OLD | NEW |
| 1 # base::Callback<> and base::Bind() |
1 | 2 |
2 # Introduction | 3 ## Introduction |
3 | 4 |
4 The templated Callback class is a generalized function object. Together | 5 The templated `Callback<>` class is a generalized function object. Together with |
5 with the `Bind()` function in bind.h, they provide a type-safe method for | 6 the `Bind()` function in base/bind.h, they provide a type-safe method for |
6 performing partial application of functions. | 7 performing partial application of functions. |
7 | 8 |
8 Partial application (or "currying") is the process of binding a subset of | 9 Partial application (or "currying") is the process of binding a subset of a |
9 a function's arguments to produce another function that takes fewer | 10 function's arguments to produce another function that takes fewer arguments. |
10 arguments. This can be used to pass around a unit of delayed execution, | 11 This can be used to pass around a unit of delayed execution, much like lexical |
11 much like lexical closures are used in other languages. For example, it | 12 closures are used in other languages. For example, it is used in Chromium code |
12 is used in Chromium code to schedule tasks on different MessageLoops. | 13 to schedule tasks on different MessageLoops. |
13 | 14 |
14 A callback with no unbound input parameters (`base::Callback<void()>`) | 15 A callback with no unbound input parameters (`Callback<void()>`) is called a |
15 is called a `base::Closure`. Note that this is NOT the same as what other | 16 `Closure`. Note that this is NOT the same as what other languages refer to as a |
16 languages refer to as a closure -- it does not retain a reference to its | 17 closure -- it does not retain a reference to its enclosing environment. |
17 enclosing environment. | |
18 | 18 |
19 ## MEMORY MANAGEMENT AND PASSING | 19 ### Memory Management And Passing |
20 | 20 |
21 The Callback objects themselves should be passed by const-reference, and | 21 The Callback objects themselves should be passed by const-reference, and stored |
22 stored by copy. They internally store their state via a refcounted class | 22 by copy. They internally store their state via a refcounted class and thus do |
23 and thus do not need to be deleted. | 23 not need to be deleted. |
24 | 24 |
25 The reason to pass via a const-reference is to avoid unnecessary | 25 The reason to pass via a const-reference is to avoid unnecessary AddRef/Release |
26 AddRef/Release pairs to the internal state. | 26 pairs to the internal state. |
27 | 27 |
| 28 ## Quick reference for basic stuff |
28 | 29 |
29 # Quick reference for basic stuff | 30 ### Binding A Bare Function |
30 | |
31 ## BINDING A BARE FUNCTION | |
32 | 31 |
33 ```cpp | 32 ```cpp |
34 int Return5() { return 5; } | 33 int Return5() { return 5; } |
35 base::Callback<int()> func_cb = base::Bind(&Return5); | 34 base::Callback<int()> func_cb = base::Bind(&Return5); |
36 LOG(INFO) << func_cb.Run(); // Prints 5. | 35 LOG(INFO) << func_cb.Run(); // Prints 5. |
37 ``` | 36 ``` |
38 | 37 |
39 ## BINDING A CLASS METHOD | 38 ### Binding A Class Method |
40 | 39 |
41 The first argument to bind is the member function to call, the second is | 40 The first argument to bind is the member function to call, the second is the |
42 the object on which to call it. | 41 object on which to call it. |
43 | 42 |
44 ```cpp | 43 ```cpp |
45 class Ref : public base::RefCountedThreadSafe<Ref> { | 44 class Ref : public base::RefCountedThreadSafe<Ref> { |
46 public: | 45 public: |
47 int Foo() { return 3; } | 46 int Foo() { return 3; } |
48 void PrintBye() { LOG(INFO) << "bye."; } | 47 void PrintBye() { LOG(INFO) << "bye."; } |
49 }; | 48 }; |
50 scoped_refptr<Ref> ref = new Ref(); | 49 scoped_refptr<Ref> ref = new Ref(); |
51 base::Callback<void()> ref_cb = base::Bind(&Ref::Foo, ref); | 50 base::Callback<void()> ref_cb = base::Bind(&Ref::Foo, ref); |
52 LOG(INFO) << ref_cb.Run(); // Prints out 3. | 51 LOG(INFO) << ref_cb.Run(); // Prints out 3. |
53 ``` | 52 ``` |
54 | 53 |
55 By default the object must support RefCounted or you will get a compiler | 54 By default the object must support RefCounted or you will get a compiler |
