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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
| 6 | 6 |
| 7 #include "src/debug/debug.h" |
| 7 #include "src/codegen.h" | 8 #include "src/codegen.h" |
| 8 #include "src/debug/debug.h" | 9 #include "src/debug/liveedit.h" |
| 9 #include "src/ia32/frames-ia32.h" | 10 #include "src/ia32/frames-ia32.h" |
| 10 | 11 |
| 11 namespace v8 { | 12 namespace v8 { |
| 12 namespace internal { | 13 namespace internal { |
| 13 | 14 |
| 14 #define __ ACCESS_MASM(masm) | 15 #define __ ACCESS_MASM(masm) |
| 15 | 16 |
| 16 | 17 |
| 17 void EmitDebugBreakSlot(MacroAssembler* masm) { | 18 void EmitDebugBreakSlot(MacroAssembler* masm) { |
| 18 Label check_codesize; | 19 Label check_codesize; |
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| 146 | 147 |
| 147 | 148 |
| 148 const bool LiveEdit::kFrameDropperSupported = true; | 149 const bool LiveEdit::kFrameDropperSupported = true; |
| 149 | 150 |
| 150 #undef __ | 151 #undef __ |
| 151 | 152 |
| 152 } // namespace internal | 153 } // namespace internal |
| 153 } // namespace v8 | 154 } // namespace v8 |
| 154 | 155 |
| 155 #endif // V8_TARGET_ARCH_IA32 | 156 #endif // V8_TARGET_ARCH_IA32 |
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