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Side by Side Diff: third_party/WebKit/Source/core/layout/FloatingObjects.cpp

Issue 2316533004: Don't include headers from the layout API from other headers needlessly. (Closed)
Patch Set: The runway sure is slippery today. Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version. 11 * version 2 of the License, or (at your option) any later version.
12 * 12 *
13 * This library is distributed in the hope that it will be useful, 13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details. 16 * Library General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU Library General Public License 18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to 19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA. 21 * Boston, MA 02110-1301, USA.
22 */ 22 */
23 23
24 #include "core/layout/FloatingObjects.h" 24 #include "core/layout/FloatingObjects.h"
25 25
26 #include "core/layout/LayoutBlockFlow.h" 26 #include "core/layout/LayoutBlockFlow.h"
27 #include "core/layout/LayoutBox.h" 27 #include "core/layout/LayoutBox.h"
28 #include "core/layout/LayoutView.h" 28 #include "core/layout/LayoutView.h"
29 #include "core/layout/api/LineLayoutBlockFlow.h"
29 #include "core/layout/shapes/ShapeOutsideInfo.h" 30 #include "core/layout/shapes/ShapeOutsideInfo.h"
30 #include "core/paint/PaintLayer.h" 31 #include "core/paint/PaintLayer.h"
31 #include "platform/RuntimeEnabledFeatures.h" 32 #include "platform/RuntimeEnabledFeatures.h"
32 #include "wtf/PtrUtil.h" 33 #include "wtf/PtrUtil.h"
33 #include <algorithm> 34 #include <algorithm>
34 #include <memory> 35 #include <memory>
35 36
36 using namespace WTF; 37 using namespace WTF;
37 38
38 namespace blink { 39 namespace blink {
(...skipping 600 matching lines...) Expand 10 before | Expand all | Expand 10 after
639 } 640 }
640 641
641 String ValueToString<FloatingObject*>::toString(const FloatingObject* floatingOb ject) 642 String ValueToString<FloatingObject*>::toString(const FloatingObject* floatingOb ject)
642 { 643 {
643 return String::format("%p (%gx%g %gx%g)", floatingObject, floatingObject->fr ameRect().x().toFloat(), floatingObject->frameRect().y().toFloat(), floatingObje ct->frameRect().maxX().toFloat(), floatingObject->frameRect().maxY().toFloat()); 644 return String::format("%p (%gx%g %gx%g)", floatingObject, floatingObject->fr ameRect().x().toFloat(), floatingObject->frameRect().y().toFloat(), floatingObje ct->frameRect().maxX().toFloat(), floatingObject->frameRect().maxY().toFloat());
644 } 645 }
645 #endif 646 #endif
646 647
647 648
648 } // namespace blink 649 } // namespace blink
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