Index: ash/wm/overview/window_selector_window.h |
diff --git a/ash/wm/overview/window_selector_window.h b/ash/wm/overview/window_selector_window.h |
index 0c6d7b84ff013ee381f130882a172e13b18b7a48..1e1c68f44c03231011f89ec0828d76f8eba33c18 100644 |
--- a/ash/wm/overview/window_selector_window.h |
+++ b/ash/wm/overview/window_selector_window.h |
@@ -11,6 +11,7 @@ |
#include "base/memory/scoped_ptr.h" |
#include "ui/gfx/rect.h" |
#include "ui/views/controls/button/button.h" |
+#include "ui/views/controls/label.h" |
tdanderson
2014/04/09 20:35:17
This #include can be moved to the .cc file.
|
namespace aura { |
class Window; |
@@ -47,17 +48,30 @@ class WindowSelectorWindow : public WindowSelectorItem, |
virtual void ButtonPressed(views::Button* sender, |
const ui::Event& event) OVERRIDE; |
+ // Foreground label color. Right now it's white |
+ const static int kLabelColor = 0xFFFFFFFF; |
tdanderson
2014/04/09 20:35:17
static const instead of const static.
Also, decla
|
+ |
+ // Background label color. Right now it's black. |
+ const static int kLabelBackground = 0x000000; |
+ |
private: |
// Creates the close button window if it does not exist and updates the bounds |
// to match the window selector item. |
void UpdateCloseButtonBounds(); |
+ // IDEM UpdateCloseButtonBounds, creates a label to display under the window |
+ // and/or updates the bounds accordingly |
+ void UpdateWindowLabels(const gfx::Rect& target_bounds); |
+ |
// The window with a scoped transform represented by this selector item. |
ScopedTransformOverviewWindow transform_window_; |
// An easy to access close button for the window in this item. |
scoped_ptr<views::Widget> close_button_; |
+ // Label under the window with the tab name. |
+ scoped_ptr<views::Widget> window_label_; |
+ |
DISALLOW_COPY_AND_ASSIGN(WindowSelectorWindow); |
}; |