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Issue 231733005: Delete the GTK+ port of Chrome. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remerge to ToT Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/renderer_host/input/web_input_event_builders_gtk.h"
6
7 #include <gdk/gdk.h>
8 #include <gdk/gdkkeysyms.h>
9 #include <gtk/gtk.h>
10
11 #include "base/logging.h"
12 #include "content/browser/renderer_host/input/web_input_event_util_posix.h"
13 #include "third_party/WebKit/public/web/WebInputEvent.h"
14 #include "ui/events/keycodes/keyboard_code_conversion_gtk.h"
15
16 using blink::WebInputEvent;
17 using blink::WebMouseEvent;
18 using blink::WebMouseWheelEvent;
19 using blink::WebKeyboardEvent;
20
21 namespace {
22
23 // For click count tracking.
24 static int num_clicks = 0;
25 static GdkWindow* last_click_event_window = 0;
26 static gint last_click_time = 0;
27 static gint last_click_x = 0;
28 static gint last_click_y = 0;
29 static WebMouseEvent::Button last_click_button = WebMouseEvent::ButtonNone;
30
31 bool ShouldForgetPreviousClick(GdkWindow* window, gint time, gint x, gint y) {
32 static GtkSettings* settings = gtk_settings_get_default();
33
34 if (window != last_click_event_window)
35 return true;
36
37 gint double_click_time = 250;
38 gint double_click_distance = 5;
39 g_object_get(G_OBJECT(settings),
40 "gtk-double-click-time",
41 &double_click_time,
42 "gtk-double-click-distance",
43 &double_click_distance,
44 NULL);
45 return (time - last_click_time) > double_click_time ||
46 std::abs(x - last_click_x) > double_click_distance ||
47 std::abs(y - last_click_y) > double_click_distance;
48 }
49
50 void ResetClickCountState() {
51 num_clicks = 0;
52 last_click_event_window = 0;
53 last_click_time = 0;
54 last_click_x = 0;
55 last_click_y = 0;
56 last_click_button = blink::WebMouseEvent::ButtonNone;
57 }
58
59 bool IsKeyPadKeyval(guint keyval) {
60 // Keypad keyvals all fall into one range.
61 return keyval >= GDK_KP_Space && keyval <= GDK_KP_9;
62 }
63
64 double GdkEventTimeToWebEventTime(guint32 time) {
65 // Convert from time in ms to time in sec.
66 return time / 1000.0;
67 }
68
69 int GdkStateToWebEventModifiers(guint state) {
70 int modifiers = 0;
71 if (state & GDK_SHIFT_MASK)
72 modifiers |= WebInputEvent::ShiftKey;
73 if (state & GDK_CONTROL_MASK)
74 modifiers |= WebInputEvent::ControlKey;
75 if (state & GDK_MOD1_MASK)
76 modifiers |= WebInputEvent::AltKey;
77 if (state & GDK_META_MASK)
78 modifiers |= WebInputEvent::MetaKey;
79 if (state & GDK_BUTTON1_MASK)
80 modifiers |= WebInputEvent::LeftButtonDown;
81 if (state & GDK_BUTTON2_MASK)
82 modifiers |= WebInputEvent::MiddleButtonDown;
83 if (state & GDK_BUTTON3_MASK)
84 modifiers |= WebInputEvent::RightButtonDown;
85 if (state & GDK_LOCK_MASK)
86 modifiers |= WebInputEvent::CapsLockOn;
87 if (state & GDK_MOD2_MASK)
88 modifiers |= WebInputEvent::NumLockOn;
89 return modifiers;
90 }
91