56 error. If you're passing between threads, be sure it's | 55 error. If you're passing between threads, be sure it's |
57 RefCountedThreadSafe! See "Advanced binding of member functions" below if | 56 RefCountedThreadSafe! See "Advanced binding of member functions" below if |
58 you don't want to use reference counting. | 57 you don't want to use reference counting. |
59 | 58 |
60 ## RUNNING A CALLBACK | 59 ### Running A Callback |
61 | 60 |
62 Callbacks can be run with their `Run` method, which has the same | 61 Callbacks can be run with their `Run` method, which has the same |
63 signature as the template argument to the callback. | 62 signature as the template argument to the callback. |
64 | 63 |
65 ```cpp | 64 ```cpp |
66 void DoSomething(const base::Callback<void(int, std::string)>& callback) { | 65 void DoSomething(const base::Callback<void(int, std::string)>& callback) { |
67 callback.Run(5, "hello"); | 66 callback.Run(5, "hello"); |
68 } | 67 } |
69 ``` | 68 ``` |
70 | 69 |
71 Callbacks can be run more than once (they don't get deleted or marked when | 70 Callbacks can be run more than once (they don't get deleted or marked when |
72 run). However, this precludes using base::Passed (see below). | 71 run). However, this precludes using base::Passed (see below). |
73 | 72 |
74 ```cpp | 73 ```cpp |
75 void DoSomething(const base::Callback<double(double)>& callback) { | 74 void DoSomething(const base::Callback<double(double)>& callback) { |
76 double myresult = callback.Run(3.14159); | 75 double myresult = callback.Run(3.14159); |
77 myresult += callback.Run(2.71828); | 76 myresult += callback.Run(2.71828); |
78 } | 77 } |
79 ``` | 78 ``` |
80 | 79 |
81 ## PASSING UNBOUND INPUT PARAMETERS | 80 ### Passing Unbound Input Parameters |
82 | 81 |
83 Unbound parameters are specified at the time a callback is `Run()`. They are | 82 Unbound parameters are specified at the time a callback is `Run()`. They are |
84 specified in the `Callback` template type: | 83 specified in the `Callback` template type: |
85 | 84 |
86 ```cpp | 85 ```cpp |
87 void MyFunc(int i, const std::string& str) {} | 86 void MyFunc(int i, const std::string& str) {} |
88 base::Callback<void(int, const std::string&)> cb = base::Bind(&MyFunc); | 87 base::Callback<void(int, const std::string&)> cb = base::Bind(&MyFunc); |
89 cb.Run(23, "hello, world"); | 88 cb.Run(23, "hello, world"); |
90 ``` | 89 ``` |
91 | 90 |
92 ## PASSING BOUND INPUT PARAMETERS | 91 ### Passing Bound Input Parameters |
93 | 92 |
94 Bound parameters are specified when you create the callback as arguments | 93 Bound parameters are specified when you create the callback as arguments to |
95 to `Bind()`. They will be passed to the function and the `Run()`ner of the | 94 `Bind()`. They will be passed to the function and the `Run()`ner of the callback |
96 callback doesn't see those values or even know that the function it's | 95 doesn't see those values or even know that the function it's calling. |
97 calling. | |
98 | 96 |
99 ```cpp | 97 ```cpp |
100 void MyFunc(int i, const std::string& str) {} | 98 void MyFunc(int i, const std::string& str) {} |
101 base::Callback<void()> cb = base::Bind(&MyFunc, 23, "hello world"); | 99 base::Callback<void()> cb = base::Bind(&MyFunc, 23, "hello world"); |
102 cb.Run(); | 100 cb.Run(); |
103 ``` | 101 ``` |
104 | 102 |
105 A callback with no unbound input parameters (`base::Callback<void()>`) | 103 A callback with no unbound input parameters (`base::Callback<void()>`) is called |
106 is called a `base::Closure`. So we could have also written: | 104 a `base::Closure`. So we could have also written: |
107 | 105 |
108 ```cpp | 106 ```cpp |
109 base::Closure cb = base::Bind(&MyFunc, 23, "hello world"); | 107 base::Closure cb = base::Bind(&MyFunc, 23, "hello world"); |
110 ``` | 108 ``` |
111 | 109 |
112 When calling member functions, bound parameters just go after the object | 110 When calling member functions, bound parameters just go after the object |
113 pointer. | 111 pointer. |
114 | 112 |
115 ```cpp | 113 ```cpp |
116 base::Closure cb = base::Bind(&MyClass::MyFunc, this, 23, "hello world"); | 114 base::Closure cb = base::Bind(&MyClass::MyFunc, this, 23, "hello world"); |
