribute_flags); |
- bubble->Init(anchor_widget, rect, content, attribute_flags); |
- bubble->set_delegate(delegate); |
- return bubble; |
-} |
- |
-BubbleGtk::BubbleGtk(GtkThemeService* provider, |
- FrameStyle frame_style, |
- int attribute_flags) |
- : delegate_(NULL), |
- window_(NULL), |
- theme_service_(provider), |
- accel_group_(gtk_accel_group_new()), |
- toplevel_window_(NULL), |
- anchor_widget_(NULL), |
- mask_region_(NULL), |
- requested_frame_style_(frame_style), |
- actual_frame_style_(ANCHOR_TOP_LEFT), |
- match_system_theme_(attribute_flags & MATCH_SYSTEM_THEME), |
- grab_input_(attribute_flags & GRAB_INPUT), |
- closed_by_escape_(false), |
- weak_ptr_factory_(this) {} |
- |
-BubbleGtk::~BubbleGtk() { |
- // Notify the delegate that we're about to close. This gives the chance |
- // to save state / etc from the hosted widget before it's destroyed. |
- if (delegate_) |
- delegate_->BubbleClosing(this, closed_by_escape_); |
- |
- g_object_unref(accel_group_); |
- if (mask_region_) |
- gdk_region_destroy(mask_region_); |
-} |
- |
-void BubbleGtk::Init(GtkWidget* anchor_widget, |
- const gfx::Rect* rect, |
- GtkWidget* content, |
- int attribute_flags) { |
- // If there is a current grab widget (menu, other bubble, etc.), hide it. |
- GtkWidget* current_grab_widget = gtk_grab_get_current(); |
- if (current_grab_widget) |
- gtk_widget_hide(current_grab_widget); |
- |
- DCHECK(!window_); |
- anchor_widget_ = anchor_widget; |
- toplevel_window_ = gtk_widget_get_toplevel(anchor_widget_); |
- DCHECK(gtk_widget_is_toplevel(toplevel_window_)); |
- rect_ = rect ? *rect : gtk_util::WidgetBounds(anchor_widget); |
- |
- // Using a TOPLEVEL window may cause placement issues with certain WMs but it |
- // is necessary to be able to focus the window. |
- window_ = gtk_window_new(attribute_flags & POPUP_WINDOW ? |
- GTK_WINDOW_POPUP : GTK_WINDOW_TOPLEVEL); |
- |
- gtk_widget_set_app_paintable(window_, TRUE); |
- // Resizing is handled by the program, not user. |
- gtk_window_set_resizable(GTK_WINDOW(window_), FALSE); |
- |
- if (!(attribute_flags & NO_ACCELERATORS)) { |
- // Attach all of the accelerators to the bubble. |
- for (BubbleAcceleratorsGtk::const_iterator |
- i(BubbleAcceleratorsGtk::begin()); |
- i != BubbleAcceleratorsGtk::end(); |
- ++i) { |
- gtk_accel_group_connect(accel_group_, |
- i->keyval, |
- i->modifier_type, |
- GtkAccelFlags(0), |
- g_cclosure_new(G_CALLBACK(&OnGtkAcceleratorThunk), |
- this, |
- NULL)); |
- } |
- gtk_window_add_accel_group(GTK_WINDOW(window_), accel_group_); |
- } |
- |
- // |requested_frame_style_| is used instead of |actual_frame_style_| here |
- // because |actual_frame_style_| is only correct after calling |
- // |UpdateFrameStyle()|. Unfortunately, |UpdateFrameStyle()| requires knowing |
- // the size of |window_| (which happens later on). |
- int arrow_padding = HasArrow(requested_frame_style_) ? kArrowSize : 0; |
- GtkWidget* alignment = gtk_alignment_new(0.0, 0.0, 1.0, 1.0); |
- gtk_alignment_set_padding(GTK_ALIGNMENT(alignment), arrow_padding, 0, 0, 0); |
- |
- gtk_container_add(GTK_CONTAINER(alignment), content); |
- gtk_container_add(GTK_CONTAINER(window_), alignment); |
- |
- // GtkWidget only exposes the bitmap mask interface. Use GDK to more |
- // efficently mask a GdkRegion. Make sure the window is realized during |
