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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_DEBUG_LIVEEDIT_FRAME_DROP_MODE_H_ | |
|
Michael Starzinger
2016/09/06 08:05:38
nit: Let's call the file "liveedit-frame-drop-mode
marja
2016/09/06 08:24:07
Moved to globals.h
| |
| 6 #define V8_DEBUG_LIVEEDIT_FRAME_DROP_MODE_H_ | |
| 7 | |
| 8 namespace v8 { | |
| 9 namespace internal { | |
| 10 | |
| 11 // Describes how exactly a frame has been dropped from stack. | |
| 12 enum LiveEditFrameDropMode { | |
| 13 // No frame has been dropped. | |
| 14 LIVE_EDIT_FRAMES_UNTOUCHED, | |
| 15 // The top JS frame had been calling debug break slot stub. Patch the | |
| 16 // address this stub jumps to in the end. | |
| 17 LIVE_EDIT_FRAME_DROPPED_IN_DEBUG_SLOT_CALL, | |
| 18 // The top JS frame had been calling some C++ function. The return address | |
| 19 // gets patched automatically. | |
| 20 LIVE_EDIT_FRAME_DROPPED_IN_DIRECT_CALL, | |
| 21 LIVE_EDIT_FRAME_DROPPED_IN_RETURN_CALL, | |
| 22 LIVE_EDIT_CURRENTLY_SET_MODE | |
| 23 }; | |
| 24 | |
| 25 } // namespace internal | |
| 26 } // namespace v8 | |
| 27 | |
| 28 #endif // V8_DEBUG_LIVEEDIT_FRAME_DROP_MODE_H_ | |
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