117 ``` | 115 ``` |
118 | 116 |
119 ## PARTIAL BINDING OF PARAMETERS | 117 ### Partial Binding Of Parameters |
120 | 118 |
121 You can specify some parameters when you create the callback, and specify | 119 You can specify some parameters when you create the callback, and specify the |
122 the rest when you execute the callback. | 120 rest when you execute the callback. |
123 | 121 |
124 ```cpp | 122 ```cpp |
125 void MyFunc(int i, const std::string& str) {} | 123 void MyFunc(int i, const std::string& str) {} |
126 base::Callback<void(const std::string&)> cb = base::Bind(&MyFunc, 23); | 124 base::Callback<void(const std::string&)> cb = base::Bind(&MyFunc, 23); |
127 cb.Run("hello world"); | 125 cb.Run("hello world"); |
128 ``` | 126 ``` |
129 | 127 |
130 When calling a function bound parameters are first, followed by unbound | 128 When calling a function bound parameters are first, followed by unbound |
131 parameters. | 129 parameters. |
132 | 130 |
| 131 ## Quick reference for advanced binding |
133 | 132 |
134 # Quick reference for advanced binding | 133 ### Binding A Class Method With Weak Pointers |
135 | |
136 ## BINDING A CLASS METHOD WITH WEAK POINTERS | |
137 | 134 |
138 ```cpp | 135 ```cpp |
139 base::Bind(&MyClass::Foo, GetWeakPtr()); | 136 base::Bind(&MyClass::Foo, GetWeakPtr()); |
140 `` | 137 ``` |
141 | 138 |
142 The callback will not be run if the object has already been destroyed. | 139 The callback will not be run if the object has already been destroyed. |
143 DANGER: weak pointers are not threadsafe, so don't use this | 140 **DANGER**: weak pointers are not threadsafe, so don't use this when passing bet
ween |
144 when passing between threads! | 141 threads! |
145 | 142 |
146 ## BINDING A CLASS METHOD WITH MANUAL LIFETIME MANAGEMENT | 143 ### Binding A Class Method With Manual Lifetime Management |
147 | 144 |
148 ```cpp | 145 ```cpp |
149 base::Bind(&MyClass::Foo, base::Unretained(this)); | 146 base::Bind(&MyClass::Foo, base::Unretained(this)); |
150 ``` | 147 ``` |
151 | 148 |
152 This disables all lifetime management on the object. You're responsible | 149 This disables all lifetime management on the object. You're responsible for |
153 for making sure the object is alive at the time of the call. You break it, | 150 making sure the object is alive at the time of the call. You break it, you own |
154 you own it! | 151 it! |
155 | 152 |
156 ## BINDING A CLASS METHOD AND HAVING THE CALLBACK OWN THE CLASS | 153 ### Binding A Class Method And Having The Callback Own The Class |
157 | 154 |
158 ```cpp | 155 ```cpp |
159 MyClass* myclass = new MyClass; | 156 MyClass* myclass = new MyClass; |
160 base::Bind(&MyClass::Foo, base::Owned(myclass)); | 157 base::Bind(&MyClass::Foo, base::Owned(myclass)); |
161 ``` | 158 ``` |
162 | 159 |
163 The object will be deleted when the callback is destroyed, even if it's | 160 The object will be deleted when the callback is destroyed, even if it's not run |
164 not run (like if you post a task during shutdown). Potentially useful for | 161 (like if you post a task during shutdown). Potentially useful for "fire and |
165 "fire and forget" cases. | 162 forget" cases. |
166 | 163 |
167 ## IGNORING RETURN VALUES | 164 ### Ignoring Return Values |
168 | 165 |
169 Sometimes you want to call a function that returns a value in a callback | 166 Sometimes you want to call a function that returns a value in a callback that |
170 that doesn't expect a return value. | 167 doesn't expect a return value. |
171 | 168 |
172 ```cpp | 169 ```cpp |
173 int DoSomething(int arg) { cout << arg << endl; } | 170 int DoSomething(int arg) { cout << arg << endl; } |
174 base::Callback<void(int)> cb = | 171 base::Callback<void(int)> cb = |
175 base::Bind(base::IgnoreResult(&DoSomething)); | 172 base::Bind(base::IgnoreResult(&DoSomething)); |
176 ``` | 173 ``` |
177 | 174 |
178 # Quick reference for binding parameters to Bind() | 175 ## Quick reference for binding parameters to Bind() |
179 | 176 |
180 Bound parameters are specified as arguments to `Bind()` and are passed to the | 177 Bound parameters are specified as arguments to `Bind()` and are passed to the |
