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Unified Diff: content/browser/renderer_host/p2p/socket_host_udp.cc

Issue 2315223004: Fix P2PSocketHostUdp to handle dropped packets properly. (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: content/browser/renderer_host/p2p/socket_host_udp.cc
diff --git a/content/browser/renderer_host/p2p/socket_host_udp.cc b/content/browser/renderer_host/p2p/socket_host_udp.cc
index 7d511c88fec2c53fda620b794dae94d42b91b7da..012c2ed51936263d63ec09bc3832df7f606e7bac 100644
--- a/content/browser/renderer_host/p2p/socket_host_udp.cc
+++ b/content/browser/renderer_host/p2p/socket_host_udp.cc
@@ -270,23 +270,6 @@ void P2PSocketHostUdp::Send(const net::IPEndPoint& to,
return;
}
- if (!base::ContainsKey(connected_peers_, to)) {
- P2PSocketHost::StunMessageType type = P2PSocketHost::StunMessageType();
- bool stun = GetStunPacketType(&*data.begin(), data.size(), &type);
- if (!stun || type == STUN_DATA_INDICATION) {
- LOG(ERROR) << "Page tried to send a data packet to " << to.ToString()
- << " before STUN binding is finished.";
- OnError();
- return;
- }
-
- if (throttler_->DropNextPacket(data.size())) {
- VLOG(0) << "STUN message is dropped due to high volume.";
- // Do not reset socket.
- return;
- }
- }
-
IncrementTotalSentPackets();
if (send_pending_) {
@@ -294,13 +277,42 @@ void P2PSocketHostUdp::Send(const net::IPEndPoint& to,
IncrementDelayedBytes(data.size());
IncrementDelayedPackets();
} else {
- // TODO(mallinath: Remove unnecessary memcpy in this case.
PendingPacket packet(to, data, options, packet_id);
DoSend(packet);
}
}
void P2PSocketHostUdp::DoSend(const PendingPacket& packet) {
+ base::TimeTicks send_time = base::TimeTicks::Now();
+
+ // The peer is considered not connected until the first incoming STUN
+ // request/response. In that state the renderer is allowed to send only STUN
+ // messages to that peer and they are throttled using the |throttler_|. This
+ // has to be done here instead of Send() to ensure P2PMsg_OnSendComplete
+ // messages are sent in correct order.
+ if (!base::ContainsKey(connected_peers_, packet.to)) {
+ P2PSocketHost::StunMessageType type = P2PSocketHost::StunMessageType();
+ bool stun = GetStunPacketType(packet.data->data(), packet.size, &type);
+ if (!stun || type == STUN_DATA_INDICATION) {
+ LOG(ERROR) << "Page tried to send a data packet to "
+ << packet.to.ToString() << " before STUN binding is finished.";
+ OnError();
+ return;
+ }
+
+ if (throttler_->DropNextPacket(packet.size)) {
+ VLOG(0) << "Throttling outgoing STUN message.";
+ // The renderer expects P2PMsg_OnSendComplete for all packets it generates
+ // and in the same order it generates them, so we need to respond even
+ // when the packet is dropped.
+ message_sender_->Send(new P2PMsg_OnSendComplete(
+ id_, P2PSendPacketMetrics(packet.id, packet.packet_options.packet_id,
+ send_time)));
+ // Do not reset the socket.
+ return;
+ }
+ }
+
TRACE_EVENT_ASYNC_STEP_INTO1("p2p", "Send", packet.id, "UdpAsyncSendTo",
"size", packet.size);
// Don't try to set DSCP in following conditions,
@@ -322,7 +334,6 @@ void P2PSocketHostUdp::DoSend(const PendingPacket& packet) {
}
}
- base::TimeTicks send_time = base::TimeTicks::Now();
cricket::ApplyPacketOptions(reinterpret_cast<uint8_t*>(packet.data->data()),
packet.size,
packet.packet_options.packet_time_params,
@@ -366,8 +377,8 @@ void P2PSocketHostUdp::OnSend(uint64_t packet_id,
// Send next packets if we have them waiting in the buffer.
while (state_ == STATE_OPEN && !send_queue_.empty() && !send_pending_) {
PendingPacket packet = send_queue_.front();
- DoSend(packet);
send_queue_.pop_front();
+ DoSend(packet);
DecrementDelayedBytes(packet.size);
}
}
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