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Side by Side Diff: third_party/WebKit/Source/web/tests/sim/SimCompositor.cpp

Issue 2315083002: Fix GraphicsLayer traversal in SimCompositor (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "web/tests/sim/SimCompositor.h" 5 #include "web/tests/sim/SimCompositor.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/layout/api/LayoutViewItem.h" 8 #include "core/layout/api/LayoutViewItem.h"
9 #include "core/layout/compositing/CompositedLayerMapping.h" 9 #include "core/layout/compositing/CompositedLayerMapping.h"
10 #include "core/layout/compositing/PaintLayerCompositor.h"
10 #include "core/paint/PaintLayer.h" 11 #include "core/paint/PaintLayer.h"
11 #include "platform/graphics/ContentLayerDelegate.h" 12 #include "platform/graphics/ContentLayerDelegate.h"
13 #include "platform/graphics/GraphicsLayer.h"
12 #include "public/platform/WebRect.h" 14 #include "public/platform/WebRect.h"
13 #include "web/WebLocalFrameImpl.h" 15 #include "web/WebLocalFrameImpl.h"
14 #include "web/WebViewImpl.h" 16 #include "web/WebViewImpl.h"
15 #include "web/tests/sim/SimDisplayItemList.h" 17 #include "web/tests/sim/SimDisplayItemList.h"
16 #include "wtf/CurrentTime.h" 18 #include "wtf/CurrentTime.h"
17 19
18 namespace blink { 20 namespace blink {
19 21
22 /*
20 static void paintLayers(PaintLayer& layer, SimDisplayItemList& displayList) 23 static void paintLayers(PaintLayer& layer, SimDisplayItemList& displayList)
Sami 2016/09/07 14:48:43 Probably meant to delete this completely?
szager1 2016/09/07 16:53:01 Yep, done.
21 { 24 {
22 if (layer.isAllowedToQueryCompositingState() && layer.compositingState() == PaintsIntoOwnBacking) { 25 if (layer.isAllowedToQueryCompositingState() && layer.compositingState() == PaintsIntoOwnBacking) {
23 CompositedLayerMapping* mapping = layer.compositedLayerMapping(); 26 CompositedLayerMapping* mapping = layer.compositedLayerMapping();
24 GraphicsLayer* graphicsLayer = mapping->mainGraphicsLayer(); 27 GraphicsLayer* graphicsLayer = mapping->mainGraphicsLayer();
25 if (graphicsLayer->hasTrackedPaintInvalidations()) { 28 if (graphicsLayer->hasTrackedPaintInvalidations()) {
26 ContentLayerDelegate* delegate = graphicsLayer->contentLayerDelegate ForTesting(); 29 ContentLayerDelegate* delegate = graphicsLayer->contentLayerDelegate ForTesting();
27 delegate->paintContents(&displayList); 30 delegate->paintContents(&displayList);
28 graphicsLayer->resetTrackedPaintInvalidations(); 31 graphicsLayer->resetTrackedPaintInvalidations();
29 } 32 }
30 } 33 }
31 for (PaintLayer* child = layer.firstChild(); child; child = child->nextSibli ng()) 34 for (PaintLayer* child = layer.firstChild(); child; child = child->nextSibli ng())
32 paintLayers(*child, displayList); 35 paintLayers(*child, displayList);
33 } 36 }
37 */
38
39 static void paintLayers(GraphicsLayer& layer, SimDisplayItemList& displayList)
40 {
41 if (layer.drawsContent() && layer.hasTrackedPaintInvalidations()) {
42 ContentLayerDelegate* delegate = layer.contentLayerDelegateForTesting();
43 delegate->paintContents(&displayList);
44 layer.resetTrackedPaintInvalidations();
45 }
46
47 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
chrishtr 2016/09/07 16:40:49 I don't think you need this conditional.
szager1 2016/09/07 16:53:01 Done.
48 if (GraphicsLayer* maskLayer = layer.maskLayer())
49 paintLayers(*maskLayer, displayList);
50 if (GraphicsLayer* contentsClippingMaskLayer = layer.contentsClippingMas kLayer())
51 paintLayers(*contentsClippingMaskLayer, displayList);
52 if (GraphicsLayer* replicaLayer = layer.replicaLayer())
53 paintLayers(*replicaLayer, displayList);
54 }
55
56 for (auto child : layer.children())
57 paintLayers(*child, displayList);
58 }
34 59
35 static void paintFrames(LocalFrame& root, SimDisplayItemList& displayList) 60 static void paintFrames(LocalFrame& root, SimDisplayItemList& displayList)
36 { 61 {
37 for (Frame* frame = &root; frame; frame = frame->tree().traverseNext(&root)) { 62 GraphicsLayer* layer = root.view()->layoutViewItem().compositor()->rootGraph icsLayer();
38 if (!frame->isLocalFrame()) 63 paintLayers(*layer, displayList);
39 continue;
40 PaintLayer* layer = toLocalFrame(frame)->view()->layoutViewItem().layer( );
41 paintLayers(*layer, displayList);
42 }
43 } 64 }
44 65
45 SimCompositor::SimCompositor() 66 SimCompositor::SimCompositor()
46 : m_needsAnimate(false) 67 : m_needsAnimate(false)
47 , m_deferCommits(true) 68 , m_deferCommits(true)
48 , m_hasSelection(false) 69 , m_hasSelection(false)
49 , m_webViewImpl(0) 70 , m_webViewImpl(0)
50 , m_lastFrameTimeMonotonic(0) 71 , m_lastFrameTimeMonotonic(0)
51 { 72 {
52 FrameView::setInitialTracksPaintInvalidationsForTesting(true); 73 FrameView::setInitialTracksPaintInvalidationsForTesting(true);
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 118
98 LocalFrame* root = m_webViewImpl->mainFrameImpl()->frame(); 119 LocalFrame* root = m_webViewImpl->mainFrameImpl()->frame();
99 120
100 SimDisplayItemList displayList; 121 SimDisplayItemList displayList;
101 paintFrames(*root, displayList); 122 paintFrames(*root, displayList);
102 123
103 return displayList; 124 return displayList;
104 } 125 }
105 126
106 } // namespace blink 127 } // namespace blink
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