- // OnSizeAllocate, so the mask can be applied to the GdkWindow. |
- gtk_widget_realize(window_); |
- |
- UpdateFrameStyle(true); // Force move and reshape. |
- StackWindow(); |
- |
- gtk_widget_add_events(window_, GDK_BUTTON_PRESS_MASK); |
- |
- // Connect during the bubbling phase so the border is always on top. |
- signals_.ConnectAfter(window_, "expose-event", |
- G_CALLBACK(OnExposeThunk), this); |
- signals_.Connect(window_, "size-allocate", G_CALLBACK(OnSizeAllocateThunk), |
- this); |
- signals_.Connect(window_, "button-press-event", |
- G_CALLBACK(OnButtonPressThunk), this); |
- signals_.Connect(window_, "destroy", G_CALLBACK(OnDestroyThunk), this); |
- signals_.Connect(window_, "hide", G_CALLBACK(OnHideThunk), this); |
- if (grab_input_) { |
- signals_.Connect(window_, "grab-broken-event", |
- G_CALLBACK(OnGrabBrokenThunk), this); |
- } |
- |
- signals_.Connect(anchor_widget_, "destroy", |
- G_CALLBACK(OnAnchorDestroyThunk), this); |
- // If the toplevel window is being used as the anchor, then the signals below |
- // are enough to keep us positioned correctly. |
- if (anchor_widget_ != toplevel_window_) { |
- signals_.Connect(anchor_widget_, "size-allocate", |
- G_CALLBACK(OnAnchorAllocateThunk), this); |
- } |
- |
- signals_.Connect(toplevel_window_, "configure-event", |
- G_CALLBACK(OnToplevelConfigureThunk), this); |
- signals_.Connect(toplevel_window_, "unmap-event", |
- G_CALLBACK(OnToplevelUnmapThunk), this); |
- |
- gtk_widget_show_all(window_); |
- |
- if (grab_input_) |
- gtk_grab_add(window_); |
- GrabPointerAndKeyboard(); |
- |
- registrar_.Add(this, chrome::NOTIFICATION_BROWSER_THEME_CHANGED, |
- content::Source<ThemeService>(theme_service_)); |
- theme_service_->InitThemesFor(this); |
-} |
- |
-// NOTE: This seems a bit overcomplicated, but it requires a bunch of careful |
-// fudging to get the pixels rasterized exactly where we want them, the arrow to |
-// have a 1 pixel point, etc. |
-// TODO(deanm): Windows draws with Skia and uses some PNG images for the |
-// corners. This is a lot more work, but they get anti-aliasing. |
-// static |
-std::vector<GdkPoint> BubbleGtk::MakeFramePolygonPoints( |
- FrameStyle frame_style, |
- int width, |
- int height, |
- FrameType type) { |
- using gtk_util::MakeBidiGdkPoint; |
- std::vector<GdkPoint> points; |
- |
- int top_arrow_size = IsArrowTop(frame_style) ? kArrowSize : 0; |
- int bottom_arrow_size = IsArrowBottom(frame_style) ? kArrowSize : 0; |
- bool on_left = IsArrowLeft(frame_style); |
- |
- // If we're stroking the frame, we need to offset some of our points by 1 |
- // pixel. We do this when we draw horizontal lines that are on the bottom or |
- // when we draw vertical lines that are closer to the end (where "end" is the |
- // right side for ANCHOR_TOP_LEFT). |
- int y_off = type == FRAME_MASK ? 0 : -1; |
- // We use this one for arrows located on the left. |
- int x_off_l = on_left ? y_off : 0; |
- // We use this one for RTL. |
- int x_off_r = !on_left ? -y_off : 0; |
- |
- // Top left corner. |
- points.push_back(MakeBidiGdkPoint( |
- x_off_r, top_arrow_size + kCornerSize - 1, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- kCornerSize + x_off_r - 1, top_arrow_size, width, on_left)); |
- |
- // The top arrow. |
- if (top_arrow_size) { |