181 function. A callback with no parameters or no unbound parameters is called a | 178 function. A callback with no parameters or no unbound parameters is called a |
182 `Closure` (`base::Callback<void()>` and `base::Closure` are the same thing). | 179 `Closure` (`base::Callback<void()>` and `base::Closure` are the same thing). |
183 | 180 |
184 ## PASSING PARAMETERS OWNED BY THE CALLBACK | 181 ### Passing Parameters Owned By The Callback |
185 | 182 |
186 ```cpp | 183 ```cpp |
187 void Foo(int* arg) { cout << *arg << endl; } | 184 void Foo(int* arg) { cout << *arg << endl; } |
188 int* pn = new int(1); | 185 int* pn = new int(1); |
189 base::Closure foo_callback = base::Bind(&foo, base::Owned(pn)); | 186 base::Closure foo_callback = base::Bind(&foo, base::Owned(pn)); |
190 ``` | 187 ``` |
191 | 188 |
192 The parameter will be deleted when the callback is destroyed, even if it's | 189 The parameter will be deleted when the callback is destroyed, even if it's not |
193 not run (like if you post a task during shutdown). | 190 run (like if you post a task during shutdown). |
194 | 191 |
195 ## PASSING PARAMETERS AS A scoped_ptr | 192 ### Passing Parameters As A unique_ptr |
196 | 193 |
197 ```cpp | 194 ```cpp |
198 void TakesOwnership(std::unique_ptr<Foo> arg) {} | 195 void TakesOwnership(std::unique_ptr<Foo> arg) {} |
199 std::unique_ptr<Foo> f(new Foo); | 196 std::unique_ptr<Foo> f(new Foo); |
200 // f becomes null during the following call. | 197 // f becomes null during the following call. |
201 base::Closure cb = base::Bind(&TakesOwnership, base::Passed(&f)); | 198 base::Closure cb = base::Bind(&TakesOwnership, base::Passed(&f)); |
202 ``` | 199 ``` |
203 | 200 |
204 Ownership of the parameter will be with the callback until the callback is | 201 Ownership of the parameter will be with the callback until the callback is run, |
205 run, and then ownership is passed to the callback function. This means the | 202 and then ownership is passed to the callback function. This means the callback |
206 callback can only be run once. If the callback is never run, it will delete | 203 can only be run once. If the callback is never run, it will delete the object |
207 the object when it's destroyed. | 204 when it's destroyed. |
208 | 205 |
209 ## PASSING PARAMETERS AS A scoped_refptr | 206 ### Passing Parameters As A scoped_refptr |
210 | 207 |
211 ```cpp | 208 ```cpp |
212 void TakesOneRef(scoped_refptr<Foo> arg) {} | 209 void TakesOneRef(scoped_refptr<Foo> arg) {} |
213 scoped_refptr<Foo> f(new Foo) | 210 scoped_refptr<Foo> f(new Foo) |
214 base::Closure cb = base::Bind(&TakesOneRef, f); | 211 base::Closure cb = base::Bind(&TakesOneRef, f); |
215 ``` | 212 ``` |
216 | 213 |
217 This should "just work." The closure will take a reference as long as it | 214 This should "just work." The closure will take a reference as long as it is |
218 is alive, and another reference will be taken for the called function. | 215 alive, and another reference will be taken for the called function. |
219 | 216 |
220 ## PASSING PARAMETERS BY REFERENCE | 217 ### Passing Parameters By Reference |
221 | 218 |
222 Const references are *copied* unless `ConstRef` is used. Example: | 219 Const references are *copied* unless `ConstRef` is used. Example: |
223 | 220 |
224 ```cpp | 221 ```cpp |
225 void foo(const int& arg) { printf("%d %p\n", arg, &arg); } | 222 void foo(const int& arg) { printf("%d %p\n", arg, &arg); } |
226 int n = 1; | 223 int n = 1; |
227 base::Closure has_copy = base::Bind(&foo, n); | 224 base::Closure has_copy = base::Bind(&foo, n); |
228 base::Closure has_ref = base::Bind(&foo, base::ConstRef(n)); | 225 base::Closure has_ref = base::Bind(&foo, base::ConstRef(n)); |
229 n = 2; | 226 n = 2; |
230 foo(n); // Prints "2 0xaaaaaaaaaaaa" | 227 foo(n); // Prints "2 0xaaaaaaaaaaaa" |
231 has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" | 228 has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" |
232 has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" | 229 has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" |
233 ``` | 230 ``` |
234 | 231 |
