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Issue 2316443002: Include only stuff you need, part 8: Fix debug.h -> liveedit.h. (Closed)
Patch Set: ports Created 4 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if V8_TARGET_ARCH_IA32 5 #if V8_TARGET_ARCH_IA32
6 6
7 #include "src/debug/debug.h"
7 #include "src/codegen.h" 8 #include "src/codegen.h"
8 #include "src/debug/debug.h" 9 #include "src/debug/liveedit.h"
9 #include "src/ia32/frames-ia32.h" 10 #include "src/ia32/frames-ia32.h"
10 11
11 namespace v8 { 12 namespace v8 {
12 namespace internal { 13 namespace internal {
13 14
14 #define __ ACCESS_MASM(masm) 15 #define __ ACCESS_MASM(masm)
15 16
16 17
17 void EmitDebugBreakSlot(MacroAssembler* masm) { 18 void EmitDebugBreakSlot(MacroAssembler* masm) {
18 Label check_codesize; 19 Label check_codesize;
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 147
147 148
148 const bool LiveEdit::kFrameDropperSupported = true; 149 const bool LiveEdit::kFrameDropperSupported = true;
149 150
150 #undef __ 151 #undef __
151 152
152 } // namespace internal 153 } // namespace internal
153 } // namespace v8 154 } // namespace v8
154 155
155 #endif // V8_TARGET_ARCH_IA32 156 #endif // V8_TARGET_ARCH_IA32
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