| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 632 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 643 knownFragColorValue, | 643 knownFragColorValue, |
| 644 knownDstContributionValue, | 644 knownDstContributionValue, |
| 645 false); | 645 false); |
| 646 } else { | 646 } else { |
| 647 expand_known_value4f(&fragColor, knownFragColorValue); | 647 expand_known_value4f(&fragColor, knownFragColorValue); |
| 648 } | 648 } |
| 649 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), fragCol
or.c_str()); | 649 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), fragCol
or.c_str()); |
| 650 | 650 |
| 651 /////////////////////////////////////////////////////////////////////////// | 651 /////////////////////////////////////////////////////////////////////////// |
| 652 // insert GS | 652 // insert GS |
| 653 #if GR_DEBUG | 653 #ifdef SK_DEBUG |
| 654 this->genGeometryShader(&builder); | 654 this->genGeometryShader(&builder); |
| 655 #endif | 655 #endif |
| 656 | 656 |
| 657 /////////////////////////////////////////////////////////////////////////// | 657 /////////////////////////////////////////////////////////////////////////// |
| 658 // compile and setup attribs and unis | 658 // compile and setup attribs and unis |
| 659 | 659 |
| 660 if (!this->compileShaders(builder)) { | 660 if (!this->compileShaders(builder)) { |
| 661 return false; | 661 return false; |
| 662 } | 662 } |
| 663 | 663 |
| (...skipping 328 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 992 SkScalarToFloat(m[SkMatrix::kMTransX]), | 992 SkScalarToFloat(m[SkMatrix::kMTransX]), |
| 993 SkScalarToFloat(m[SkMatrix::kMTransY]), | 993 SkScalarToFloat(m[SkMatrix::kMTransY]), |
| 994 SkScalarToFloat(m[SkMatrix::kMPersp2]) | 994 SkScalarToFloat(m[SkMatrix::kMPersp2]) |
| 995 }; | 995 }; |
| 996 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); | 996 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); |
| 997 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 997 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
| 998 fMatrixState.fRenderTargetSize = size; | 998 fMatrixState.fRenderTargetSize = size; |
| 999 fMatrixState.fRenderTargetOrigin = rt->origin(); | 999 fMatrixState.fRenderTargetOrigin = rt->origin(); |
| 1000 } | 1000 } |
| 1001 } | 1001 } |
| OLD | NEW |