| Index: src/record/SkRecordDraw.cpp | 
| diff --git a/src/record/SkRecordDraw.cpp b/src/record/SkRecordDraw.cpp | 
| index 4f5fecb5003626e9d23cf09a111716374eb27eb8..4782344bed241b66337c534f96b85e97eb72f961 100644 | 
| --- a/src/record/SkRecordDraw.cpp | 
| +++ b/src/record/SkRecordDraw.cpp | 
| @@ -3,74 +3,84 @@ | 
| namespace { | 
|  | 
| // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. | 
| -struct Draw { | 
| -    unsigned index; | 
| -    SkCanvas* canvas; | 
| +class Draw : SkNoncopyable { | 
| +public: | 
| +    explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(false) {} | 
| + | 
| +    unsigned index() const { return fIndex; } | 
| +    void next() { ++fIndex; } | 
|  | 
| // No base case, so we'll be compile-time checked that we implemented all possibilities below. | 
| template <typename T> void operator()(const T&); | 
| + | 
| +private: | 
| +    // Must be called after any potential clip change. | 
| +    void updateClip() { fClipEmpty = fCanvas->isClipEmpty(); } | 
| + | 
| +    SkCanvas* fCanvas; | 
| +    unsigned fIndex; | 
| +    bool fClipEmpty; | 
| }; | 
|  | 
| -template <> void Draw::operator()(const SkRecords::PushCull& pushCull) { | 
| -    if (pushCull.popOffset != SkRecords::kUnsetPopOffset && | 
| -        canvas->quickReject(pushCull.rect)) { | 
| +template <> void Draw::operator()(const SkRecords::PushCull& r) { | 
| +    if (r.popOffset != SkRecords::kUnsetPopOffset && | 
| +        fCanvas->quickReject(r.rect)) { | 
| // We skip to the popCull, then the loop moves us just beyond it. | 
| -        index += pushCull.popOffset; | 
| +        fIndex += r.popOffset; | 
| } else { | 
| -        canvas->pushCull(pushCull.rect); | 
| +        fCanvas->pushCull(r.rect); | 
| } | 
| } | 
|  | 
| -// Nothing fancy below here. | 
| - | 
| -#define CASE(T) template <> void Draw::operator()(const SkRecords::T& r) | 
| - | 
| -CASE(Restore) { canvas->restore(); } | 
| -CASE(Save) { canvas->save(r.flags); } | 
| -CASE(SaveLayer) { canvas->saveLayer(r.bounds, r.paint, r.flags); } | 
| - | 
| -CASE(PopCull) { canvas->popCull(); } | 
| +// These commands might change the clip. | 
| +#define CASE(T, call) \ | 
| +    template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; this->updateClip(); } | 
| +CASE(Restore, restore()); | 
| +CASE(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); | 
| +CASE(ClipPath, clipPath(r.path, r.op, r.doAA)); | 
| +CASE(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); | 
| +CASE(ClipRect, clipRect(r.rect, r.op, r.doAA)); | 
| +CASE(ClipRegion, clipRegion(r.region, r.op)); | 
| +#undef CASE | 
|  | 
| -CASE(Concat) { canvas->concat(r.matrix); } | 
| -CASE(SetMatrix) { canvas->setMatrix(r.matrix); } | 
| +// Commands which must run regardless of the clip. | 
| +#define CASE(T, call) \ | 
| +    template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; } | 
| +CASE(Save, save(r.flags)); | 
| +CASE(Clear, clear(r.color)); | 
| +CASE(PopCull, popCull()); | 
| +#undef CASE | 
|  | 
| -CASE(ClipPath) { canvas->clipPath(r.path, r.op, r.doAA); } | 
| -CASE(ClipRRect) { canvas->clipRRect(r.rrect, r.op, r.doAA); } | 
| -CASE(ClipRect) { canvas->clipRect(r.rect, r.op, r.doAA); } | 
| -CASE(ClipRegion) { canvas->clipRegion(r.region, r.op); } | 
| +// Nothing fancy below here.  These commands respect and don't change the clip. | 
| +#define CASE(T, call) \ | 
| +    template <> void Draw::operator()(const SkRecords::T& r) { if (!fClipEmpty) fCanvas->call; } | 
| +CASE(Concat, concat(r.matrix)); | 
| +CASE(SetMatrix, setMatrix(r.matrix)); | 
|  | 
| -CASE(Clear) { canvas->clear(r.color); } | 
| -CASE(DrawBitmap) { canvas->drawBitmap(r.bitmap, r.left, r.top, r.paint); } | 
| -CASE(DrawBitmapMatrix) { canvas->drawBitmapMatrix(r.bitmap, r.matrix, r.paint); } | 
| -CASE(DrawBitmapNine) { canvas->drawBitmapNine(r.bitmap, r.center, r.dst, r.paint); } | 
| -CASE(DrawBitmapRectToRect) { | 
| -    canvas->drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags); | 
| -} | 
| -CASE(DrawDRRect) { canvas->drawDRRect(r.outer, r.inner, r.paint); } | 
| -CASE(DrawOval) { canvas->drawOval(r.oval, r.paint); } | 
| -CASE(DrawPaint) { canvas->drawPaint(r.paint); } | 
| -CASE(DrawPath) { canvas->drawPath(r.path, r.paint); } | 
| -CASE(DrawPoints) { canvas->drawPoints(r.mode, r.count, r.pts, r.paint); } | 
| -CASE(DrawPosText) { canvas->drawPosText(r.text, r.byteLength, r.pos, r.paint); } | 
| -CASE(DrawPosTextH) { canvas->drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint); } | 
| -CASE(DrawRRect) { canvas->drawRRect(r.rrect, r.paint); } | 
| -CASE(DrawRect) { canvas->drawRect(r.rect, r.paint); } | 
| -CASE(DrawSprite) { canvas->drawSprite(r.bitmap, r.left, r.top, r.paint); } | 
| -CASE(DrawText) { canvas->drawText(r.text, r.byteLength, r.x, r.y, r.paint); } | 
| -CASE(DrawTextOnPath) { canvas->drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint); } | 
| -CASE(DrawVertices) { | 
| -    canvas->drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, | 
| -                         r.xmode.get(), r.indices, r.indexCount, r.paint); | 
| -} | 
| +CASE(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint)); | 
| +CASE(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint)); | 
| +CASE(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint)); | 
| +CASE(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags)); | 
| +CASE(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); | 
| +CASE(DrawOval, drawOval(r.oval, r.paint)); | 
| +CASE(DrawPaint, drawPaint(r.paint)); | 
| +CASE(DrawPath, drawPath(r.path, r.paint)); | 
| +CASE(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); | 
| +CASE(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); | 
| +CASE(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); | 
| +CASE(DrawRRect, drawRRect(r.rrect, r.paint)); | 
| +CASE(DrawRect, drawRect(r.rect, r.paint)); | 
| +CASE(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint)); | 
| +CASE(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); | 
| +CASE(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); | 
| +CASE(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, | 
| +                                r.xmode.get(), r.indices, r.indexCount, r.paint)); | 
| #undef CASE | 
|  | 
| }  // namespace | 
|  | 
| void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { | 
| -    Draw draw; | 
| -    draw.canvas = canvas; | 
| - | 
| -    for (draw.index = 0; draw.index < record.count(); draw.index++) { | 
| -        record.visit(draw.index, draw); | 
| +    for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { | 
| +        record.visit(draw.index(), draw); | 
| } | 
| } | 
|  |