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Unified Diff: ash/wm/overview/window_selector_unittest.cc

Issue 231643002: Added labels under the windows in OverviewMode displaying their current name. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed tests, code polishing Created 6 years, 8 months ago
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Index: ash/wm/overview/window_selector_unittest.cc
diff --git a/ash/wm/overview/window_selector_unittest.cc b/ash/wm/overview/window_selector_unittest.cc
index 20184aaaec72a089cfc1af40ba4b788be346eeed..457fc273032cb078ae80c5234f3d906f4f0aacc7 100644
--- a/ash/wm/overview/window_selector_unittest.cc
+++ b/ash/wm/overview/window_selector_unittest.cc
@@ -8,6 +8,7 @@
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
+#include "ash/shell_window_ids.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/shelf_test_api.h"
#include "ash/test/shelf_view_test_api.h"
@@ -16,6 +17,7 @@
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/window_selector.h"
#include "ash/wm/overview/window_selector_controller.h"
+#include "ash/wm/overview/window_selector_item.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
@@ -35,6 +37,8 @@
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/transform.h"
+#include "ui/views/controls/label.h"
+#include "ui/views/widget/native_widget_aura.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/activation_delegate.h"
@@ -225,6 +229,15 @@ class WindowSelectorTest : public test::AshTestBase {
aura::Window* GetFocusedWindow() {
return aura::client::GetFocusClient(
Shell::GetPrimaryRootWindow())->GetFocusedWindow();
+ }
+
+ ScopedVector<WindowSelectorItem>* GetWindowItems() {
+ return &(ash::Shell::GetInstance()->window_selector_controller()->
+ window_selector_->windows_);
+ }
+
+ views::Widget* GetLabelWidget(ash::WindowSelectorItem* window) {
+ return window->window_label_.get();
}
test::ShelfViewTestAPI* shelf_view_test() {
@@ -1087,4 +1100,43 @@ TEST_F(WindowSelectorTest, HitTestingInOverview) {
}
}
+// Test that a label is created under the window on entering overview mode.
+TEST_F(WindowSelectorTest, CreateLabelUnderWindow) {
+ scoped_ptr<aura::Window> window(CreateWindow(gfx::Rect(0, 0, 100, 100)));
+ base::string16 window_title = base::UTF8ToUTF16("My window");
+ window->set_title(window_title);
+ ToggleOverview();
+ WindowSelectorItem* window_item = GetWindowItems()->back();
+ views::Widget* widget = GetLabelWidget(window_item);
+ // Has the label widget been created?
+ ASSERT_TRUE(widget);
+ views::Label* label = static_cast<views::Label*>(widget->GetContentsView());
+ // Verify the label matches the window title.
+ EXPECT_EQ(label->text(), window_title);
+ // Labels are located based on target_bounds, not the actual window item
+ // bounds.
+ gfx::Rect target_bounds(window_item->target_bounds());
+ gfx::Rect expected_label_bounds(target_bounds.x(),
+ target_bounds.y() + target_bounds.height(),
+ target_bounds.width(),
+ 20);
+ gfx::Rect real_label_bounds = widget->GetNativeWindow()->bounds();
+ EXPECT_EQ(widget->GetNativeWindow()->bounds(), real_label_bounds);
+}
+
+// Test that a label is created under the panel on entering overview mode.
flackr 2014/04/17 03:44:29 I think the only thing that's special about panels
Nina 2014/04/17 15:02:19 Done.
+TEST_F(WindowSelectorTest, CreateLabelUnderPanel) {
+ scoped_ptr<aura::Window> window(CreatePanelWindow(gfx::Rect(0, 0, 100, 100)));
+ base::string16 window_title = base::UTF8ToUTF16("My panel");
+ window->set_title(window_title);
+ ToggleOverview();
+ WindowSelectorItem* window_item = GetWindowItems()->back();
+ views::Widget* widget = GetLabelWidget(window_item);
+ // Has the label widget been created?
+ ASSERT_TRUE(widget);
+ views::Label* label = static_cast<views::Label*>(widget->GetContentsView());
+ // Verify the label matches the window title.
+ EXPECT_EQ(label->text(), window_title);
+}
+
} // namespace ash

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