- int arrow_x = frame_style == ANCHOR_TOP_MIDDLE ? width / 2 : kArrowX; |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x - top_arrow_size + x_off_r, top_arrow_size, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + x_off_r, 0, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + 1 + x_off_l, 0, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + top_arrow_size + 1 + x_off_l, top_arrow_size, |
- width, on_left)); |
- } |
- |
- // Top right corner. |
- points.push_back(MakeBidiGdkPoint( |
- width - kCornerSize + 1 + x_off_l, top_arrow_size, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- width + x_off_l, top_arrow_size + kCornerSize - 1, width, on_left)); |
- |
- // Bottom right corner. |
- points.push_back(MakeBidiGdkPoint( |
- width + x_off_l, height - bottom_arrow_size - kCornerSize, |
- width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- width - kCornerSize + x_off_r, height - bottom_arrow_size + y_off, |
- width, on_left)); |
- |
- // The bottom arrow. |
- if (bottom_arrow_size) { |
- int arrow_x = frame_style == ANCHOR_BOTTOM_MIDDLE ? |
- width / 2 : kArrowX; |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + bottom_arrow_size + 1 + x_off_l, |
- height - bottom_arrow_size + y_off, |
- width, |
- on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + 1 + x_off_l, height + y_off, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x + x_off_r, height + y_off, width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- arrow_x - bottom_arrow_size + x_off_r, |
- height - bottom_arrow_size + y_off, |
- width, |
- on_left)); |
- } |
- |
- // Bottom left corner. |
- points.push_back(MakeBidiGdkPoint( |
- kCornerSize + x_off_l, height -bottom_arrow_size + y_off, |
- width, on_left)); |
- points.push_back(MakeBidiGdkPoint( |
- x_off_r, height - bottom_arrow_size - kCornerSize, width, on_left)); |
- |
- return points; |
-} |
- |
-BubbleGtk::FrameStyle BubbleGtk::GetAllowedFrameStyle( |
- FrameStyle preferred_style, |
- int arrow_x, |
- int arrow_y, |
- int width, |
- int height) { |
- if (IsFixed(preferred_style)) |
- return preferred_style; |
- |
- const int screen_width = gdk_screen_get_width(gdk_screen_get_default()); |
- const int screen_height = gdk_screen_get_height(gdk_screen_get_default()); |
- |
- // Choose whether to show the bubble above or below the specified location. |
- const bool prefer_top_arrow = IsArrowTop(preferred_style) || |
- preferred_style == FLOAT_BELOW_RECT; |
- // The bleed measures the amount of bubble that would be shown offscreen. |
- const int top_arrow_bleed = |
- std::max(height + kArrowSize + arrow_y - screen_height, 0); |
- const int bottom_arrow_bleed = std::max(height + kArrowSize - arrow_y, 0); |
- |
- FrameStyle frame_style_none = FLOAT_BELOW_RECT; |
- FrameStyle frame_style_left = ANCHOR_TOP_LEFT; |
- FrameStyle frame_style_middle = ANCHOR_TOP_MIDDLE; |
- FrameStyle frame_style_right = ANCHOR_TOP_RIGHT; |
- if ((prefer_top_arrow && (top_arrow_bleed > bottom_arrow_bleed)) || |
- (!prefer_top_arrow && (top_arrow_bleed >= bottom_arrow_bleed))) { |
- frame_style_none = CENTER_OVER_RECT; |
- frame_style_left = ANCHOR_BOTTOM_LEFT; |
- frame_style_middle = ANCHOR_BOTTOM_MIDDLE; |
- frame_style_right = ANCHOR_BOTTOM_RIGHT; |
- } |
- |
- if (!HasArrow(preferred_style)) |
- return frame_style_none; |
- |
- if (IsArrowMiddle(preferred_style)) |