92 ui::KeyboardCode GdkEventToWindowsKeyCode(const GdkEventKey* event) {
93 static const unsigned int kHardwareCodeToGDKKeyval[] = {
94 0, // 0x00:
95 0, // 0x01:
96 0, // 0x02:
97 0, // 0x03:
98 0, // 0x04:
99 0, // 0x05:
100 0, // 0x06:
101 0, // 0x07:
102 0, // 0x08:
103 0, // 0x09: GDK_Escape
104 GDK_1, // 0x0A: GDK_1
105 GDK_2, // 0x0B: GDK_2
106 GDK_3, // 0x0C: GDK_3
107 GDK_4, // 0x0D: GDK_4
108 GDK_5, // 0x0E: GDK_5
109 GDK_6, // 0x0F: GDK_6
110 GDK_7, // 0x10: GDK_7
111 GDK_8, // 0x11: GDK_8
112 GDK_9, // 0x12: GDK_9
113 GDK_0, // 0x13: GDK_0
114 GDK_minus, // 0x14: GDK_minus
115 GDK_equal, // 0x15: GDK_equal
116 0, // 0x16: GDK_BackSpace
117 0, // 0x17: GDK_Tab
118 GDK_q, // 0x18: GDK_q
119 GDK_w, // 0x19: GDK_w
120 GDK_e, // 0x1A: GDK_e
121 GDK_r, // 0x1B: GDK_r
122 GDK_t, // 0x1C: GDK_t
123 GDK_y, // 0x1D: GDK_y
124 GDK_u, // 0x1E: GDK_u
125 GDK_i, // 0x1F: GDK_i
126 GDK_o, // 0x20: GDK_o
127 GDK_p, // 0x21: GDK_p
128 GDK_bracketleft, // 0x22: GDK_bracketleft
129 GDK_bracketright, // 0x23: GDK_bracketright
130 0, // 0x24: GDK_Return
131 0, // 0x25: GDK_Control_L
132 GDK_a, // 0x26: GDK_a
133 GDK_s, // 0x27: GDK_s
134 GDK_d, // 0x28: GDK_d
135 GDK_f, // 0x29: GDK_f
136 GDK_g, // 0x2A: GDK_g
137 GDK_h, // 0x2B: GDK_h
138 GDK_j, // 0x2C: GDK_j
139 GDK_k, // 0x2D: GDK_k
140 GDK_l, // 0x2E: GDK_l
141 GDK_semicolon, // 0x2F: GDK_semicolon
142 GDK_apostrophe, // 0x30: GDK_apostrophe
143 GDK_grave, // 0x31: GDK_grave
144 0, // 0x32: GDK_Shift_L
145 GDK_backslash, // 0x33: GDK_backslash
146 GDK_z, // 0x34: GDK_z
147 GDK_x, // 0x35: GDK_x
148 GDK_c, // 0x36: GDK_c
149 GDK_v, // 0x37: GDK_v
150 GDK_b, // 0x38: GDK_b
151 GDK_n, // 0x39: GDK_n
152 GDK_m, // 0x3A: GDK_m
153 GDK_comma, // 0x3B: GDK_comma
154 GDK_period, // 0x3C: GDK_period
155 GDK_slash, // 0x3D: GDK_slash
156 0, // 0x3E: GDK_Shift_R
157 0, // 0x3F:
158 0, // 0x40:
159 0, // 0x41:
160 0, // 0x42:
161 0, // 0x43:
162 0, // 0x44:
163 0, // 0x45:
164 0, // 0x46:
165 0, // 0x47:
166 0, // 0x48:
167 0, // 0x49:
168 0, // 0x4A:
169 0, // 0x4B:
170 0, // 0x4C:
171 0, // 0x4D:
172 0, // 0x4E:
173 0, // 0x4F:
174 0, // 0x50:
175 0, // 0x51:
176 0, // 0x52:
177 0, // 0x53:
178 0, // 0x54:
179 0, // 0x55:
180 0, // 0x56:
181 0, // 0x57:
182 0, // 0x58:
183 0, // 0x59:
184 0, // 0x5A:
185 0, // 0x5B:
186 0, // 0x5C:
187 0, // 0x5D:
188 0, // 0x5E:
189 0, // 0x5F:
190 0, // 0x60:
191 0, // 0x61:
192 0, // 0x62:
193 0, // 0x63:
194 0, // 0x64:
195 0, // 0x65:
196 0, // 0x66:
197 0, // 0x67:
198 0, // 0x68:
199 0, // 0x69:
200 0, // 0x6A:
201 0, // 0x6B:
202 0, // 0x6C:
203 0, // 0x6D:
204 0, // 0x6E:
205 0, // 0x6F:
206 0, // 0x70:
207 0, // 0x71:
208 0, // 0x72:
209 GDK_Super_L, // 0x73: GDK_Super_L
210 GDK_Super_R, // 0x74: GDK_Super_R
211 };
212
213 // |windows_key_code| has to include a valid virtual-key code even when we
214 // use non-US layouts, e.g. even when we type an 'A' key of a US keyboard
215 // on the Hebrew layout, |windows_key_code| should be VK_A.
