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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "base/strings/string16.h" | |
9 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
10 | 12 |
11 namespace aura { | 13 namespace aura { |
12 class Window; | 14 class Window; |
13 } | 15 } |
tdanderson
2014/04/14 16:58:39
newline after line 15
Nina
2014/04/14 17:59:17
Done.
| |
16 namespace views { | |
17 class Widget; | |
18 } | |
14 | 19 |
15 namespace ash { | 20 namespace ash { |
16 | 21 |
17 // This class represents an item in overview mode. An item can have one or more | 22 // This class represents an item in overview mode. An item can have one or more |
18 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but | 23 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but |
19 // any can be selected with a pointer (touch or mouse). | 24 // any can be selected with a pointer (touch or mouse). |
20 class WindowSelectorItem { | 25 class WindowSelectorItem { |
21 public: | 26 public: |
22 WindowSelectorItem(); | 27 WindowSelectorItem(); |
23 virtual ~WindowSelectorItem(); | 28 virtual ~WindowSelectorItem(); |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
67 protected: | 72 protected: |
68 // Sets the bounds of this selector item to |target_bounds| in |root_window|. | 73 // Sets the bounds of this selector item to |target_bounds| in |root_window|. |
69 // If |animate| the windows are animated from their current location. | 74 // If |animate| the windows are animated from their current location. |
70 virtual void SetItemBounds(aura::Window* root_window, | 75 virtual void SetItemBounds(aura::Window* root_window, |
71 const gfx::Rect& target_bounds, | 76 const gfx::Rect& target_bounds, |
72 bool animate) = 0; | 77 bool animate) = 0; |
73 | 78 |
74 // Sets the bounds used by the selector item's windows. | 79 // Sets the bounds used by the selector item's windows. |
75 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } | 80 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } |
76 | 81 |
82 // Creates a label to display under the window selector item. | |
83 void UpdateWindowLabels(const gfx::Rect& target_bounds); | |
84 | |
85 // Returns the label name. | |
86 virtual base::string16 GetLabelName() = 0; | |
87 | |
77 private: | 88 private: |
78 // The root window this item is being displayed on. | 89 // The root window this item is being displayed on. |
79 aura::Window* root_window_; | 90 aura::Window* root_window_; |
80 | 91 |
81 // The target bounds this selector item is fit within. | 92 // The target bounds this selector item is fit within. |
82 gfx::Rect target_bounds_; | 93 gfx::Rect target_bounds_; |
83 | 94 |
84 // The actual bounds of the window(s) for this item. The aspect ratio of | 95 // The actual bounds of the window(s) for this item. The aspect ratio of |
85 // window(s) are maintained so they may not fill the target_bounds_. | 96 // window(s) are maintained so they may not fill the target_bounds_. |
86 gfx::Rect bounds_; | 97 gfx::Rect bounds_; |
87 | 98 |
88 // True if running SetItemBounds. This prevents recursive calls resulting from | 99 // True if running SetItemBounds. This prevents recursive calls resulting from |
89 // the bounds update when calling ::wm::RecreateWindowLayers to copy | 100 // the bounds update when calling ::wm::RecreateWindowLayers to copy |
90 // a window layer for display on another monitor. | 101 // a window layer for display on another monitor. |
91 bool in_bounds_update_; | 102 bool in_bounds_update_; |
92 | 103 |
104 // Label under the window with the tab name. | |
tdanderson
2014/04/14 16:58:39
Specify this is the name of the window's active ta
Nina
2014/04/14 17:59:17
Done.
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105 scoped_ptr<views::Widget> window_label_; | |
106 | |
93 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); | 107 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); |
94 }; | 108 }; |
95 | 109 |
96 } // namespace ash | 110 } // namespace ash |
97 | 111 |
98 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 112 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
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