- return frame_style_middle; |
- |
- // Choose whether to show the bubble left or right of the specified location. |
- const bool prefer_left_arrow = IsArrowLeft(preferred_style); |
- // The bleed measures the amount of bubble that would be shown offscreen. |
- const int left_arrow_bleed = |
- std::max(width + arrow_x - kArrowX - screen_width, 0); |
- const int right_arrow_bleed = std::max(width - arrow_x - kArrowX, 0); |
- |
- // Use the preferred location if it doesn't bleed more than the opposite side. |
- return ((prefer_left_arrow && (left_arrow_bleed <= right_arrow_bleed)) || |
- (!prefer_left_arrow && (left_arrow_bleed < right_arrow_bleed))) ? |
- frame_style_left : frame_style_right; |
-} |
- |
-bool BubbleGtk::UpdateFrameStyle(bool force_move_and_reshape) { |
- if (!toplevel_window_ || !anchor_widget_) |
- return false; |
- |
- gint toplevel_x = 0, toplevel_y = 0; |
- gdk_window_get_position(gtk_widget_get_window(toplevel_window_), |
- &toplevel_x, &toplevel_y); |
- int offset_x, offset_y; |
- gtk_widget_translate_coordinates(anchor_widget_, toplevel_window_, |
- rect_.x(), rect_.y(), &offset_x, &offset_y); |
- |
- FrameStyle old_frame_style = actual_frame_style_; |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- actual_frame_style_ = GetAllowedFrameStyle( |
- requested_frame_style_, |
- toplevel_x + offset_x + (rect_.width() / 2), // arrow_x |
- toplevel_y + offset_y, |
- allocation.width, |
- allocation.height); |
- |
- if (force_move_and_reshape || actual_frame_style_ != old_frame_style) { |
- UpdateWindowShape(); |
- MoveWindow(); |
- // We need to redraw the entire window to repaint its border. |
- gtk_widget_queue_draw(window_); |
- return true; |
- } |
- return false; |
-} |
- |
-void BubbleGtk::UpdateWindowShape() { |
- if (mask_region_) { |
- gdk_region_destroy(mask_region_); |
- mask_region_ = NULL; |
- } |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- std::vector<GdkPoint> points = MakeFramePolygonPoints( |
- actual_frame_style_, allocation.width, allocation.height, |
- FRAME_MASK); |
- mask_region_ = gdk_region_polygon(&points[0], |
- points.size(), |
- GDK_EVEN_ODD_RULE); |
- |
- GdkWindow* gdk_window = gtk_widget_get_window(window_); |
- gdk_window_shape_combine_region(gdk_window, NULL, 0, 0); |
- gdk_window_shape_combine_region(gdk_window, mask_region_, 0, 0); |
-} |
- |
-void BubbleGtk::MoveWindow() { |
- if (!toplevel_window_ || !anchor_widget_) |
- return; |
- |
- gint toplevel_x = 0, toplevel_y = 0; |
- gdk_window_get_position(gtk_widget_get_window(toplevel_window_), |
- &toplevel_x, &toplevel_y); |
- |
- int offset_x, offset_y; |
- gtk_widget_translate_coordinates(anchor_widget_, toplevel_window_, |
- rect_.x(), rect_.y(), &offset_x, &offset_y); |
- |
- gint screen_x = 0; |
- if (IsFixed(actual_frame_style_)) { |
- GtkAllocation toplevel_allocation; |
- gtk_widget_get_allocation(toplevel_window_, &toplevel_allocation); |
- |
- GtkAllocation bubble_allocation; |
- gtk_widget_get_allocation(window_, &bubble_allocation); |
- |
- int x_offset = actual_frame_style_ == FIXED_TOP_LEFT ? |
- kFixedPositionPaddingEnd : |
- toplevel_allocation.width - bubble_allocation.width - |
- kFixedPositionPaddingEnd; |
- screen_x = toplevel_x + x_offset; |
- } else if (!HasArrow(actual_frame_style_) || |
