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Unified Diff: third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp

Issue 2314103002: Reland of land Compile under-invalidation checking in all builds (Closed)
Patch Set: More expectations Created 4 years, 3 months ago
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Index: third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp
diff --git a/third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp b/third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp
index afed6e70197eed2327a5a262b937d1bde37e0a76..7f61d9b1baadc659030c4925fcd1398abedd5592 100644
--- a/third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp
+++ b/third_party/WebKit/Source/core/paint/PaintLayerPainter.cpp
@@ -705,7 +705,7 @@ void PaintLayerPainter::paintForegroundForFragments(const PaintLayerFragments& l
if (selectionOnly) {
paintForegroundForFragmentsWithPhase(PaintPhaseSelection, layerFragments, context, localPaintingInfo, paintFlags, clipState);
} else {
- if (RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseDescendantBlockBackgrounds()) {
+ if (RuntimeEnabledFeatures::paintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseDescendantBlockBackgrounds()) {
size_t sizeBefore = context.getPaintController().newDisplayItemList().size();
paintForegroundForFragmentsWithPhase(PaintPhaseDescendantBlockBackgroundsOnly, layerFragments, context, localPaintingInfo, paintFlags, clipState);
// Don't set the empty flag if we are not painting the whole background.
@@ -716,7 +716,7 @@ void PaintLayerPainter::paintForegroundForFragments(const PaintLayerFragments& l
}
}
- if (RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseFloat()) {
+ if (RuntimeEnabledFeatures::paintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseFloat()) {
size_t sizeBefore = context.getPaintController().newDisplayItemList().size();
paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, context, localPaintingInfo, paintFlags, clipState);
bool phaseIsEmpty = context.getPaintController().newDisplayItemList().size() == sizeBefore;
@@ -726,7 +726,7 @@ void PaintLayerPainter::paintForegroundForFragments(const PaintLayerFragments& l
paintForegroundForFragmentsWithPhase(PaintPhaseForeground, layerFragments, context, localPaintingInfo, paintFlags, clipState);
- if (RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseDescendantOutlines()) {
+ if (RuntimeEnabledFeatures::paintUnderInvalidationCheckingEnabled() || m_paintLayer.needsPaintPhaseDescendantOutlines()) {
size_t sizeBefore = context.getPaintController().newDisplayItemList().size();
paintForegroundForFragmentsWithPhase(PaintPhaseDescendantOutlinesOnly, layerFragments, context, localPaintingInfo, paintFlags, clipState);
bool phaseIsEmpty = context.getPaintController().newDisplayItemList().size() == sizeBefore;
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