Chromium Code Reviews| Index: ash/wm/overview/window_selector_unittest.cc |
| diff --git a/ash/wm/overview/window_selector_unittest.cc b/ash/wm/overview/window_selector_unittest.cc |
| index 20184aaaec72a089cfc1af40ba4b788be346eeed..457fc273032cb078ae80c5234f3d906f4f0aacc7 100644 |
| --- a/ash/wm/overview/window_selector_unittest.cc |
| +++ b/ash/wm/overview/window_selector_unittest.cc |
| @@ -8,6 +8,7 @@ |
| #include "ash/shelf/shelf.h" |
| #include "ash/shelf/shelf_widget.h" |
| #include "ash/shell.h" |
| +#include "ash/shell_window_ids.h" |
| #include "ash/test/ash_test_base.h" |
| #include "ash/test/shelf_test_api.h" |
| #include "ash/test/shelf_view_test_api.h" |
| @@ -16,6 +17,7 @@ |
| #include "ash/wm/mru_window_tracker.h" |
| #include "ash/wm/overview/window_selector.h" |
| #include "ash/wm/overview/window_selector_controller.h" |
| +#include "ash/wm/overview/window_selector_item.h" |
| #include "ash/wm/window_state.h" |
| #include "ash/wm/window_util.h" |
| #include "ash/wm/wm_event.h" |
| @@ -35,6 +37,8 @@ |
| #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| #include "ui/gfx/rect_conversions.h" |
| #include "ui/gfx/transform.h" |
| +#include "ui/views/controls/label.h" |
| +#include "ui/views/widget/native_widget_aura.h" |
| #include "ui/wm/core/window_util.h" |
| #include "ui/wm/public/activation_delegate.h" |
| @@ -225,6 +229,15 @@ class WindowSelectorTest : public test::AshTestBase { |
| aura::Window* GetFocusedWindow() { |
| return aura::client::GetFocusClient( |
| Shell::GetPrimaryRootWindow())->GetFocusedWindow(); |
| + } |
| + |
| + ScopedVector<WindowSelectorItem>* GetWindowItems() { |
| + return &(ash::Shell::GetInstance()->window_selector_controller()-> |
| + window_selector_->windows_); |
| + } |
| + |
| + views::Widget* GetLabelWidget(ash::WindowSelectorItem* window) { |
| + return window->window_label_.get(); |
| } |
| test::ShelfViewTestAPI* shelf_view_test() { |
| @@ -1087,4 +1100,43 @@ TEST_F(WindowSelectorTest, HitTestingInOverview) { |
| } |
| } |
| +// Test that a label is created under the window on entering overview mode. |
| +TEST_F(WindowSelectorTest, CreateLabelUnderWindow) { |
| + scoped_ptr<aura::Window> window(CreateWindow(gfx::Rect(0, 0, 100, 100))); |
| + base::string16 window_title = base::UTF8ToUTF16("My window"); |
| + window->set_title(window_title); |
| + ToggleOverview(); |
| + WindowSelectorItem* window_item = GetWindowItems()->back(); |
| + views::Widget* widget = GetLabelWidget(window_item); |
| + // Has the label widget been created? |
| + ASSERT_TRUE(widget); |
| + views::Label* label = static_cast<views::Label*>(widget->GetContentsView()); |
| + // Verify the label matches the window title. |
| + EXPECT_EQ(label->text(), window_title); |
| + // Labels are located based on target_bounds, not the actual window item |
| + // bounds. |
| + gfx::Rect target_bounds(window_item->target_bounds()); |
| + gfx::Rect expected_label_bounds(target_bounds.x(), |
| + target_bounds.y() + target_bounds.height(), |
| + target_bounds.width(), |
| + 20); |
| + gfx::Rect real_label_bounds = widget->GetNativeWindow()->bounds(); |
| + EXPECT_EQ(widget->GetNativeWindow()->bounds(), real_label_bounds); |
| +} |
| + |
| +// Test that a label is created under the panel on entering overview mode. |
|
flackr
2014/04/17 03:44:29
I think the only thing that's special about panels
Nina
2014/04/17 15:02:19
Done.
|
| +TEST_F(WindowSelectorTest, CreateLabelUnderPanel) { |
| + scoped_ptr<aura::Window> window(CreatePanelWindow(gfx::Rect(0, 0, 100, 100))); |
| + base::string16 window_title = base::UTF8ToUTF16("My panel"); |
| + window->set_title(window_title); |
| + ToggleOverview(); |
| + WindowSelectorItem* window_item = GetWindowItems()->back(); |
| + views::Widget* widget = GetLabelWidget(window_item); |
| + // Has the label widget been created? |
| + ASSERT_TRUE(widget); |
| + views::Label* label = static_cast<views::Label*>(widget->GetContentsView()); |
| + // Verify the label matches the window title. |
| + EXPECT_EQ(label->text(), window_title); |
| +} |
| + |
| } // namespace ash |