- IsArrowMiddle(actual_frame_style_)) { |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- screen_x = |
- toplevel_x + offset_x + (rect_.width() / 2) - allocation.width / 2; |
- } else if (IsArrowLeft(actual_frame_style_)) { |
- screen_x = toplevel_x + offset_x + (rect_.width() / 2) - kArrowX; |
- } else if (IsArrowRight(actual_frame_style_)) { |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- screen_x = toplevel_x + offset_x + (rect_.width() / 2) - |
- allocation.width + kArrowX; |
- } else { |
- NOTREACHED(); |
- } |
- |
- gint screen_y = toplevel_y + offset_y + rect_.height(); |
- if (IsFixed(actual_frame_style_)) { |
- screen_y = toplevel_y + kFixedPositionPaddingTop; |
- } else if (IsArrowTop(actual_frame_style_) || |
- actual_frame_style_ == FLOAT_BELOW_RECT) { |
- screen_y += kArrowToContentPadding; |
- } else { |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- screen_y -= allocation.height + kArrowToContentPadding; |
- } |
- |
- gtk_window_move(GTK_WINDOW(window_), screen_x, screen_y); |
-} |
- |
-void BubbleGtk::StackWindow() { |
- // Stack our window directly above the toplevel window. |
- if (toplevel_window_) |
- ui::StackPopupWindow(window_, toplevel_window_); |
-} |
- |
-void BubbleGtk::Observe(int type, |
- const content::NotificationSource& source, |
- const content::NotificationDetails& details) { |
- DCHECK_EQ(type, chrome::NOTIFICATION_BROWSER_THEME_CHANGED); |
- if (theme_service_->UsingNativeTheme() && match_system_theme_) { |
- gtk_widget_modify_bg(window_, GTK_STATE_NORMAL, NULL); |
- } else { |
- // Set the background color, so we don't need to paint it manually. |
- gtk_widget_modify_bg(window_, GTK_STATE_NORMAL, &kBackgroundColor); |
- } |
-} |
- |
-void BubbleGtk::StopGrabbingInput() { |
- UngrabPointerAndKeyboard(); |
- if (!grab_input_) |
- return; |
- grab_input_ = false; |
- gtk_grab_remove(window_); |
-} |
- |
-GtkWindow* BubbleGtk::GetNativeWindow() { |
- return GTK_WINDOW(window_); |
-} |
- |
-void BubbleGtk::Close() { |
- // We don't need to ungrab the pointer or keyboard here; the X server will |
- // automatically do that when we destroy our window. |
- DCHECK(window_); |
- gtk_widget_destroy(window_); |
- // |this| has been deleted, see OnDestroy. |
-} |
- |
-void BubbleGtk::SetPositionRelativeToAnchor(const gfx::Rect* rect) { |
- rect_ = rect ? *rect : gtk_util::WidgetBounds(anchor_widget_); |
- if (!UpdateFrameStyle(false)) |
- MoveWindow(); |
-} |
- |
-void BubbleGtk::GrabPointerAndKeyboard() { |
- GdkWindow* gdk_window = gtk_widget_get_window(window_); |
- |
- // Install X pointer and keyboard grabs to make sure that we have the focus |
- // and get all mouse and keyboard events until we're closed. As a hack, grab |
- // the pointer even if |grab_input_| is false to prevent a weird error |
- // rendering the bubble's frame. See |
- // https://code.google.com/p/chromium/issues/detail?id=130820. |
- GdkGrabStatus pointer_grab_status = |
- gdk_pointer_grab(gdk_window, |
- TRUE, // owner_events |
- GDK_BUTTON_PRESS_MASK, // event_mask |
- NULL, // confine_to |
- NULL, // cursor |
- GDK_CURRENT_TIME); |
- if (pointer_grab_status != GDK_GRAB_SUCCESS) { |
- // This will fail if someone else already has the pointer grabbed, but |
- // there's not really anything we can do about that. |
- DLOG(ERROR) << "Unable to grab pointer (status=" |
- << pointer_grab_status << ")"; |