216 // On the other hand, |event->keyval| value depends on the current
217 // GdkKeymap object, i.e. when we type an 'A' key of a US keyboard on
218 // the Hebrew layout, |event->keyval| becomes GDK_hebrew_shin and this
219 // ui::WindowsKeyCodeForGdkKeyCode() call returns 0.
220 // To improve compatibilty with Windows, we use |event->hardware_keycode|
221 // for retrieving its Windows key-code for the keys when the
222 // WebCore::windows_key_codeForEvent() call returns 0.
223 // We shouldn't use |event->hardware_keycode| for keys that GdkKeymap
224 // objects cannot change because |event->hardware_keycode| doesn't change
225 // even when we change the layout options, e.g. when we swap a control
226 // key and a caps-lock key, GTK doesn't swap their
227 // |event->hardware_keycode| values but swap their |event->keyval| values.
228 ui::KeyboardCode windows_key_code =
229 ui::WindowsKeyCodeForGdkKeyCode(event->keyval);
230 if (windows_key_code)
231 return windows_key_code;
232
233 if (event->hardware_keycode < arraysize(kHardwareCodeToGDKKeyval)) {
234 int keyval = kHardwareCodeToGDKKeyval[event->hardware_keycode];
235 if (keyval)
236 return ui::WindowsKeyCodeForGdkKeyCode(keyval);
237 }
238
239 // This key is one that keyboard-layout drivers cannot change.
240 // Use |event->keyval| to retrieve its |windows_key_code| value.
241 return ui::WindowsKeyCodeForGdkKeyCode(event->keyval);
242 }
243
244 // Normalizes event->state to make it Windows/Mac compatible. Since the way
245 // of setting modifier mask on X is very different than Windows/Mac as shown
246 // in http://crbug.com/127142#c8, the normalization is necessary.
247 guint NormalizeEventState(const GdkEventKey* event) {
248 guint mask = 0;
249 switch (GdkEventToWindowsKeyCode(event)) {
250 case ui::VKEY_CONTROL:
251 case ui::VKEY_LCONTROL:
252 case ui::VKEY_RCONTROL:
253 mask = GDK_CONTROL_MASK;
254 break;
255 case ui::VKEY_SHIFT:
256 case ui::VKEY_LSHIFT:
257 case ui::VKEY_RSHIFT:
258 mask = GDK_SHIFT_MASK;
259 break;
260 case ui::VKEY_MENU:
261 case ui::VKEY_LMENU:
262 case ui::VKEY_RMENU:
263 mask = GDK_MOD1_MASK;
264 break;
265 case ui::VKEY_CAPITAL:
266 mask = GDK_LOCK_MASK;
267 break;
268 default:
269 return event->state;
270 }
271 if (event->type == GDK_KEY_PRESS)
272 return event->state | mask;
273 return event->state & ~mask;
274 }
275
276 // Gets the corresponding control character of a specified key code. See:
277 // http://en.wikipedia.org/wiki/Control_characters
278 // We emulate Windows behavior here.
279 int GetControlCharacter(ui::KeyboardCode windows_key_code, bool shift) {
280 if (windows_key_code >= ui::VKEY_A && windows_key_code <= ui::VKEY_Z) {
281 // ctrl-A ~ ctrl-Z map to \x01 ~ \x1A
282 return windows_key_code - ui::VKEY_A + 1;
283 }
284 if (shift) {
285 // following graphics chars require shift key to input.
286 switch (windows_key_code) {
287 // ctrl-@ maps to \x00 (Null byte)
288 case ui::VKEY_2:
289 return 0;
290 // ctrl-^ maps to \x1E (Record separator, Information separator two)
291 case ui::VKEY_6:
292 return 0x1E;
293 // ctrl-_ maps to \x1F (Unit separator, Information separator one)
294 case ui::VKEY_OEM_MINUS:
295 return 0x1F;
296 // Returns 0 for all other keys to avoid inputting unexpected chars.
