Index: include/gpu/GrFragmentProcessor.h |
diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h |
index f95520738540723d5294b6051f5b2419a6bd6b97..6864702b600fb443bb3cacd1922424b295ce00c1 100644 |
--- a/include/gpu/GrFragmentProcessor.h |
+++ b/include/gpu/GrFragmentProcessor.h |
@@ -121,7 +121,7 @@ public: |
A return value of true from isEqual() should not be used to test whether the processor would |
generate the same shader code. To test for identical code generation use getGLSLProcessorKey |
*/ |
- bool isEqual(const GrFragmentProcessor& that, bool ignoreCoordTransforms) const; |
+ bool isEqual(const GrFragmentProcessor& that) const; |
/** |
* This function is used to perform optimizations. When called the invarientOuput param |