- } |
- |
- // Only grab the keyboard input if |grab_input_| is true. |
- if (grab_input_) { |
- GdkGrabStatus keyboard_grab_status = |
- gdk_keyboard_grab(gdk_window, |
- FALSE, // owner_events |
- GDK_CURRENT_TIME); |
- if (keyboard_grab_status != GDK_GRAB_SUCCESS) { |
- DLOG(ERROR) << "Unable to grab keyboard (status=" |
- << keyboard_grab_status << ")"; |
- } |
- } |
-} |
- |
-void BubbleGtk::UngrabPointerAndKeyboard() { |
- gdk_pointer_ungrab(GDK_CURRENT_TIME); |
- if (grab_input_) |
- gdk_keyboard_ungrab(GDK_CURRENT_TIME); |
-} |
- |
-gboolean BubbleGtk::OnGtkAccelerator(GtkAccelGroup* group, |
- GObject* acceleratable, |
- guint keyval, |
- GdkModifierType modifier) { |
- GdkEventKey msg; |
- GdkKeymapKey* keys; |
- gint n_keys; |
- |
- switch (keyval) { |
- case GDK_Escape: |
- // Close on Esc and trap the accelerator |
- closed_by_escape_ = true; |
- Close(); |
- return TRUE; |
- case GDK_w: |
- // Close on C-w and forward the accelerator |
- if (modifier & GDK_CONTROL_MASK) { |
- gdk_keymap_get_entries_for_keyval(NULL, |
- keyval, |
- &keys, |
- &n_keys); |
- if (n_keys) { |
- // Forward the accelerator to root window the bubble is anchored |
- // to for further processing |
- msg.type = GDK_KEY_PRESS; |
- msg.window = gtk_widget_get_window(toplevel_window_); |
- msg.send_event = TRUE; |
- msg.time = GDK_CURRENT_TIME; |
- msg.state = modifier | GDK_MOD2_MASK; |
- msg.keyval = keyval; |
- // length and string are deprecated and thus zeroed out |
- msg.length = 0; |
- msg.string = NULL; |
- msg.hardware_keycode = keys[0].keycode; |
- msg.group = keys[0].group; |
- msg.is_modifier = 0; |
- |
- g_free(keys); |
- |
- gtk_main_do_event(reinterpret_cast<GdkEvent*>(&msg)); |
- } else { |
- // This means that there isn't a h/w code for the keyval in the |
- // current keymap, which is weird but possible if the keymap just |
- // changed. This isn't a critical error, but might be indicative |
- // of something off if it happens regularly. |
- DLOG(WARNING) << "Found no keys for value " << keyval; |
- } |
- Close(); |
- } |
- break; |
- default: |
- return FALSE; |
- } |
- |
- return TRUE; |
-} |
- |
-gboolean BubbleGtk::OnExpose(GtkWidget* widget, GdkEventExpose* expose) { |
- // TODO(erg): This whole method will need to be rewritten in cairo. |
- GdkDrawable* drawable = GDK_DRAWABLE(gtk_widget_get_window(window_)); |
- GdkGC* gc = gdk_gc_new(drawable); |
- gdk_gc_set_rgb_fg_color(gc, &kFrameColor); |
- |
- // Stroke the frame border. |
- GtkAllocation allocation; |
- gtk_widget_get_allocation(window_, &allocation); |
- std::vector<GdkPoint> points = MakeFramePolygonPoints( |
- actual_frame_style_, allocation.width, allocation.height, |
- FRAME_STROKE); |
- gdk_draw_polygon(drawable, gc, FALSE, &points[0], points.size()); |
- |
- // If |grab_input_| is false, pointer input has been grabbed as a hack in |
- // |GrabPointerAndKeyboard()| to ensure that the polygon frame is drawn |
- // correctly. Since the intention is not actually to grab the pointer, release |
- // it now that the frame is drawn to prevent clicks from being missed. See |
- // https://code.google.com/p/chromium/issues/detail?id=130820. |
- if (!grab_input_) |
- gdk_pointer_ungrab(GDK_CURRENT_TIME); |
- |
- g_object_unref(gc); |
- return FALSE; // Propagate so our children paint, etc. |
