Index: src/record/SkRecordDraw.cpp |
diff --git a/src/record/SkRecordDraw.cpp b/src/record/SkRecordDraw.cpp |
index 4f5fecb5003626e9d23cf09a111716374eb27eb8..4782344bed241b66337c534f96b85e97eb72f961 100644 |
--- a/src/record/SkRecordDraw.cpp |
+++ b/src/record/SkRecordDraw.cpp |
@@ -3,74 +3,84 @@ |
namespace { |
// This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. |
-struct Draw { |
- unsigned index; |
- SkCanvas* canvas; |
+class Draw : SkNoncopyable { |
+public: |
+ explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(false) {} |
+ |
+ unsigned index() const { return fIndex; } |
+ void next() { ++fIndex; } |
// No base case, so we'll be compile-time checked that we implemented all possibilities below. |
template <typename T> void operator()(const T&); |
+ |
+private: |
+ // Must be called after any potential clip change. |
+ void updateClip() { fClipEmpty = fCanvas->isClipEmpty(); } |
+ |
+ SkCanvas* fCanvas; |
+ unsigned fIndex; |
+ bool fClipEmpty; |
}; |
-template <> void Draw::operator()(const SkRecords::PushCull& pushCull) { |
- if (pushCull.popOffset != SkRecords::kUnsetPopOffset && |
- canvas->quickReject(pushCull.rect)) { |
+template <> void Draw::operator()(const SkRecords::PushCull& r) { |
+ if (r.popOffset != SkRecords::kUnsetPopOffset && |
+ fCanvas->quickReject(r.rect)) { |
// We skip to the popCull, then the loop moves us just beyond it. |
- index += pushCull.popOffset; |
+ fIndex += r.popOffset; |
} else { |
- canvas->pushCull(pushCull.rect); |
+ fCanvas->pushCull(r.rect); |
} |
} |
-// Nothing fancy below here. |
- |
-#define CASE(T) template <> void Draw::operator()(const SkRecords::T& r) |
- |
-CASE(Restore) { canvas->restore(); } |
-CASE(Save) { canvas->save(r.flags); } |
-CASE(SaveLayer) { canvas->saveLayer(r.bounds, r.paint, r.flags); } |
- |
-CASE(PopCull) { canvas->popCull(); } |
+// These commands might change the clip. |
+#define CASE(T, call) \ |
+ template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; this->updateClip(); } |
+CASE(Restore, restore()); |
+CASE(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); |
+CASE(ClipPath, clipPath(r.path, r.op, r.doAA)); |
+CASE(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); |
+CASE(ClipRect, clipRect(r.rect, r.op, r.doAA)); |
+CASE(ClipRegion, clipRegion(r.region, r.op)); |
+#undef CASE |
-CASE(Concat) { canvas->concat(r.matrix); } |
-CASE(SetMatrix) { canvas->setMatrix(r.matrix); } |
+// Commands which must run regardless of the clip. |
+#define CASE(T, call) \ |
+ template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; } |
+CASE(Save, save(r.flags)); |
+CASE(Clear, clear(r.color)); |
+CASE(PopCull, popCull()); |
+#undef CASE |
-CASE(ClipPath) { canvas->clipPath(r.path, r.op, r.doAA); } |
-CASE(ClipRRect) { canvas->clipRRect(r.rrect, r.op, r.doAA); } |
-CASE(ClipRect) { canvas->clipRect(r.rect, r.op, r.doAA); } |
-CASE(ClipRegion) { canvas->clipRegion(r.region, r.op); } |
+// Nothing fancy below here. These commands respect and don't change the clip. |
+#define CASE(T, call) \ |
+ template <> void Draw::operator()(const SkRecords::T& r) { if (!fClipEmpty) fCanvas->call; } |
+CASE(Concat, concat(r.matrix)); |
+CASE(SetMatrix, setMatrix(r.matrix)); |
-CASE(Clear) { canvas->clear(r.color); } |
-CASE(DrawBitmap) { canvas->drawBitmap(r.bitmap, r.left, r.top, r.paint); } |
-CASE(DrawBitmapMatrix) { canvas->drawBitmapMatrix(r.bitmap, r.matrix, r.paint); } |
-CASE(DrawBitmapNine) { canvas->drawBitmapNine(r.bitmap, r.center, r.dst, r.paint); } |
-CASE(DrawBitmapRectToRect) { |
- canvas->drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags); |
-} |
-CASE(DrawDRRect) { canvas->drawDRRect(r.outer, r.inner, r.paint); } |
-CASE(DrawOval) { canvas->drawOval(r.oval, r.paint); } |
-CASE(DrawPaint) { canvas->drawPaint(r.paint); } |
-CASE(DrawPath) { canvas->drawPath(r.path, r.paint); } |
-CASE(DrawPoints) { canvas->drawPoints(r.mode, r.count, r.pts, r.paint); } |
-CASE(DrawPosText) { canvas->drawPosText(r.text, r.byteLength, r.pos, r.paint); } |
-CASE(DrawPosTextH) { canvas->drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint); } |
-CASE(DrawRRect) { canvas->drawRRect(r.rrect, r.paint); } |
-CASE(DrawRect) { canvas->drawRect(r.rect, r.paint); } |
-CASE(DrawSprite) { canvas->drawSprite(r.bitmap, r.left, r.top, r.paint); } |
-CASE(DrawText) { canvas->drawText(r.text, r.byteLength, r.x, r.y, r.paint); } |
-CASE(DrawTextOnPath) { canvas->drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint); } |
-CASE(DrawVertices) { |
- canvas->drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
- r.xmode.get(), r.indices, r.indexCount, r.paint); |
-} |
+CASE(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint)); |
+CASE(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint)); |
+CASE(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint)); |
+CASE(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags)); |
+CASE(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
+CASE(DrawOval, drawOval(r.oval, r.paint)); |
+CASE(DrawPaint, drawPaint(r.paint)); |
+CASE(DrawPath, drawPath(r.path, r.paint)); |
+CASE(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
+CASE(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); |
+CASE(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
+CASE(DrawRRect, drawRRect(r.rrect, r.paint)); |
+CASE(DrawRect, drawRect(r.rect, r.paint)); |
+CASE(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint)); |
+CASE(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
+CASE(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); |
+CASE(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
+ r.xmode.get(), r.indices, r.indexCount, r.paint)); |
#undef CASE |
} // namespace |
void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { |
- Draw draw; |
- draw.canvas = canvas; |
- |
- for (draw.index = 0; draw.index < record.count(); draw.index++) { |
- record.visit(draw.index, draw); |
+ for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { |
+ record.visit(draw.index(), draw); |
} |
} |