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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLiteDL_DEFINED | 8 #ifndef SkLiteDL_DEFINED |
9 #define SkLiteDL_DEFINED | 9 #define SkLiteDL_DEFINED |
10 | 10 |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkPaint.h" | 12 #include "SkPaint.h" |
13 #include "SkPath.h" | 13 #include "SkPath.h" |
14 #include "SkDrawable.h" | 14 #include "SkDrawable.h" |
15 #include "SkRect.h" | 15 #include "SkRect.h" |
16 #include "SkTDArray.h" | 16 #include "SkTDArray.h" |
17 | 17 |
18 class SkLiteDL final : public SkDrawable { | 18 class SkLiteDL final : public SkDrawable { |
19 public: | 19 public: |
20 static sk_sp<SkLiteDL> New(SkRect); | 20 static sk_sp<SkLiteDL> New(SkRect); |
21 void reset(SkRect); | 21 void reset(SkRect); |
22 | 22 |
23 void makeThreadsafe(); | 23 void makeThreadsafe(); |
24 bool empty() const { return fUsed == 0; } | 24 bool empty() const { return fUsed == 0; } |
25 | 25 |
26 #ifdef SK_SUPPORT_LEGACY_DRAWFILTER | 26 #ifdef SK_SUPPORT_LEGACY_DRAWFILTER |
27 void setDrawFilter(SkDrawFilter*); | 27 void setDrawFilter(SkDrawFilter*); |
28 #endif | 28 #endif |
29 | 29 |
30 // Draws as if... | |
31 // SkPaint p; | |
32 // p.setColorFilter(cf); | |
33 // p.setXfermode(xfer); | |
34 // p.setAlpha(alpha); | |
35 // SkRect bounds = this->getBounds(); | |
36 // c->saveLayer(&bounds, &p); | |
37 // this->draw(c, matrix); | |
38 // c->restore(); | |
39 void drawAsLayer(SkCanvas* c, const SkMatrix* matrix | |
djsollen
2016/09/07 14:31:36
yep, though in my current case matrix will always
reed1
2016/09/07 15:29:55
drawPicture has nearly this signature already:
ca
mtklein
2016/09/08 15:20:54
sgtm, ptal
| |
40 , SkColorFilter* cf | |
41 , SkXfermode* xfer | |
42 , U8CPU alpha); | |
43 | |
30 void save(); | 44 void save(); |
31 void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, SkCanvas ::SaveLayerFlags); | 45 void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, SkCanvas ::SaveLayerFlags); |
32 void restore(); | 46 void restore(); |
33 | 47 |
34 void concat (const SkMatrix&); | 48 void concat (const SkMatrix&); |
35 void setMatrix (const SkMatrix&); | 49 void setMatrix (const SkMatrix&); |
36 void translate(SkScalar, SkScalar); | 50 void translate(SkScalar, SkScalar); |
37 void translateZ(SkScalar); | 51 void translateZ(SkScalar); |
38 | 52 |
39 void clipPath (const SkPath&, SkRegion::Op, bool aa); | 53 void clipPath (const SkPath&, SkRegion::Op, bool aa); |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
97 template <typename Fn, typename... Args> | 111 template <typename Fn, typename... Args> |
98 void map(const Fn[], Args...); | 112 void map(const Fn[], Args...); |
99 | 113 |
100 SkAutoTMalloc<uint8_t> fBytes; | 114 SkAutoTMalloc<uint8_t> fBytes; |
101 size_t fUsed; | 115 size_t fUsed; |
102 size_t fReserved; | 116 size_t fReserved; |
103 SkRect fBounds; | 117 SkRect fBounds; |
104 }; | 118 }; |
105 | 119 |
106 #endif//SkLiteDL_DEFINED | 120 #endif//SkLiteDL_DEFINED |
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