235 Normally parameters are copied in the closure. DANGER: ConstRef stores a | 232 Normally parameters are copied in the closure. |
236 const reference instead, referencing the original parameter. This means | 233 **DANGER**: ConstRef stores a const reference instead, referencing the original |
237 that you must ensure the object outlives the callback! | 234 parameter. This means that you must ensure the object outlives the callback! |
238 | 235 |
| 236 ## Implementation notes |
239 | 237 |
240 # Implementation notes | 238 ### Where Is This Design From: |
241 | 239 |
242 ## WHERE IS THIS DESIGN FROM: | 240 The design `Callback` and Bind is heavily influenced by C++'s `tr1::function` / |
| 241 `tr1::bind`, and by the "Google Callback" system used inside Google. |
243 | 242 |
244 The design `Callback` and Bind is heavily influenced by C++'s | 243 ### How The Implementation Works: |
245 `tr1::function`/`tr1::bind`, and by the "Google Callback" system used inside | |
246 Google. | |
247 | |
248 ## HOW THE IMPLEMENTATION WORKS: | |
249 | 244 |
250 There are three main components to the system: | 245 There are three main components to the system: |
251 1) The Callback classes. | 246 1) The Callback classes. |
252 2) The `Bind()` functions. | 247 2) The `Bind()` functions. |
253 3) The arguments wrappers (e.g., `Unretained()` and `ConstRef()`). | 248 3) The arguments wrappers (e.g., `Unretained()` and `ConstRef()`). |
254 | 249 |
255 The Callback classes represent a generic function pointer. Internally, | 250 The Callback classes represent a generic function pointer. Internally, it stores |
256 it stores a refcounted piece of state that represents the target function | 251 a refcounted piece of state that represents the target function and all its |
257 and all its bound parameters. Each `Callback` specialization has a templated | 252 bound parameters. Each `Callback` specialization has a templated constructor |
258 constructor that takes an `BindState<>*`. In the context of the constructor, | 253 that takes an `BindState<>*`. In the context of the constructor, the static |
259 the static type of this `BindState<>` pointer uniquely identifies the | 254 type of this `BindState<>` pointer uniquely identifies the function it is |
260 function it is representing, all its bound parameters, and a `Run()` method | 255 representing, all its bound parameters, and a `Run()` method that is capable of |
261 that is capable of invoking the target. | 256 invoking the target. |
262 | 257 |
263 `Callback`'s constructor takes the `BindState<>*` that has the full static type | 258 `Callback`'s constructor takes the `BindState<>*` that has the full static type |
264 and erases the target function type as well as the types of the bound | 259 and erases the target function type as well as the types of the bound |
265 parameters. It does this by storing a pointer to the specific `Run()` | 260 parameters. It does this by storing a pointer to the specific `Run()` function, |
266 function, and upcasting the state of `BindState<>*` to a | 261 and upcasting the state of `BindState<>*` to a `BindStateBase*`. This is safe as |
267 `BindStateBase*`. This is safe as long as this `BindStateBase` pointer | 262 long as this `BindStateBase` pointer is only used with the stored `Run()` |
268 is only used with the stored `Run()` pointer. | 263 pointer. |
269 | 264 |
270 To `BindState<>` objects are created inside the `Bind()` functions. | 265 To `BindState<>` objects are created inside the `Bind()` functions. |
271 These functions, along with a set of internal templates, are responsible for | 266 These functions, along with a set of internal templates, are responsible for |
272 | 267 |
273 - Unwrapping the function signature into return type, and parameters | 268 - Unwrapping the function signature into return type, and parameters |
274 - Determining the number of parameters that are bound | 269 - Determining the number of parameters that are bound |
275 - Creating the BindState storing the bound parameters | 270 - Creating the BindState storing the bound parameters |
276 - Performing compile-time asserts to avoid error-prone behavior | 271 - Performing compile-time asserts to avoid error-prone behavior |
