Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "base/strings/string16.h" | |
| 9 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
| 10 | 12 |
| 11 namespace aura { | 13 namespace aura { |
| 12 class Window; | 14 class Window; |
| 13 } | 15 } |
| 14 | 16 |
| 17 namespace views { | |
| 18 class Widget; | |
| 19 } | |
| 20 | |
| 15 namespace ash { | 21 namespace ash { |
| 16 | 22 |
| 17 // This class represents an item in overview mode. An item can have one or more | 23 // This class represents an item in overview mode. An item can have one or more |
| 18 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but | 24 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but |
| 19 // any can be selected with a pointer (touch or mouse). | 25 // any can be selected with a pointer (touch or mouse). |
| 20 class WindowSelectorItem { | 26 class WindowSelectorItem { |
| 27 friend class WindowSelectorTest; | |
|
flackr
2014/04/17 03:44:29
This belongs at the beginning of private: section.
Nina
2014/04/17 15:02:19
Done.
| |
| 28 | |
| 21 public: | 29 public: |
| 22 WindowSelectorItem(); | 30 WindowSelectorItem(); |
| 23 virtual ~WindowSelectorItem(); | 31 virtual ~WindowSelectorItem(); |
| 24 | 32 |
| 33 // The time for the close buttons and labels to fade in when initially shown | |
| 34 // on entering overview mode. | |
| 35 static const int kFadeInMilliseconds; | |
| 36 | |
| 25 // Returns the root window on which this item is shown. | 37 // Returns the root window on which this item is shown. |
| 26 virtual aura::Window* GetRootWindow() = 0; | 38 virtual aura::Window* GetRootWindow() = 0; |
| 27 | 39 |
| 28 // Returns true if the window selector item has |window| as a selectable | 40 // Returns true if the window selector item has |window| as a selectable |
| 29 // window. | 41 // window. |
| 30 virtual bool HasSelectableWindow(const aura::Window* window) = 0; | 42 virtual bool HasSelectableWindow(const aura::Window* window) = 0; |
| 31 | 43 |
| 32 // Returns the targeted window given the event |target| window. | 44 // Returns the targeted window given the event |target| window. |
| 33 // Returns NULL if no Window in this item was selected. | 45 // Returns NULL if no Window in this item was selected. |
| 34 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; | 46 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; |
| 35 | 47 |
| 36 // Restores |window| on exiting window overview rather than returning it | 48 // Restores |window| on exiting window overview rather than returning it |
| 37 // to its previous state. | 49 // to its previous state. |
| 38 virtual void RestoreWindowOnExit(aura::Window* window) = 0; | 50 virtual void RestoreWindowOnExit(aura::Window* window) = 0; |
| 39 | 51 |
| 40 // Returns the |window| to activate on selecting of this item. | 52 // Returns the |window| to activate on selecting of this item. |
| 41 virtual aura::Window* SelectionWindow() = 0; | 53 virtual aura::Window* SelectionWindow() = 0; |
| 54 virtual const aura::Window* SelectionWindow() const = 0; | |
|
flackr
2014/04/17 03:44:29
I don't think you need the const version of this a
Nina
2014/04/17 15:02:19
Done.
| |
| 42 | 55 |
| 43 // Removes |window| from this item. Check empty() after calling this to see | 56 // Removes |window| from this item. Check empty() after calling this to see |
| 44 // if the entire item is now empty. | 57 // if the entire item is now empty. |
| 45 virtual void RemoveWindow(const aura::Window* window) = 0; | 58 virtual void RemoveWindow(const aura::Window* window) = 0; |
| 46 | 59 |
| 47 // Returns true if this item has no more selectable windows (i.e. after | 60 // Returns true if this item has no more selectable windows (i.e. after |
| 48 // calling RemoveWindow for the last contained window). | 61 // calling RemoveWindow for the last contained window). |
| 49 virtual bool empty() const = 0; | 62 virtual bool empty() const = 0; |
| 50 | 63 |
| 51 // Dispatched before beginning window overview. This will do any necessary | 64 // Dispatched before beginning window overview. This will do any necessary |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 67 protected: | 80 protected: |
| 68 // Sets the bounds of this selector item to |target_bounds| in |root_window|. | 81 // Sets the bounds of this selector item to |target_bounds| in |root_window|. |
| 69 // If |animate| the windows are animated from their current location. | 82 // If |animate| the windows are animated from their current location. |
| 70 virtual void SetItemBounds(aura::Window* root_window, | 83 virtual void SetItemBounds(aura::Window* root_window, |
| 71 const gfx::Rect& target_bounds, | 84 const gfx::Rect& target_bounds, |
| 72 bool animate) = 0; | 85 bool animate) = 0; |
| 73 | 86 |
| 74 // Sets the bounds used by the selector item's windows. | 87 // Sets the bounds used by the selector item's windows. |
| 75 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } | 88 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } |
| 76 | 89 |
| 90 // Creates a label to display under the window selector item. | |
| 91 void UpdateWindowLabels(const gfx::Rect& target_bounds, | |
| 92 aura::Window* root_window); | |
| 93 | |
| 77 private: | 94 private: |
| 78 // The root window this item is being displayed on. | 95 // The root window this item is being displayed on. |
| 79 aura::Window* root_window_; | 96 aura::Window* root_window_; |
| 80 | 97 |
| 81 // The target bounds this selector item is fit within. | 98 // The target bounds this selector item is fit within. |
| 82 gfx::Rect target_bounds_; | 99 gfx::Rect target_bounds_; |
| 83 | 100 |
| 84 // The actual bounds of the window(s) for this item. The aspect ratio of | 101 // The actual bounds of the window(s) for this item. The aspect ratio of |
| 85 // window(s) are maintained so they may not fill the target_bounds_. | 102 // window(s) are maintained so they may not fill the target_bounds_. |
| 86 gfx::Rect bounds_; | 103 gfx::Rect bounds_; |
| 87 | 104 |
| 88 // True if running SetItemBounds. This prevents recursive calls resulting from | 105 // True if running SetItemBounds. This prevents recursive calls resulting from |
| 89 // the bounds update when calling ::wm::RecreateWindowLayers to copy | 106 // the bounds update when calling ::wm::RecreateWindowLayers to copy |
| 90 // a window layer for display on another monitor. | 107 // a window layer for display on another monitor. |
| 91 bool in_bounds_update_; | 108 bool in_bounds_update_; |
| 92 | 109 |
| 110 // Label under the window displaying its active tab name. | |
| 111 scoped_ptr<views::Widget> window_label_; | |
| 112 | |
| 93 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); | 113 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); |
| 94 }; | 114 }; |
| 95 | 115 |
| 96 } // namespace ash | 116 } // namespace ash |
| 97 | 117 |
| 98 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 118 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| OLD | NEW |