OLD | NEW |
---|---|
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "web/tests/sim/SimCompositor.h" | 5 #include "web/tests/sim/SimCompositor.h" |
6 | 6 |
7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
8 #include "core/layout/api/LayoutViewItem.h" | 8 #include "core/layout/api/LayoutViewItem.h" |
9 #include "core/layout/compositing/CompositedLayerMapping.h" | 9 #include "core/layout/compositing/CompositedLayerMapping.h" |
10 #include "core/layout/compositing/PaintLayerCompositor.h" | |
10 #include "core/paint/PaintLayer.h" | 11 #include "core/paint/PaintLayer.h" |
11 #include "platform/graphics/ContentLayerDelegate.h" | 12 #include "platform/graphics/ContentLayerDelegate.h" |
13 #include "platform/graphics/GraphicsLayer.h" | |
12 #include "public/platform/WebRect.h" | 14 #include "public/platform/WebRect.h" |
13 #include "web/WebLocalFrameImpl.h" | 15 #include "web/WebLocalFrameImpl.h" |
14 #include "web/WebViewImpl.h" | 16 #include "web/WebViewImpl.h" |
15 #include "web/tests/sim/SimDisplayItemList.h" | 17 #include "web/tests/sim/SimDisplayItemList.h" |
16 #include "wtf/CurrentTime.h" | 18 #include "wtf/CurrentTime.h" |
17 | 19 |
18 namespace blink { | 20 namespace blink { |
19 | 21 |
22 /* | |
20 static void paintLayers(PaintLayer& layer, SimDisplayItemList& displayList) | 23 static void paintLayers(PaintLayer& layer, SimDisplayItemList& displayList) |
Sami
2016/09/07 14:48:43
Probably meant to delete this completely?
szager1
2016/09/07 16:53:01
Yep, done.
| |
21 { | 24 { |
22 if (layer.isAllowedToQueryCompositingState() && layer.compositingState() == PaintsIntoOwnBacking) { | 25 if (layer.isAllowedToQueryCompositingState() && layer.compositingState() == PaintsIntoOwnBacking) { |
23 CompositedLayerMapping* mapping = layer.compositedLayerMapping(); | 26 CompositedLayerMapping* mapping = layer.compositedLayerMapping(); |
24 GraphicsLayer* graphicsLayer = mapping->mainGraphicsLayer(); | 27 GraphicsLayer* graphicsLayer = mapping->mainGraphicsLayer(); |
25 if (graphicsLayer->hasTrackedPaintInvalidations()) { | 28 if (graphicsLayer->hasTrackedPaintInvalidations()) { |
26 ContentLayerDelegate* delegate = graphicsLayer->contentLayerDelegate ForTesting(); | 29 ContentLayerDelegate* delegate = graphicsLayer->contentLayerDelegate ForTesting(); |
27 delegate->paintContents(&displayList); | 30 delegate->paintContents(&displayList); |
28 graphicsLayer->resetTrackedPaintInvalidations(); | 31 graphicsLayer->resetTrackedPaintInvalidations(); |
29 } | 32 } |
30 } | 33 } |
31 for (PaintLayer* child = layer.firstChild(); child; child = child->nextSibli ng()) | 34 for (PaintLayer* child = layer.firstChild(); child; child = child->nextSibli ng()) |
32 paintLayers(*child, displayList); | 35 paintLayers(*child, displayList); |
33 } | 36 } |
37 */ | |
38 | |
39 static void paintLayers(GraphicsLayer& layer, SimDisplayItemList& displayList) | |
40 { | |
41 if (layer.drawsContent() && layer.hasTrackedPaintInvalidations()) { | |
42 ContentLayerDelegate* delegate = layer.contentLayerDelegateForTesting(); | |
43 delegate->paintContents(&displayList); | |
44 layer.resetTrackedPaintInvalidations(); | |
45 } | |
46 | |
47 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | |
chrishtr
2016/09/07 16:40:49
I don't think you need this conditional.
szager1
2016/09/07 16:53:01
Done.
| |
48 if (GraphicsLayer* maskLayer = layer.maskLayer()) | |
49 paintLayers(*maskLayer, displayList); | |
50 if (GraphicsLayer* contentsClippingMaskLayer = layer.contentsClippingMas kLayer()) | |
51 paintLayers(*contentsClippingMaskLayer, displayList); | |
52 if (GraphicsLayer* replicaLayer = layer.replicaLayer()) | |
53 paintLayers(*replicaLayer, displayList); | |
54 } | |
55 | |
56 for (auto child : layer.children()) | |
57 paintLayers(*child, displayList); | |
58 } | |
34 | 59 |
35 static void paintFrames(LocalFrame& root, SimDisplayItemList& displayList) | 60 static void paintFrames(LocalFrame& root, SimDisplayItemList& displayList) |
36 { | 61 { |
37 for (Frame* frame = &root; frame; frame = frame->tree().traverseNext(&root)) { | 62 GraphicsLayer* layer = root.view()->layoutViewItem().compositor()->rootGraph icsLayer(); |
38 if (!frame->isLocalFrame()) | 63 paintLayers(*layer, displayList); |
39 continue; | |
40 PaintLayer* layer = toLocalFrame(frame)->view()->layoutViewItem().layer( ); | |
41 paintLayers(*layer, displayList); | |
42 } | |
43 } | 64 } |
44 | 65 |
45 SimCompositor::SimCompositor() | 66 SimCompositor::SimCompositor() |
46 : m_needsAnimate(false) | 67 : m_needsAnimate(false) |
47 , m_deferCommits(true) | 68 , m_deferCommits(true) |
48 , m_hasSelection(false) | 69 , m_hasSelection(false) |
49 , m_webViewImpl(0) | 70 , m_webViewImpl(0) |
50 , m_lastFrameTimeMonotonic(0) | 71 , m_lastFrameTimeMonotonic(0) |
51 { | 72 { |
52 FrameView::setInitialTracksPaintInvalidationsForTesting(true); | 73 FrameView::setInitialTracksPaintInvalidationsForTesting(true); |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
97 | 118 |
98 LocalFrame* root = m_webViewImpl->mainFrameImpl()->frame(); | 119 LocalFrame* root = m_webViewImpl->mainFrameImpl()->frame(); |
99 | 120 |
100 SimDisplayItemList displayList; | 121 SimDisplayItemList displayList; |
101 paintFrames(*root, displayList); | 122 paintFrames(*root, displayList); |
102 | 123 |
103 return displayList; | 124 return displayList; |
104 } | 125 } |
105 | 126 |
106 } // namespace blink | 127 } // namespace blink |
OLD | NEW |