277 - Returning an `Callback<>` with an arity matching the number of unbound | 272 - Returning an `Callback<>` with an arity matching the number of unbound |
278 parameters and that knows the correct refcounting semantics for the | 273 parameters and that knows the correct refcounting semantics for the |
279 target object if we are binding a method. | 274 target object if we are binding a method. |
280 | 275 |
281 The `Bind` functions do the above using type-inference, and template | 276 The `Bind` functions do the above using type-inference, and template |
282 specializations. | 277 specializations. |
283 | 278 |
284 By default `Bind()` will store copies of all bound parameters, and attempt | 279 By default `Bind()` will store copies of all bound parameters, and attempt to |
285 to refcount a target object if the function being bound is a class method. | 280 refcount a target object if the function being bound is a class method. These |
286 These copies are created even if the function takes parameters as const | 281 copies are created even if the function takes parameters as const |
287 references. (Binding to non-const references is forbidden, see bind.h.) | 282 references. (Binding to non-const references is forbidden, see bind.h.) |
288 | 283 |
289 To change this behavior, we introduce a set of argument wrappers | 284 To change this behavior, we introduce a set of argument wrappers (e.g., |
290 (e.g., `Unretained()`, and `ConstRef()`). These are simple container templates | 285 `Unretained()`, and `ConstRef()`). These are simple container templates that |
291 that are passed by value, and wrap a pointer to argument. See the | 286 are passed by value, and wrap a pointer to argument. See the file-level comment |
292 file-level comment in base/bind_helpers.h for more info. | 287 in base/bind_helpers.h for more info. |
293 | 288 |
294 These types are passed to the `Unwrap()` functions, and the `MaybeRefcount()` | 289 These types are passed to the `Unwrap()` functions, and the `MaybeRefcount()` |
295 functions respectively to modify the behavior of `Bind()`. The `Unwrap()` | 290 functions respectively to modify the behavior of `Bind()`. The `Unwrap()` and |
296 and `MaybeRefcount()` functions change behavior by doing partial | 291 `MaybeRefcount()` functions change behavior by doing partial specialization |
297 specialization based on whether or not a parameter is a wrapper type. | 292 based on whether or not a parameter is a wrapper type. |
298 | 293 |
299 `ConstRef()` is similar to `tr1::cref`. `Unretained()` is specific to Chromium. | 294 `ConstRef()` is similar to `tr1::cref`. `Unretained()` is specific to Chromium. |
300 | 295 |
301 | 296 ### Why Not Tr1 Function/Bind? |
302 ## WHY NOT TR1 FUNCTION/BIND? | |
303 | 297 |
304 Direct use of `tr1::function` and `tr1::bind` was considered, but ultimately | 298 Direct use of `tr1::function` and `tr1::bind` was considered, but ultimately |
305 rejected because of the number of copy constructors invocations involved | 299 rejected because of the number of copy constructors invocations involved in the |
306 in the binding of arguments during construction, and the forwarding of | 300 binding of arguments during construction, and the forwarding of arguments during |
307 arguments during invocation. These copies will no longer be an issue in | 301 invocation. These copies will no longer be an issue in C++0x because C++0x will |
308 C++0x because C++0x will support rvalue reference allowing for the compiler | 302 support rvalue reference allowing for the compiler to avoid these copies. |
309 to avoid these copies. However, waiting for C++0x is not an option. | 303 However, waiting for C++0x is not an option. |
310 | 304 |
311 Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the | 305 Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the |
312 `tr1::bind` call itself will invoke a non-trivial copy constructor three times | 306 `tr1::bind` call itself will invoke a non-trivial copy constructor three times |
313 for each bound parameter. Also, each when passing a `tr1::function`, each | 307 for each bound parameter. Also, each when passing a `tr1::function`, each bound |