297 default:
298 return 0;
299 }
300 } else {
301 switch (windows_key_code) {
302 // ctrl-[ maps to \x1B (Escape)
303 case ui::VKEY_OEM_4:
304 return 0x1B;
305 // ctrl-\ maps to \x1C (File separator, Information separator four)
306 case ui::VKEY_OEM_5:
307 return 0x1C;
308 // ctrl-] maps to \x1D (Group separator, Information separator three)
309 case ui::VKEY_OEM_6:
310 return 0x1D;
311 // ctrl-Enter maps to \x0A (Line feed)
312 case ui::VKEY_RETURN:
313 return 0x0A;
314 // Returns 0 for all other keys to avoid inputting unexpected chars.
315 default:
316 return 0;
317 }
318 }
319 }
320
321 } // namespace
322
323 namespace content {
324
325 // WebKeyboardEvent -----------------------------------------------------------
326
327 WebKeyboardEvent WebKeyboardEventBuilder::Build(const GdkEventKey* event) {
328 WebKeyboardEvent result;
329
330 result.timeStampSeconds = GdkEventTimeToWebEventTime(event->time);
331 result.modifiers = GdkStateToWebEventModifiers(NormalizeEventState(event));
332
333 switch (event->type) {
334 case GDK_KEY_RELEASE:
335 result.type = WebInputEvent::KeyUp;
336 break;
337 case GDK_KEY_PRESS:
338 result.type = WebInputEvent::RawKeyDown;
339 break;
340 default:
341 NOTREACHED();
342 }
343
344 // According to MSDN:
345 // http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx
346 // Key events with Alt modifier and F10 are system key events.
347 // We just emulate this behavior. It's necessary to prevent webkit from
348 // processing keypress event generated by alt-d, etc.
349 // F10 is not special on Linux, so don't treat it as system key.
350 if (result.modifiers & WebInputEvent::AltKey)
351 result.isSystemKey = true;
352
353 // The key code tells us which physical key was pressed (for example, the
354 // A key went down or up). It does not determine whether A should be lower
355 // or upper case. This is what text does, which should be the keyval.
356 ui::KeyboardCode windows_key_code = GdkEventToWindowsKeyCode(event);
357 result.windowsKeyCode = GetWindowsKeyCodeWithoutLocation(windows_key_code);
358 result.modifiers |= GetLocationModifiersFromWindowsKeyCode(windows_key_code);
359 result.nativeKeyCode = event->hardware_keycode;
360
361 if (result.windowsKeyCode == ui::VKEY_RETURN) {
362 // We need to treat the enter key as a key press of character \r. This
363 // is apparently just how webkit handles it and what it expects.
364 result.unmodifiedText[0] = '\r';
365 } else {
366 // FIXME: fix for non BMP chars
367 result.unmodifiedText[0] =
368 static_cast<int>(gdk_keyval_to_unicode(event->keyval));
369 }
370
371 // If ctrl key is pressed down, then control character shall be input.
372 if (result.modifiers & WebInputEvent::ControlKey) {
373 result.text[0] =
374 GetControlCharacter(ui::KeyboardCode(result.windowsKeyCode),
375 result.modifiers & WebInputEvent::ShiftKey);
376 } else {
377 result.text[0] = result.unmodifiedText[0];
378 }
379
380 result.setKeyIdentifierFromWindowsKeyCode();
381
382 // FIXME: Do we need to set IsAutoRepeat?
383 if (IsKeyPadKeyval(event->keyval))
384 result.modifiers |= WebInputEvent::IsKeyPad;
385
386 return result;
387 }
388
389 WebKeyboardEvent WebKeyboardEventBuilder::Build(wchar_t character,
390 int state,
391 double timeStampSeconds) {
392 // keyboardEvent(const GdkEventKey*) depends on the GdkEventKey object and
393 // it is hard to use/ it from signal handlers which don't use GdkEventKey
394 // objects (e.g. GtkIMContext signal handlers.) For such handlers, this
395 // function creates a WebInputEvent::Char event without using a
396 // GdkEventKey object.
