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Side by Side Diff: ui/display/manager/display_layout.h

Issue 2314203002: Move DisplayList to display; add ScreenBase. (Closed)
Patch Set: Update unit test namespace. Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_ 5 #ifndef UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_
6 #define UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_ 6 #define UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/strings/string_piece.h" 15 #include "base/strings/string_piece.h"
16 #include "ui/display/display_export.h" 16 #include "ui/display/display_export.h"
17 17
18 namespace base { 18 namespace base {
19 class Value; 19 class Value;
20 template <typename T> class JSONValueConverter; 20 template <typename T> class JSONValueConverter;
21 } 21 }
22 22
23 namespace display { 23 namespace display {
24 class Display; 24 class Display;
25 25
26 // An identifier used to manage display layout in DisplayManager / 26 // An identifier used to manage display layout in DisplayManager /
27 // DisplayLayoutStore. 27 // DisplayLayoutStore.
28 using DisplayIdList = std::vector<int64_t>; 28 using DisplayIdList = std::vector<int64_t>;
29 29
30 using DisplayList = std::vector<Display>; 30 using Displays = std::vector<Display>;
31 31
32 // DisplayPlacement specifies where the display (D) is placed relative to 32 // DisplayPlacement specifies where the display (D) is placed relative to
33 // parent (P) display. In the following example, D given by |display_id| is 33 // parent (P) display. In the following example, D given by |display_id| is
34 // placed at the left side of P given by |parent_display_id|, with a negative 34 // placed at the left side of P given by |parent_display_id|, with a negative
35 // offset and a top-left offset reference. 35 // offset and a top-left offset reference.
36 // 36 //
37 // + +--------+ 37 // + +--------+
38 // offset | | | 38 // offset | | |
39 // + | D +--------+ 39 // + | D +--------+
40 // | | | 40 // | | |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 85
86 class DISPLAY_EXPORT DisplayLayout final { 86 class DISPLAY_EXPORT DisplayLayout final {
87 public: 87 public:
88 DisplayLayout(); 88 DisplayLayout();
89 ~DisplayLayout(); 89 ~DisplayLayout();
90 90
91 // Applies the layout to the displays in |display_list|. 91 // Applies the layout to the displays in |display_list|.
92 // |updated_ids| (optional) contains the ids for displays whose bounds have 92 // |updated_ids| (optional) contains the ids for displays whose bounds have
93 // changed. |minimum_offset_overlap| represents the minimum required overlap 93 // changed. |minimum_offset_overlap| represents the minimum required overlap
94 // between displays. 94 // between displays.
95 void ApplyToDisplayList(DisplayList* display_list, 95 void ApplyToDisplayList(Displays* display_list,
96 std::vector<int64_t>* updated_ids, 96 std::vector<int64_t>* updated_ids,
97 int minimum_offset_overlap) const; 97 int minimum_offset_overlap) const;
98 98
99 // Validates the layout object. 99 // Validates the layout object.
100 static bool Validate(const DisplayIdList& list, const DisplayLayout& layout); 100 static bool Validate(const DisplayIdList& list, const DisplayLayout& layout);
101 101
102 std::vector<DisplayPlacement> placement_list; 102 std::vector<DisplayPlacement> placement_list;
103 103
104 // True if displays are mirrored. 104 // True if displays are mirrored.
105 bool mirrored; 105 bool mirrored;
(...skipping 14 matching lines...) Expand all
120 std::string ToString() const; 120 std::string ToString() const;
121 121
122 // Returns the DisplayPlacement entry matching |display_id| if it exists, 122 // Returns the DisplayPlacement entry matching |display_id| if it exists,
123 // otherwise returns a DisplayPlacement with an invalid display id. 123 // otherwise returns a DisplayPlacement with an invalid display id.
124 DisplayPlacement FindPlacementById(int64_t display_id) const; 124 DisplayPlacement FindPlacementById(int64_t display_id) const;
125 125
126 private: 126 private:
127 // Apply the display placement to |display_list|. 127 // Apply the display placement to |display_list|.
128 // Returns true if the display bounds were updated. 128 // Returns true if the display bounds were updated.
129 static bool ApplyDisplayPlacement(const DisplayPlacement& placement, 129 static bool ApplyDisplayPlacement(const DisplayPlacement& placement,
130 DisplayList* display_list, 130 Displays* display_list,
131 int minimum_offset_overlap); 131 int minimum_offset_overlap);
132 132
133 DISALLOW_COPY_AND_ASSIGN(DisplayLayout); 133 DISALLOW_COPY_AND_ASSIGN(DisplayLayout);
134 }; 134 };
135 135
136 } // namespace display 136 } // namespace display
137 137
138 #endif // UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_ 138 #endif // UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_H_
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