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Unified Diff: src/record/SkRecordDraw.cpp

Issue 231653002: SkRecordDraw: skip draw ops when the clip is empty (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: pop cull unconditionally Created 6 years, 8 months ago
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Index: src/record/SkRecordDraw.cpp
diff --git a/src/record/SkRecordDraw.cpp b/src/record/SkRecordDraw.cpp
index 4f5fecb5003626e9d23cf09a111716374eb27eb8..4782344bed241b66337c534f96b85e97eb72f961 100644
--- a/src/record/SkRecordDraw.cpp
+++ b/src/record/SkRecordDraw.cpp
@@ -3,74 +3,84 @@
namespace {
// This is an SkRecord visitor that will draw that SkRecord to an SkCanvas.
-struct Draw {
- unsigned index;
- SkCanvas* canvas;
+class Draw : SkNoncopyable {
+public:
+ explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(false) {}
+
+ unsigned index() const { return fIndex; }
+ void next() { ++fIndex; }
// No base case, so we'll be compile-time checked that we implemented all possibilities below.
template <typename T> void operator()(const T&);
+
+private:
+ // Must be called after any potential clip change.
+ void updateClip() { fClipEmpty = fCanvas->isClipEmpty(); }
+
+ SkCanvas* fCanvas;
+ unsigned fIndex;
+ bool fClipEmpty;
};
-template <> void Draw::operator()(const SkRecords::PushCull& pushCull) {
- if (pushCull.popOffset != SkRecords::kUnsetPopOffset &&
- canvas->quickReject(pushCull.rect)) {
+template <> void Draw::operator()(const SkRecords::PushCull& r) {
+ if (r.popOffset != SkRecords::kUnsetPopOffset &&
+ fCanvas->quickReject(r.rect)) {
// We skip to the popCull, then the loop moves us just beyond it.
- index += pushCull.popOffset;
+ fIndex += r.popOffset;
} else {
- canvas->pushCull(pushCull.rect);
+ fCanvas->pushCull(r.rect);
}
}
-// Nothing fancy below here.
-
-#define CASE(T) template <> void Draw::operator()(const SkRecords::T& r)
-
-CASE(Restore) { canvas->restore(); }
-CASE(Save) { canvas->save(r.flags); }
-CASE(SaveLayer) { canvas->saveLayer(r.bounds, r.paint, r.flags); }
-
-CASE(PopCull) { canvas->popCull(); }
+// These commands might change the clip.
+#define CASE(T, call) \
+ template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; this->updateClip(); }
+CASE(Restore, restore());
+CASE(SaveLayer, saveLayer(r.bounds, r.paint, r.flags));
+CASE(ClipPath, clipPath(r.path, r.op, r.doAA));
+CASE(ClipRRect, clipRRect(r.rrect, r.op, r.doAA));
+CASE(ClipRect, clipRect(r.rect, r.op, r.doAA));
+CASE(ClipRegion, clipRegion(r.region, r.op));
+#undef CASE
-CASE(Concat) { canvas->concat(r.matrix); }
-CASE(SetMatrix) { canvas->setMatrix(r.matrix); }
+// Commands which must run regardless of the clip.
+#define CASE(T, call) \
+ template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; }
+CASE(Save, save(r.flags));
+CASE(Clear, clear(r.color));
+CASE(PopCull, popCull());
+#undef CASE
-CASE(ClipPath) { canvas->clipPath(r.path, r.op, r.doAA); }
-CASE(ClipRRect) { canvas->clipRRect(r.rrect, r.op, r.doAA); }
-CASE(ClipRect) { canvas->clipRect(r.rect, r.op, r.doAA); }
-CASE(ClipRegion) { canvas->clipRegion(r.region, r.op); }
+// Nothing fancy below here. These commands respect and don't change the clip.
+#define CASE(T, call) \
+ template <> void Draw::operator()(const SkRecords::T& r) { if (!fClipEmpty) fCanvas->call; }
+CASE(Concat, concat(r.matrix));
+CASE(SetMatrix, setMatrix(r.matrix));
-CASE(Clear) { canvas->clear(r.color); }
-CASE(DrawBitmap) { canvas->drawBitmap(r.bitmap, r.left, r.top, r.paint); }
-CASE(DrawBitmapMatrix) { canvas->drawBitmapMatrix(r.bitmap, r.matrix, r.paint); }
-CASE(DrawBitmapNine) { canvas->drawBitmapNine(r.bitmap, r.center, r.dst, r.paint); }
-CASE(DrawBitmapRectToRect) {
- canvas->drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags);
-}
-CASE(DrawDRRect) { canvas->drawDRRect(r.outer, r.inner, r.paint); }
-CASE(DrawOval) { canvas->drawOval(r.oval, r.paint); }
-CASE(DrawPaint) { canvas->drawPaint(r.paint); }
-CASE(DrawPath) { canvas->drawPath(r.path, r.paint); }
-CASE(DrawPoints) { canvas->drawPoints(r.mode, r.count, r.pts, r.paint); }
-CASE(DrawPosText) { canvas->drawPosText(r.text, r.byteLength, r.pos, r.paint); }
-CASE(DrawPosTextH) { canvas->drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint); }
-CASE(DrawRRect) { canvas->drawRRect(r.rrect, r.paint); }
-CASE(DrawRect) { canvas->drawRect(r.rect, r.paint); }
-CASE(DrawSprite) { canvas->drawSprite(r.bitmap, r.left, r.top, r.paint); }
-CASE(DrawText) { canvas->drawText(r.text, r.byteLength, r.x, r.y, r.paint); }
-CASE(DrawTextOnPath) { canvas->drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint); }
-CASE(DrawVertices) {
- canvas->drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
- r.xmode.get(), r.indices, r.indexCount, r.paint);
-}
+CASE(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint));
+CASE(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint));
+CASE(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint));
+CASE(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags));
+CASE(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
+CASE(DrawOval, drawOval(r.oval, r.paint));
+CASE(DrawPaint, drawPaint(r.paint));
+CASE(DrawPath, drawPath(r.path, r.paint));
+CASE(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
+CASE(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
+CASE(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
+CASE(DrawRRect, drawRRect(r.rrect, r.paint));
+CASE(DrawRect, drawRect(r.rect, r.paint));
+CASE(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint));
+CASE(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
+CASE(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint));
+CASE(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
+ r.xmode.get(), r.indices, r.indexCount, r.paint));
#undef CASE
} // namespace
void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) {
- Draw draw;
- draw.canvas = canvas;
-
- for (draw.index = 0; draw.index < record.count(); draw.index++) {
- record.visit(draw.index, draw);
+ for (Draw draw(canvas); draw.index() < record.count(); draw.next()) {
+ record.visit(draw.index(), draw);
}
}
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