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Issue 23171014: Fix UpdateTilePriorities viewport in Android WebView. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase to 221292 Created 7 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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4999 4999
5000 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const 5000 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const
5001 OVERRIDE { 5001 OVERRIDE {
5002 return textures_.count(id); 5002 return textures_.count(id);
5003 } 5003 }
5004 5004
5005 // RendererClient implementation. 5005 // RendererClient implementation.
5006 virtual gfx::Rect DeviceViewport() const OVERRIDE { 5006 virtual gfx::Rect DeviceViewport() const OVERRIDE {
5007 return gfx::Rect(viewport_size_); 5007 return gfx::Rect(viewport_size_);
5008 } 5008 }
5009 virtual gfx::Rect DeviceClip() const OVERRIDE {
5010 return DeviceViewport();
5011 }
5009 virtual float DeviceScaleFactor() const OVERRIDE { 5012 virtual float DeviceScaleFactor() const OVERRIDE {
5010 return 1.f; 5013 return 1.f;
5011 } 5014 }
5012 virtual const LayerTreeSettings& Settings() const OVERRIDE { 5015 virtual const LayerTreeSettings& Settings() const OVERRIDE {
5013 return settings_; 5016 return settings_;
5014 } 5017 }
5015 virtual void SetFullRootLayerDamage() OVERRIDE {} 5018 virtual void SetFullRootLayerDamage() OVERRIDE {}
5016 virtual bool HasImplThread() const OVERRIDE { return false; } 5019 virtual bool HasImplThread() const OVERRIDE { return false; }
5017 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return true; } 5020 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return true; }
5018 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const 5021 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const
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5434 child->SetAnchorPoint(gfx::PointF(0.f, 0.f)); 5437 child->SetAnchorPoint(gfx::PointF(0.f, 0.f));
5435 child->SetPosition(gfx::PointF(9.f, 9.f)); 5438 child->SetPosition(gfx::PointF(9.f, 9.f));
5436 child->SetBounds(gfx::Size(1, 1)); 5439 child->SetBounds(gfx::Size(1, 1));
5437 child->SetContentBounds(gfx::Size(1, 1)); 5440 child->SetContentBounds(gfx::Size(1, 1));
5438 child->SetDrawsContent(true); 5441 child->SetDrawsContent(true);
5439 root->AddChild(child.PassAs<LayerImpl>()); 5442 root->AddChild(child.PassAs<LayerImpl>());
5440 5443
5441 host_impl_->active_tree()->SetRootLayer(root.PassAs<LayerImpl>()); 5444 host_impl_->active_tree()->SetRootLayer(root.PassAs<LayerImpl>());
5442 5445
5443 // Draw a frame. In the first frame, the entire viewport should be damaged. 5446 // Draw a frame. In the first frame, the entire viewport should be damaged.
5444 gfx::Rect full_frame_damage = gfx::Rect(host_impl_->device_viewport_size()); 5447 gfx::Rect full_frame_damage(host_impl_->DrawViewportSize());
5445 DrawFrameAndTestDamage(full_frame_damage); 5448 DrawFrameAndTestDamage(full_frame_damage);
5446 5449
5447 // The second frame has damage that doesn't touch the child layer. Its quads 5450 // The second frame has damage that doesn't touch the child layer. Its quads
5448 // should still be generated. 5451 // should still be generated.
5449 gfx::Rect small_damage = gfx::Rect(0, 0, 1, 1); 5452 gfx::Rect small_damage = gfx::Rect(0, 0, 1, 1);
5450 host_impl_->active_tree()->root_layer()->set_update_rect(small_damage); 5453 host_impl_->active_tree()->root_layer()->set_update_rect(small_damage);
5451 DrawFrameAndTestDamage(small_damage); 5454 DrawFrameAndTestDamage(small_damage);
5452 5455
5453 // The third frame should have no damage, so no quads should be generated. 5456 // The third frame should have no damage, so no quads should be generated.
5454 gfx::Rect no_damage; 5457 gfx::Rect no_damage;
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6465 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(ui_resource_id)); 6468 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(ui_resource_id));
6466 EXPECT_EQ(0u, context3d->NumTextures()); 6469 EXPECT_EQ(0u, context3d->NumTextures());
6467 6470
6468 // Should not change state for multiple deletion on one UIResourceId 6471 // Should not change state for multiple deletion on one UIResourceId
6469 host_impl_->DeleteUIResource(ui_resource_id); 6472 host_impl_->DeleteUIResource(ui_resource_id);
6470 EXPECT_EQ(0u, context3d->NumTextures()); 6473 EXPECT_EQ(0u, context3d->NumTextures());
6471 } 6474 }
6472 6475
6473 } // namespace 6476 } // namespace
6474 } // namespace cc 6477 } // namespace cc
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