Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp |
| diff --git a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp |
| index 2d1e489aa55875d48d66576e229779f104f79649..c7fed11f6ea105e363c24dfbfaf1ffafcd434239 100644 |
| --- a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp |
| +++ b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.cpp |
| @@ -33,7 +33,6 @@ |
| #include "core/dom/Document.h" |
| #include "core/dom/ExceptionCode.h" |
| #include "core/dom/ExecutionContextTask.h" |
| -#include "core/frame/Deprecation.h" |
| #include "core/frame/Settings.h" |
| #include "core/html/HTMLMediaElement.h" |
| #include "modules/mediastream/MediaStream.h" |
| @@ -76,18 +75,6 @@ |
| namespace blink { |
| -namespace { |
| - |
| -enum UserGestureRecord { |
| - UserGestureRequiredAndAvailable = 0, |
| - UserGestureRequiredAndNotAvailable, |
| - UserGestureNotRequiredAndAvailable, |
| - UserGestureNotRequiredAndNotAvailable, |
| - UserGestureRecordMax |
| -}; |
| - |
| -} // anonymous namespace |
| - |
| BaseAudioContext* BaseAudioContext::create(Document& document, ExceptionState& exceptionState) |
| { |
| return AudioContext::create(document, exceptionState); |
| @@ -113,11 +100,12 @@ BaseAudioContext::BaseAudioContext(Document* document) |
| , m_periodicWaveSawtooth(nullptr) |
| , m_periodicWaveTriangle(nullptr) |
| { |
| - // TODO(mlamouri): we might want to use other ways of checking for this but |
| - // in order to record metrics, re-using the HTMLMediaElement setting is |
| - // probably the simplest solution. |
| - if (document->settings() && document->settings()->mediaPlaybackRequiresUserGesture()) |
| + // If mediaPlaybackRequiresUserGesture is enabled, cross origin iframes will |
| + // require user gesture for the AudioContext to produce sound. |
| + if (document->settings() && document->settings()->mediaPlaybackRequiresUserGesture() |
| + && document->frame()) && document->frame()->isCrossOriginSubframe()) { |
| m_userGestureRequired = true; |
| + } |
| m_destinationNode = DefaultAudioDestinationNode::create(this); |
| @@ -141,11 +129,12 @@ BaseAudioContext::BaseAudioContext(Document* document, unsigned numberOfChannels |
| , m_periodicWaveSawtooth(nullptr) |
| , m_periodicWaveTriangle(nullptr) |
| { |
| - // TODO(mlamouri): we might want to use other ways of checking for this but |
| - // in order to record metrics, re-using the HTMLMediaElement setting is |
| - // probably the simplest solution. |
| - if (document->settings() && document->settings()->mediaPlaybackRequiresUserGesture()) |
| + // If mediaPlaybackRequiresUserGesture is enabled, cross origin iframes will |
| + // require user gesture for the AudioContext to produce sound. |
| + if (document->settings() && document->settings()->mediaPlaybackRequiresUserGesture() |
| + && document->frame() && document->frame()->isCrossOriginSubframe()) { |
| m_userGestureRequired = true; |
| + } |
|
hongchan
2016/09/07 16:59:00
Blocking audio rendering should be limited to the
mlamouri (slow - plz ping)
2016/09/08 13:12:42
The goal here is to be compatible with Safari iOS
|
| } |
| BaseAudioContext::~BaseAudioContext() |
| @@ -543,30 +532,11 @@ PeriodicWave* BaseAudioContext::periodicWave(int type) |
| } |
| } |
| -void BaseAudioContext::recordUserGestureState() |
| +void BaseAudioContext::startRenderingIfNeeded() |
| { |
| - DEFINE_STATIC_LOCAL(EnumerationHistogram, userGestureHistogram, ("WebAudio.UserGesture", UserGestureRecordMax)); |
| - |
| - if (!m_userGestureRequired) { |
| - if (UserGestureIndicator::processingUserGesture()) |
| - userGestureHistogram.count(UserGestureNotRequiredAndAvailable); |
| - else |
| - userGestureHistogram.count(UserGestureNotRequiredAndNotAvailable); |
| - return; |
| - } |
| - |
| - DCHECK(m_userGestureRequired); |
| - if (!UserGestureIndicator::processingUserGesture()) { |
| - userGestureHistogram.count(UserGestureRequiredAndNotAvailable); |
| - |
| - Document* document = toDocument(getExecutionContext()); |
| - if (document) |
| - Deprecation::countDeprecationCrossOriginIframe(*document, UseCounter::WebAudioAutoplayCrossOriginIframe); |
| - |
| + if (!m_userGestureRequired) |
| return; |
| - } |
| - userGestureHistogram.count(UserGestureRequiredAndAvailable); |
| - m_userGestureRequired = false; |
| + startRendering(); |
| } |
| String BaseAudioContext::state() const |
| @@ -701,6 +671,7 @@ void BaseAudioContext::handleStoppableSourceNodes() |
| void BaseAudioContext::handlePreRenderTasks() |
| { |
| + LOG(INFO) << "handlePreRenderTasks"; |
|
Raymond Toy
2016/09/07 16:13:19
handlePreRenderTask gets called about every 3 ms o
mlamouri (slow - plz ping)
2016/09/08 13:12:42
sorry, that's a leftover from some investigations.
|
| DCHECK(isAudioThread()); |
| // At the beginning of every render quantum, try to update the internal rendering graph state (from main thread changes). |
| @@ -813,7 +784,13 @@ void BaseAudioContext::startRendering() |
| DCHECK(isMainThread()); |
| DCHECK(m_destinationNode); |
| - recordUserGestureState(); |
| + if (m_userGestureRequired) { |
| + if (!UserGestureIndicator::processingUserGesture()) { |
| + UseCounter::count(getExecutionContext(), UseCounter::WebAudioAutoplayCrossOriginIframe); |
|
hongchan
2016/09/07 16:59:00
Can you add a comment on what this does?
This loo
mlamouri (slow - plz ping)
2016/09/08 13:12:42
m_userGestureRequired only applies for cross origi
|
| + return; |
| + } |
| + m_userGestureRequired = false; |
| + } |
| if (m_contextState == Suspended) { |
| destination()->audioDestinationHandler().startRendering(); |