| Index: include/gpu/GrTextureAccess.h
|
| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
|
| index e3ab79fdf67e702f7a1b7caf2f3545bfbc7a5e15..0f448074661aa3d6659186dad6c354e3aba9c5dc 100644
|
| --- a/include/gpu/GrTextureAccess.h
|
| +++ b/include/gpu/GrTextureAccess.h
|
| @@ -149,7 +149,7 @@ public:
|
| SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
|
|
| bool operator== (const GrTextureAccess& other) const {
|
| -#if GR_DEBUG
|
| +#ifdef SK_DEBUG
|
| // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long.
|
| SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) ==
|
| strcmp(fSwizzle, other.fSwizzle));
|
|
|