397 WebKeyboardEvent result;
398 result.type = blink::WebInputEvent::Char;
399 result.timeStampSeconds = timeStampSeconds;
400 result.modifiers = GdkStateToWebEventModifiers(state);
401 result.windowsKeyCode = character;
402 result.nativeKeyCode = character;
403 result.text[0] = character;
404 result.unmodifiedText[0] = character;
405
406 // According to MSDN:
407 // http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx
408 // Key events with Alt modifier and F10 are system key events.
409 // We just emulate this behavior. It's necessary to prevent webkit from
410 // processing keypress event generated by alt-d, etc.
411 // F10 is not special on Linux, so don't treat it as system key.
412 if (result.modifiers & WebInputEvent::AltKey)
413 result.isSystemKey = true;
414
415 return result;
416 }
417
418 // WebMouseEvent --------------------------------------------------------------
419
420 WebMouseEvent WebMouseEventBuilder::Build(const GdkEventButton* event) {
421 WebMouseEvent result;
422
423 result.timeStampSeconds = GdkEventTimeToWebEventTime(event->time);
424
425 result.modifiers = GdkStateToWebEventModifiers(event->state);
426 result.x = static_cast<int>(event->x);
427 result.y = static_cast<int>(event->y);
428 result.windowX = result.x;
429 result.windowY = result.y;
430 result.globalX = static_cast<int>(event->x_root);
431 result.globalY = static_cast<int>(event->y_root);
432 result.clickCount = 0;
433
434 switch (event->type) {
435 case GDK_BUTTON_PRESS:
436 result.type = WebInputEvent::MouseDown;
437 break;
438 case GDK_BUTTON_RELEASE:
439 result.type = WebInputEvent::MouseUp;
440 break;
441 case GDK_3BUTTON_PRESS:
442 case GDK_2BUTTON_PRESS:
443 default:
444 NOTREACHED();
445 }
446
447 result.button = WebMouseEvent::ButtonNone;
448 if (event->button == 1)
449 result.button = WebMouseEvent::ButtonLeft;
450 else if (event->button == 2)
451 result.button = WebMouseEvent::ButtonMiddle;
452 else if (event->button == 3)
453 result.button = WebMouseEvent::ButtonRight;
454
455 if (result.type == WebInputEvent::MouseDown) {
456 bool forgetPreviousClick = ShouldForgetPreviousClick(
457 event->window, event->time, event->x, event->y);
458
459 if (!forgetPreviousClick && result.button == last_click_button) {
460 ++num_clicks;
461 } else {
462 num_clicks = 1;
463
464 last_click_event_window = event->window;
465 last_click_x = event->x;
466 last_click_y = event->y;
467 last_click_button = result.button;
468 }
469 last_click_time = event->time;
470 }
471 result.clickCount = num_clicks;
472
473 return result;
474 }
475
476 WebMouseEvent WebMouseEventBuilder::Build(const GdkEventMotion* event) {
477 WebMouseEvent result;
478
479 result.timeStampSeconds = GdkEventTimeToWebEventTime(event->time);
480 result.modifiers = GdkStateToWebEventModifiers(event->state);
481 result.x = static_cast<int>(event->x);
482 result.y = static_cast<int>(event->y);
483 result.windowX = result.x;
484 result.windowY = result.y;
485 result.globalX = static_cast<int>(event->x_root);
486 result.globalY = static_cast<int>(event->y_root);
487
488 switch (event->type) {
489 case GDK_MOTION_NOTIFY:
490 result.type = WebInputEvent::MouseMove;
491 break;
492 default:
493 NOTREACHED();
494 }
495
496 result.button = WebMouseEvent::ButtonNone;
497 if (event->state & GDK_BUTTON1_MASK)
498 result.button = WebMouseEvent::ButtonLeft;
499 else if (event->state & GDK_BUTTON2_MASK)
500 result.button = WebMouseEvent::ButtonMiddle;
501 else if (event->state & GDK_BUTTON3_MASK)
502 result.button = WebMouseEvent::ButtonRight;
503
504 if (ShouldForgetPreviousClick(event->window, event->time, event->x, event->y))
505 ResetClickCountState();
506
507 return result;
508 }
509
510 WebMouseEvent WebMouseEventBuilder::Build(const GdkEventCrossing* event) {
511 WebMouseEvent result;
512
513 result.timeStampSeconds = GdkEventTimeToWebEventTime(event->time);
514 result.modifiers = GdkStateToWebEventModifiers(event->state);
515 result.x = static_cast<int>(event->x);
516 result.y = static_cast<int>(event->y);
517 result.windowX = result.x;
518 result.windowY = result.y;
519 result.globalX = static_cast<int>(event->x_root);
520 result.globalY = static_cast<int>(event->y_root);
521
522 switch (event->type) {
523 case GDK_ENTER_NOTIFY:
524 case GDK_LEAVE_NOTIFY:
525 // Note that if we sent MouseEnter or MouseLeave to WebKit, it
526 // wouldn't work - they don't result in the proper JavaScript events.
