| Index: include/gpu/GrTextureAccess.h
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| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
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| index e3ab79fdf67e702f7a1b7caf2f3545bfbc7a5e15..0f448074661aa3d6659186dad6c354e3aba9c5dc 100644
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| --- a/include/gpu/GrTextureAccess.h
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| +++ b/include/gpu/GrTextureAccess.h
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| @@ -149,7 +149,7 @@ public:
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|                 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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|  
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|      bool operator== (const GrTextureAccess& other) const {
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| -#if GR_DEBUG
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| +#ifdef SK_DEBUG
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|          // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long.
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|          SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) ==
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|                   strcmp(fSwizzle, other.fSwizzle));
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| 
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