Chromium Code Reviews| Index: src/record/SkRecordDraw.cpp |
| diff --git a/src/record/SkRecordDraw.cpp b/src/record/SkRecordDraw.cpp |
| index 4f5fecb5003626e9d23cf09a111716374eb27eb8..8696e483ddba9316dad1ce3b2745a39f91253abf 100644 |
| --- a/src/record/SkRecordDraw.cpp |
| +++ b/src/record/SkRecordDraw.cpp |
| @@ -3,74 +3,85 @@ |
| namespace { |
| // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. |
| -struct Draw { |
| - unsigned index; |
| - SkCanvas* canvas; |
| +class Draw : SkNoncopyable { |
| +public: |
| + explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(false) {} |
| + |
| + unsigned index() const { return fIndex; } |
| + void next() { ++fIndex; } |
| // No base case, so we'll be compile-time checked that we implemented all possibilities below. |
| template <typename T> void operator()(const T&); |
| + |
| +private: |
| + // Must be called after any potential clip change. |
| + void updateClip() { fClipEmpty = fCanvas->isClipEmpty(); } |
| + |
| + SkCanvas* fCanvas; |
| + unsigned fIndex; |
| + bool fClipEmpty; |
| }; |
| -template <> void Draw::operator()(const SkRecords::PushCull& pushCull) { |
| - if (pushCull.popOffset != SkRecords::kUnsetPopOffset && |
| - canvas->quickReject(pushCull.rect)) { |
| +template <> void Draw::operator()(const SkRecords::PushCull& r) { |
| + if (r.popOffset != SkRecords::kUnsetPopOffset && |
| + fCanvas->quickReject(r.rect)) { |
| // We skip to the popCull, then the loop moves us just beyond it. |
| - index += pushCull.popOffset; |
| + fIndex += r.popOffset; |
| } else { |
| - canvas->pushCull(pushCull.rect); |
| + fCanvas->pushCull(r.rect); |
| } |
| } |
| -// Nothing fancy below here. |
| - |
| -#define CASE(T) template <> void Draw::operator()(const SkRecords::T& r) |
| - |
| -CASE(Restore) { canvas->restore(); } |
| -CASE(Save) { canvas->save(r.flags); } |
| -CASE(SaveLayer) { canvas->saveLayer(r.bounds, r.paint, r.flags); } |
| +// These commands might change the clip. |
| +#define CASE(T, call) \ |
| + template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; this->updateClip(); } |
| +CASE(Restore, restore()); |
| +CASE(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); |
| +CASE(ClipPath, clipPath(r.path, r.op, r.doAA)); |
| +CASE(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); |
| +CASE(ClipRect, clipRect(r.rect, r.op, r.doAA)); |
| +CASE(ClipRegion, clipRegion(r.region, r.op)); |
|
f(malita)
2014/04/09 21:44:28
We could optimize Clip* some: they can be skipped
mtklein
2014/04/09 21:52:12
Smart. Will follow up with this.
|
| +#undef CASE |
| -CASE(PopCull) { canvas->popCull(); } |
| +// Commands which must run regardless of the clip. |
| +#define CASE(T, call) \ |
| + template <> void Draw::operator()(const SkRecords::T& r) { fCanvas->call; } |
| +CASE(Save, save(r.flags)); |
| +CASE(Clear, clear(r.color)); |
| +#undef CASE |
| -CASE(Concat) { canvas->concat(r.matrix); } |
| -CASE(SetMatrix) { canvas->setMatrix(r.matrix); } |
| +// Nothing fancy below here. These commands respect and don't change the clip. |
| +#define CASE(T, call) \ |
| + template <> void Draw::operator()(const SkRecords::T& r) { if (!fClipEmpty) fCanvas->call; } |
| +CASE(PopCull, popCull()); |
|
f(malita)
2014/04/09 21:44:28
I think popCull should also execute unconditionall
mtklein
2014/04/09 21:52:12
Done.
|
| -CASE(ClipPath) { canvas->clipPath(r.path, r.op, r.doAA); } |
| -CASE(ClipRRect) { canvas->clipRRect(r.rrect, r.op, r.doAA); } |
| -CASE(ClipRect) { canvas->clipRect(r.rect, r.op, r.doAA); } |
| -CASE(ClipRegion) { canvas->clipRegion(r.region, r.op); } |
| +CASE(Concat, concat(r.matrix)); |
| +CASE(SetMatrix, setMatrix(r.matrix)); |
| -CASE(Clear) { canvas->clear(r.color); } |
| -CASE(DrawBitmap) { canvas->drawBitmap(r.bitmap, r.left, r.top, r.paint); } |
| -CASE(DrawBitmapMatrix) { canvas->drawBitmapMatrix(r.bitmap, r.matrix, r.paint); } |
| -CASE(DrawBitmapNine) { canvas->drawBitmapNine(r.bitmap, r.center, r.dst, r.paint); } |
| -CASE(DrawBitmapRectToRect) { |
| - canvas->drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags); |
| -} |
| -CASE(DrawDRRect) { canvas->drawDRRect(r.outer, r.inner, r.paint); } |
| -CASE(DrawOval) { canvas->drawOval(r.oval, r.paint); } |
| -CASE(DrawPaint) { canvas->drawPaint(r.paint); } |
| -CASE(DrawPath) { canvas->drawPath(r.path, r.paint); } |
| -CASE(DrawPoints) { canvas->drawPoints(r.mode, r.count, r.pts, r.paint); } |
| -CASE(DrawPosText) { canvas->drawPosText(r.text, r.byteLength, r.pos, r.paint); } |
| -CASE(DrawPosTextH) { canvas->drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint); } |
| -CASE(DrawRRect) { canvas->drawRRect(r.rrect, r.paint); } |
| -CASE(DrawRect) { canvas->drawRect(r.rect, r.paint); } |
| -CASE(DrawSprite) { canvas->drawSprite(r.bitmap, r.left, r.top, r.paint); } |
| -CASE(DrawText) { canvas->drawText(r.text, r.byteLength, r.x, r.y, r.paint); } |
| -CASE(DrawTextOnPath) { canvas->drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint); } |
| -CASE(DrawVertices) { |
| - canvas->drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
| - r.xmode.get(), r.indices, r.indexCount, r.paint); |
| -} |
| +CASE(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint)); |
| +CASE(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint)); |
| +CASE(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint)); |
| +CASE(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags)); |
| +CASE(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
| +CASE(DrawOval, drawOval(r.oval, r.paint)); |
| +CASE(DrawPaint, drawPaint(r.paint)); |
| +CASE(DrawPath, drawPath(r.path, r.paint)); |
| +CASE(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
| +CASE(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); |
| +CASE(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
| +CASE(DrawRRect, drawRRect(r.rrect, r.paint)); |
| +CASE(DrawRect, drawRect(r.rect, r.paint)); |
| +CASE(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint)); |
| +CASE(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
| +CASE(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); |
| +CASE(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
| + r.xmode.get(), r.indices, r.indexCount, r.paint)); |
| #undef CASE |
| } // namespace |
| void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { |
| - Draw draw; |
| - draw.canvas = canvas; |
| - |
| - for (draw.index = 0; draw.index < record.count(); draw.index++) { |
| - record.visit(draw.index, draw); |
| + for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { |
| + record.visit(draw.index(), draw); |
| } |
| } |