527 // MouseMove does the right thing.
528 result.type = WebInputEvent::MouseMove;
529 break;
530 default:
531 NOTREACHED();
532 }
533
534 result.button = WebMouseEvent::ButtonNone;
535 if (event->state & GDK_BUTTON1_MASK)
536 result.button = WebMouseEvent::ButtonLeft;
537 else if (event->state & GDK_BUTTON2_MASK)
538 result.button = WebMouseEvent::ButtonMiddle;
539 else if (event->state & GDK_BUTTON3_MASK)
540 result.button = WebMouseEvent::ButtonRight;
541
542 if (ShouldForgetPreviousClick(event->window, event->time, event->x, event->y))
543 ResetClickCountState();
544
545 return result;
546 }
547
548 // WebMouseWheelEvent ---------------------------------------------------------
549
550 float WebMouseWheelEventBuilder::ScrollbarPixelsPerTick() {
551 // How much should we scroll per mouse wheel event?
552 // - Windows uses 3 lines by default and obeys a system setting.
553 // - Mozilla has a pref that lets you either use the "system" number of lines
554 // to scroll, or lets the user override it.
555 // For the "system" number of lines, it appears they've hardcoded 3.
556 // See case NS_MOUSE_SCROLL in content/events/src/nsEventStateManager.cpp
557 // and InitMouseScrollEvent in widget/src/gtk2/nsCommonWidget.cpp .
558 // - Gtk makes the scroll amount a function of the size of the scroll bar,
559 // which is not available to us here.
560 // Instead, we pick a number that empirically matches Firefox's behavior.
561 return 160.0f / 3.0f;
562 }
563
564 WebMouseWheelEvent WebMouseWheelEventBuilder::Build(
565 const GdkEventScroll* event) {
566 WebMouseWheelEvent result;
567
568 result.type = WebInputEvent::MouseWheel;
569 result.button = WebMouseEvent::ButtonNone;
570
571 result.timeStampSeconds = GdkEventTimeToWebEventTime(event->time);
572 result.modifiers = GdkStateToWebEventModifiers(event->state);
573 result.x = static_cast<int>(event->x);
574 result.y = static_cast<int>(event->y);
575 result.windowX = result.x;
576 result.windowY = result.y;
577 result.globalX = static_cast<int>(event->x_root);
578 result.globalY = static_cast<int>(event->y_root);
579
580 static const float scrollbarPixelsPerTick = ScrollbarPixelsPerTick();
581 switch (event->direction) {
582 case GDK_SCROLL_UP:
583 result.deltaY = scrollbarPixelsPerTick;
584 result.wheelTicksY = 1;
585 break;
586 case GDK_SCROLL_DOWN:
587 result.deltaY = -scrollbarPixelsPerTick;
588 result.wheelTicksY = -1;
589 break;
590 case GDK_SCROLL_LEFT:
591 result.deltaX = scrollbarPixelsPerTick;
592 result.wheelTicksX = 1;
593 break;
594 case GDK_SCROLL_RIGHT:
595 result.deltaX = -scrollbarPixelsPerTick;
596 result.wheelTicksX = -1;
597 break;
598 }
599
600 return result;
601 }
602
603 } // namespace content
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