| Index: gm/gmmain.cpp
|
| diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
|
| index 773e1e769c72811cf458aac59278b3cd1a3d2c04..a94496e40b99601cf1bfd73621bcf65c9962fd31 100644
|
| --- a/gm/gmmain.cpp
|
| +++ b/gm/gmmain.cpp
|
| @@ -38,6 +38,12 @@
|
| #include "SkTileGridPicture.h"
|
| #include "SamplePipeControllers.h"
|
|
|
| +#ifdef SK_DEBUG
|
| +static const bool kDebugOnly = true;
|
| +#else
|
| +static const bool kDebugOnly = false;
|
| +#endif
|
| +
|
| __SK_FORCE_IMAGE_DECODER_LINKING;
|
|
|
| #ifdef SK_BUILD_FOR_WIN
|
| @@ -1247,12 +1253,12 @@ static const ConfigData gRec[] = {
|
| { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kNative_GLContextType, 4, kRW_ConfigFlag, "msaa4", false},
|
| /* The gpudebug context does not generate meaningful images, so don't record
|
| * the images it generates! We only run it to look for asserts. */
|
| - { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kDebug_GLContextType, 0, kNone_ConfigFlag, "gpudebug", GR_DEBUG},
|
| + { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kDebug_GLContextType, 0, kNone_ConfigFlag, "gpudebug", kDebugOnly},
|
| /* The gpunull context does the least amount of work possible and doesn't
|
| generate meaninful images, so don't record them!. It can be run to
|
| isolate the CPU-side processing expense from the GPU-side.
|
| */
|
| - { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kNull_GLContextType, 0, kNone_ConfigFlag, "gpunull", GR_DEBUG},
|
| + { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kNull_GLContextType, 0, kNone_ConfigFlag, "gpunull", kDebugOnly},
|
| #if SK_ANGLE
|
| { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kANGLE_GLContextType, 0, kRW_ConfigFlag, "angle", true },
|
| { SkBitmap::kARGB_8888_Config, kGPU_Backend, GrContextFactory::kANGLE_GLContextType, 16, kRW_ConfigFlag, "anglemsaa16", true },
|
|
|