314 bound argument will be copied again. | 308 argument will be copied again. |
315 | 309 |
316 In addition to the copies taken at binding and invocation, copying a | 310 In addition to the copies taken at binding and invocation, copying a |
317 `tr1::function` causes a copy to be made of all the bound parameters and | 311 `tr1::function` causes a copy to be made of all the bound parameters and state. |
318 state. | |
319 | 312 |
320 Furthermore, in Chromium, it is desirable for the `Callback` to take a | 313 Furthermore, in Chromium, it is desirable for the `Callback` to take a reference |
321 reference on a target object when representing a class method call. This | 314 on a target object when representing a class method call. This is not supported |
322 is not supported by tr1. | 315 by tr1. |
323 | 316 |
324 Lastly, `tr1::function` and `tr1::bind` has a more general and flexible API. | 317 Lastly, `tr1::function` and `tr1::bind` has a more general and flexible |
325 This includes things like argument reordering by use of | 318 API. This includes things like argument reordering by use of |
326 `tr1::bind::placeholder`, support for non-const reference parameters, and some | 319 `tr1::bind::placeholder`, support for non-const reference parameters, and some |
327 limited amount of subtyping of the `tr1::function` object (e.g., | 320 limited amount of subtyping of the `tr1::function` object (e.g., |
328 `tr1::function<int(int)>` is convertible to `tr1::function<void(int)>`). | 321 `tr1::function<int(int)>` is convertible to `tr1::function<void(int)>`). |
329 | 322 |
330 These are not features that are required in Chromium. Some of them, such as | 323 These are not features that are required in Chromium. Some of them, such as |
331 allowing for reference parameters, and subtyping of functions, may actually | 324 allowing for reference parameters, and subtyping of functions, may actually |
332 become a source of errors. Removing support for these features actually | 325 become a source of errors. Removing support for these features actually allows |
333 allows for a simpler implementation, and a terser Currying API. | 326 for a simpler implementation, and a terser Currying API. |
334 | 327 |
335 ## WHY NOT GOOGLE CALLBACKS? | 328 ### Why Not Google Callbacks? |
336 | 329 |
337 The Google callback system also does not support refcounting. Furthermore, | 330 The Google callback system also does not support refcounting. Furthermore, its |
338 its implementation has a number of strange edge cases with respect to type | 331 implementation has a number of strange edge cases with respect to type |
339 conversion of its arguments. In particular, the argument's constness must | 332 conversion of its arguments. In particular, the argument's constness must at |
340 at times match exactly the function signature, or the type-inference might | 333 times match exactly the function signature, or the type-inference might |
341 break. Given the above, writing a custom solution was easier. | 334 break. Given the above, writing a custom solution was easier. |
342 | 335 |
343 | 336 ### Missing Functionality |
344 ## MISSING FUNCTIONALITY | |
345 - Invoking the return of `Bind`. `Bind(&foo).Run()` does not work; | 337 - Invoking the return of `Bind`. `Bind(&foo).Run()` does not work; |
346 - Binding arrays to functions that take a non-const pointer. | 338 - Binding arrays to functions that take a non-const pointer. |
347 Example: | 339 Example: |
348 ```cpp | 340 ```cpp |
349 void Foo(const char* ptr); | 341 void Foo(const char* ptr); |
350 void Bar(char* ptr); | 342 void Bar(char* ptr); |
351 Bind(&Foo, "test"); | 343 Bind(&Foo, "test"); |
352 Bind(&Bar, "test"); // This fails because ptr is not const. | 344 Bind(&Bar, "test"); // This fails because ptr is not const. |
353 ``` | 345 ``` |
354 | 346 |
355 If you are thinking of forward declaring `Callback` in your own header file, | 347 If you are thinking of forward declaring `Callback` in your own header file, |
356 please include "base/callback_forward.h" instead. | 348 please include "base/callback_forward.h" instead. |
OLD | NEW |