-} |
- |
-// When our size is initially allocated or changed, we need to recompute |
-// and apply our shape mask region. |
-void BubbleGtk::OnSizeAllocate(GtkWidget* widget, |
- GtkAllocation* allocation) { |
- if (!UpdateFrameStyle(false)) { |
- UpdateWindowShape(); |
- MoveWindow(); |
- } |
-} |
- |
-gboolean BubbleGtk::OnButtonPress(GtkWidget* widget, |
- GdkEventButton* event) { |
- // If we got a click in our own window, that's okay (we need to additionally |
- // check that it falls within our bounds, since we've grabbed the pointer and |
- // some events that actually occurred in other windows will be reported with |
- // respect to our window). |
- GdkWindow* gdk_window = gtk_widget_get_window(window_); |
- if (event->window == gdk_window && |
- (mask_region_ && gdk_region_point_in(mask_region_, event->x, event->y))) { |
- return FALSE; // Propagate. |
- } |
- |
- // Our content widget got a click. |
- if (event->window != gdk_window && |
- gdk_window_get_toplevel(event->window) == gdk_window) { |
- return FALSE; |
- } |
- |
- if (grab_input_) { |
- // Otherwise we had a click outside of our window, close ourself. |
- Close(); |
- return TRUE; |
- } |
- |
- return FALSE; |
-} |
- |
-gboolean BubbleGtk::OnDestroy(GtkWidget* widget) { |
- // We are self deleting, we have a destroy signal setup to catch when we |
- // destroy the widget manually, or the window was closed via X. This will |
- // delete the BubbleGtk object. |
- delete this; |
- return FALSE; // Propagate. |
-} |
- |
-void BubbleGtk::OnHide(GtkWidget* widget) { |
- gtk_widget_destroy(widget); |
-} |
- |
-gboolean BubbleGtk::OnGrabBroken(GtkWidget* widget, |
- GdkEventGrabBroken* grab_broken) { |
- // |grab_input_| may have been changed to false. |
- if (!grab_input_) |
- return FALSE; |
- |
- // |grab_window| can be NULL. |
- if (!grab_broken->grab_window) |
- return FALSE; |
- |
- gpointer user_data; |
- gdk_window_get_user_data(grab_broken->grab_window, &user_data); |
- |
- if (GTK_IS_WIDGET(user_data)) { |
- signals_.Connect(GTK_WIDGET(user_data), "hide", |
- G_CALLBACK(OnForeshadowWidgetHideThunk), this); |
- } |
- |
- return FALSE; |
-} |
- |
-void BubbleGtk::OnForeshadowWidgetHide(GtkWidget* widget) { |
- if (grab_input_) |
- GrabPointerAndKeyboard(); |
- |
- signals_.DisconnectAll(widget); |
-} |
- |
-gboolean BubbleGtk::OnToplevelConfigure(GtkWidget* widget, |
- GdkEventConfigure* event) { |
- if (!UpdateFrameStyle(false)) |
- MoveWindow(); |
- StackWindow(); |
- return FALSE; |
-} |
- |
-gboolean BubbleGtk::OnToplevelUnmap(GtkWidget* widget, GdkEvent* event) { |
- Close(); |
- return FALSE; |
-} |
- |
-void BubbleGtk::OnAnchorAllocate(GtkWidget* widget, |
- GtkAllocation* allocation) { |
- if (!UpdateFrameStyle(false)) |
- MoveWindow(); |
-} |
- |
-void BubbleGtk::OnAnchorDestroy(GtkWidget* widget) { |
- anchor_widget_ = NULL; |
- |
- // Ctrl-W will first destroy the anchor, then call |this| back via |
- // |accel_group_|. So that the callback |this| registered via |accel_group_| |
- // doesn't run after |this| is destroyed, we delay this close (which, unlike |
- // the accelerator callback, will be cancelled if |this| is destroyed). |
- // http://crbug.com/286621 |
- base::MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&BubbleGtk::Close, weak_ptr_factory_.GetWeakPtr())); |
-} |