Index: include/gpu/GrTextureAccess.h |
diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h |
index e3ab79fdf67e702f7a1b7caf2f3545bfbc7a5e15..9632c84d2c75d5558a22f9dcd74656c3f340f661 100644 |
--- a/include/gpu/GrTextureAccess.h |
+++ b/include/gpu/GrTextureAccess.h |
@@ -149,7 +149,7 @@ public: |
SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); |
bool operator== (const GrTextureAccess& other) const { |
-#if GR_DEBUG |
+#if SK_DEBUG |
// below assumes all chars in fSwizzle are initialized even if string is < 4 chars long. |
SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) == |
strcmp(fSwizzle, other.fSwizzle)); |