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Side by Side Diff: src/gpu/GrContext.cpp

Issue 23137022: Replace uses of GR_DEBUG by SK_DEBUG. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: common.gypi Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
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39 // debugging simpler. 39 // debugging simpler.
40 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true, 40 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true,
41 "Defers rendering in GrContext via GrInOrderDrawBuffer."); 41 "Defers rendering in GrContext via GrInOrderDrawBuffer.");
42 42
43 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw) 43 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw)
44 44
45 // When we're using coverage AA but the blend is incompatible (given gpu 45 // When we're using coverage AA but the blend is incompatible (given gpu
46 // limitations) should we disable AA or draw wrong? 46 // limitations) should we disable AA or draw wrong?
47 #define DISABLE_COVERAGE_AA_FOR_BLEND 1 47 #define DISABLE_COVERAGE_AA_FOR_BLEND 1
48 48
49 #if GR_DEBUG 49 #if SK_DEBUG
50 // change this to a 1 to see notifications when partial coverage fails 50 // change this to a 1 to see notifications when partial coverage fails
51 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0 51 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
52 #else 52 #else
53 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0 53 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
54 #endif 54 #endif
55 55
56 static const size_t MAX_TEXTURE_CACHE_COUNT = 2048; 56 static const size_t MAX_TEXTURE_CACHE_COUNT = 2048;
57 static const size_t MAX_TEXTURE_CACHE_BYTES = GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT * 1024 * 1024; 57 static const size_t MAX_TEXTURE_CACHE_BYTES = GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT * 1024 * 1024;
58 58
59 static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15; 59 static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
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688 // we check if the rect will be axis-aligned, and the rect won't land on 688 // we check if the rect will be axis-aligned, and the rect won't land on
689 // integer coords. 689 // integer coords.
690 690
691 // we are keeping around the "tweak the alpha" trick because 691 // we are keeping around the "tweak the alpha" trick because
692 // it is our only hope for the fixed-pipe implementation. 692 // it is our only hope for the fixed-pipe implementation.
693 // In a shader implementation we can give a separate coverage input 693 // In a shader implementation we can give a separate coverage input
694 // TODO: remove this ugliness when we drop the fixed-pipe impl 694 // TODO: remove this ugliness when we drop the fixed-pipe impl
695 *useVertexCoverage = false; 695 *useVertexCoverage = false;
696 if (!target->getDrawState().canTweakAlphaForCoverage()) { 696 if (!target->getDrawState().canTweakAlphaForCoverage()) {
697 if (disable_coverage_aa_for_blend(target)) { 697 if (disable_coverage_aa_for_blend(target)) {
698 #if GR_DEBUG 698 #if SK_DEBUG
699 //GrPrintf("Turning off AA to correctly apply blend.\n"); 699 //GrPrintf("Turning off AA to correctly apply blend.\n");
700 #endif 700 #endif
701 return false; 701 return false;
702 } else { 702 } else {
703 *useVertexCoverage = true; 703 *useVertexCoverage = true;
704 } 704 }
705 } 705 }
706 const GrDrawState& drawState = target->getDrawState(); 706 const GrDrawState& drawState = target->getDrawState();
707 if (drawState.getRenderTarget()->isMultisampled()) { 707 if (drawState.getRenderTarget()->isMultisampled()) {
708 return false; 708 return false;
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1106 1106
1107 void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path, 1107 void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
1108 const SkStrokeRec& stroke) { 1108 const SkStrokeRec& stroke) {
1109 SkASSERT(!path.isEmpty()); 1109 SkASSERT(!path.isEmpty());
1110 1110
1111 // An Assumption here is that path renderer would use some form of tweaking 1111 // An Assumption here is that path renderer would use some form of tweaking
1112 // the src color (either the input alpha or in the frag shader) to implement 1112 // the src color (either the input alpha or in the frag shader) to implement
1113 // aa. If we have some future driver-mojo path AA that can do the right 1113 // aa. If we have some future driver-mojo path AA that can do the right
1114 // thing WRT to the blend then we'll need some query on the PR. 1114 // thing WRT to the blend then we'll need some query on the PR.
1115 if (disable_coverage_aa_for_blend(target)) { 1115 if (disable_coverage_aa_for_blend(target)) {
1116 #if GR_DEBUG 1116 #if SK_DEBUG
1117 //GrPrintf("Turning off AA to correctly apply blend.\n"); 1117 //GrPrintf("Turning off AA to correctly apply blend.\n");
1118 #endif 1118 #endif
1119 useAA = false; 1119 useAA = false;
1120 } 1120 }
1121 1121
1122 GrPathRendererChain::DrawType type = useAA ? GrPathRendererChain::kColorAnti Alias_DrawType : 1122 GrPathRendererChain::DrawType type = useAA ? GrPathRendererChain::kColorAnti Alias_DrawType :
1123 GrPathRendererChain::kColor_Dra wType; 1123 GrPathRendererChain::kColor_Dra wType;
1124 1124
1125 const SkPath* pathPtr = &path; 1125 const SkPath* pathPtr = &path;
1126 SkPath tmpPath; 1126 SkPath tmpPath;
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1139 } 1139 }
1140 if (pathPtr->isEmpty()) { 1140 if (pathPtr->isEmpty()) {
1141 return; 1141 return;
1142 } 1142 }
1143 1143
1144 // This time, allow SW renderer 1144 // This time, allow SW renderer
1145 pr = this->getPathRenderer(*pathPtr, strokeRec, target, true, type); 1145 pr = this->getPathRenderer(*pathPtr, strokeRec, target, true, type);
1146 } 1146 }
1147 1147
1148 if (NULL == pr) { 1148 if (NULL == pr) {
1149 #if GR_DEBUG 1149 #if SK_DEBUG
1150 GrPrintf("Unable to find path renderer compatible with path.\n"); 1150 GrPrintf("Unable to find path renderer compatible with path.\n");
1151 #endif 1151 #endif
1152 return; 1152 return;
1153 } 1153 }
1154 1154
1155 pr->drawPath(*pathPtr, strokeRec, target, useAA); 1155 pr->drawPath(*pathPtr, strokeRec, target, useAA);
1156 } 1156 }
1157 1157
1158 //////////////////////////////////////////////////////////////////////////////// 1158 ////////////////////////////////////////////////////////////////////////////////
1159 1159
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1733 return NULL; 1733 return NULL;
1734 } 1734 }
1735 } 1735 }
1736 1736
1737 /////////////////////////////////////////////////////////////////////////////// 1737 ///////////////////////////////////////////////////////////////////////////////
1738 #if GR_CACHE_STATS 1738 #if GR_CACHE_STATS
1739 void GrContext::printCacheStats() const { 1739 void GrContext::printCacheStats() const {
1740 fTextureCache->printStats(); 1740 fTextureCache->printStats();
1741 } 1741 }
1742 #endif 1742 #endif
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