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Side by Side Diff: ash/wm/overview/window_selector_item.h

Issue 231643002: Added labels under the windows in OverviewMode displaying their current name. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed nits Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/strings/string16.h"
9 #include "ui/gfx/rect.h" 11 #include "ui/gfx/rect.h"
10 12
11 namespace aura { 13 namespace aura {
12 class Window; 14 class Window;
13 } 15 }
14 16
17 namespace views {
18 class Widget;
19 }
20
15 namespace ash { 21 namespace ash {
16 22
17 // This class represents an item in overview mode. An item can have one or more 23 // This class represents an item in overview mode. An item can have one or more
18 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but 24 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but
19 // any can be selected with a pointer (touch or mouse). 25 // any can be selected with a pointer (touch or mouse).
20 class WindowSelectorItem { 26 class WindowSelectorItem {
21 public: 27 public:
22 WindowSelectorItem(); 28 WindowSelectorItem();
23 virtual ~WindowSelectorItem(); 29 virtual ~WindowSelectorItem();
24 30
31 // The time for the close buttons and labels to fade in when initially shown
32 // on entering overview mode.
33 static const int kFadeInMilliseconds;
34
25 // Returns the root window on which this item is shown. 35 // Returns the root window on which this item is shown.
26 virtual aura::Window* GetRootWindow() = 0; 36 virtual aura::Window* GetRootWindow() = 0;
27 37
28 // Returns true if the window selector item has |window| as a selectable 38 // Returns true if the window selector item has |window| as a selectable
29 // window. 39 // window.
30 virtual bool HasSelectableWindow(const aura::Window* window) = 0; 40 virtual bool HasSelectableWindow(const aura::Window* window) = 0;
31 41
32 // Returns the targeted window given the event |target| window. 42 // Returns the targeted window given the event |target| window.
33 // Returns NULL if no Window in this item was selected. 43 // Returns NULL if no Window in this item was selected.
34 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; 44 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0;
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 protected: 77 protected:
68 // Sets the bounds of this selector item to |target_bounds| in |root_window|. 78 // Sets the bounds of this selector item to |target_bounds| in |root_window|.
69 // If |animate| the windows are animated from their current location. 79 // If |animate| the windows are animated from their current location.
70 virtual void SetItemBounds(aura::Window* root_window, 80 virtual void SetItemBounds(aura::Window* root_window,
71 const gfx::Rect& target_bounds, 81 const gfx::Rect& target_bounds,
72 bool animate) = 0; 82 bool animate) = 0;
73 83
74 // Sets the bounds used by the selector item's windows. 84 // Sets the bounds used by the selector item's windows.
75 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } 85 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; }
76 86
87 // Creates a label to display under the window selector item.
88 void UpdateWindowLabels(const gfx::Rect& target_bounds,
89 aura::Window* root_window);
90
77 private: 91 private:
92 friend class WindowSelectorTest;
93
78 // The root window this item is being displayed on. 94 // The root window this item is being displayed on.
79 aura::Window* root_window_; 95 aura::Window* root_window_;
80 96
81 // The target bounds this selector item is fit within. 97 // The target bounds this selector item is fit within.
82 gfx::Rect target_bounds_; 98 gfx::Rect target_bounds_;
83 99
84 // The actual bounds of the window(s) for this item. The aspect ratio of 100 // The actual bounds of the window(s) for this item. The aspect ratio of
85 // window(s) are maintained so they may not fill the target_bounds_. 101 // window(s) are maintained so they may not fill the target_bounds_.
86 gfx::Rect bounds_; 102 gfx::Rect bounds_;
87 103
88 // True if running SetItemBounds. This prevents recursive calls resulting from 104 // True if running SetItemBounds. This prevents recursive calls resulting from
89 // the bounds update when calling ::wm::RecreateWindowLayers to copy 105 // the bounds update when calling ::wm::RecreateWindowLayers to copy
90 // a window layer for display on another monitor. 106 // a window layer for display on another monitor.
91 bool in_bounds_update_; 107 bool in_bounds_update_;
92 108
109 // Label under the window displaying its active tab name.
110 scoped_ptr<views::Widget> window_label_;
111
93 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); 112 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem);
94 }; 113 };
95 114
96 } // namespace ash 115 } // namespace ash
97 116
98 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 117 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
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