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Unified Diff: mojo/system/core.h

Issue 231353002: Make mojo_system static and mojo_system_impl a component, never use both (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix the mac loader path dependencies Created 6 years, 8 months ago
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Index: mojo/system/core.h
diff --git a/mojo/system/core.h b/mojo/system/core.h
new file mode 100644
index 0000000000000000000000000000000000000000..5d3a1cf7f2cb046a7861fc0fb7ab0c9d13a76d58
--- /dev/null
+++ b/mojo/system/core.h
@@ -0,0 +1,151 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MOJO_SYSTEM_CORE_H_
+#define MOJO_SYSTEM_CORE_H_
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/memory/ref_counted.h"
+#include "base/synchronization/lock.h"
+#include "mojo/system/handle_table.h"
+#include "mojo/system/mapping_table.h"
+#include "mojo/system/system_impl_export.h"
+
+namespace mojo {
+namespace system {
+
+class Dispatcher;
+
+// |Core| is an object that implements the Mojo system calls. All public methods
+// are thread-safe.
+class MOJO_SYSTEM_IMPL_EXPORT Core {
+ public:
+ // These methods are only to be used by via the embedder API.
+ Core();
+ virtual ~Core();
+ MojoHandle AddDispatcher(const scoped_refptr<Dispatcher>& dispatcher);
+
+ // System calls implementation.
+ MojoTimeTicks GetTimeTicksNow();
+ MojoResult Close(MojoHandle handle);
+ MojoResult Wait(MojoHandle handle,
+ MojoWaitFlags flags,
+ MojoDeadline deadline);
+ MojoResult WaitMany(const MojoHandle* handles,
+ const MojoWaitFlags* flags,
+ uint32_t num_handles,
+ MojoDeadline deadline);
+ MojoResult CreateMessagePipe(
+ MojoHandle* message_pipe_handle0,
+ MojoHandle* message_pipe_handle1);
+ MojoResult WriteMessage(MojoHandle message_pipe_handle,
+ const void* bytes,
+ uint32_t num_bytes,
+ const MojoHandle* handles,
+ uint32_t num_handles,
+ MojoWriteMessageFlags flags);
+ MojoResult ReadMessage(MojoHandle message_pipe_handle,
+ void* bytes,
+ uint32_t* num_bytes,
+ MojoHandle* handles,
+ uint32_t* num_handles,
+ MojoReadMessageFlags flags);
+ MojoResult CreateDataPipe(
+ const MojoCreateDataPipeOptions* options,
+ MojoHandle* data_pipe_producer_handle,
+ MojoHandle* data_pipe_consumer_handle);
+ MojoResult WriteData(MojoHandle data_pipe_producer_handle,
+ const void* elements,
+ uint32_t* num_bytes,
+ MojoWriteDataFlags flags);
+ MojoResult BeginWriteData(MojoHandle data_pipe_producer_handle,
+ void** buffer,
+ uint32_t* buffer_num_bytes,
+ MojoWriteDataFlags flags);
+ MojoResult EndWriteData(MojoHandle data_pipe_producer_handle,
+ uint32_t num_bytes_written);
+ MojoResult ReadData(MojoHandle data_pipe_consumer_handle,
+ void* elements,
+ uint32_t* num_bytes,
+ MojoReadDataFlags flags);
+ MojoResult BeginReadData(MojoHandle data_pipe_consumer_handle,
+ const void** buffer,
+ uint32_t* buffer_num_bytes,
+ MojoReadDataFlags flags);
+ MojoResult EndReadData(MojoHandle data_pipe_consumer_handle,
+ uint32_t num_bytes_read);
+ MojoResult CreateSharedBuffer(
+ const MojoCreateSharedBufferOptions* options,
+ uint64_t num_bytes,
+ MojoHandle* shared_buffer_handle);
+ MojoResult DuplicateBufferHandle(
+ MojoHandle buffer_handle,
+ const MojoDuplicateBufferHandleOptions* options,
+ MojoHandle* new_buffer_handle);
+ MojoResult MapBuffer(MojoHandle buffer_handle,
+ uint64_t offset,
+ uint64_t num_bytes,
+ void** buffer,
+ MojoMapBufferFlags flags);
+ MojoResult UnmapBuffer(void* buffer);
+
+ private:
+ friend bool internal::ShutdownCheckNoLeaks(Core*);
+ // The |busy| member is used only to deal with functions (in particular
+ // |WriteMessage()|) that want to hold on to a dispatcher and later remove it
+ // from the handle table, without holding on to the handle table lock.
+ //
+ // For example, if |WriteMessage()| is called with a handle to be sent, (under
+ // the handle table lock) it must first check that that handle is not busy (if
+ // it is busy, then it fails with |MOJO_RESULT_BUSY|) and then marks it as
+ // busy. To avoid deadlock, it should also try to acquire the locks for all
+ // the dispatchers for the handles that it is sending (and fail with
+ // |MOJO_RESULT_BUSY| if the attempt fails). At this point, it can release the
+ // handle table lock.
+ //
+ // If |Close()| is simultaneously called on that handle, it too checks if the
+ // handle is marked busy. If it is, it fails (with |MOJO_RESULT_BUSY|). This
+ // prevents |WriteMessage()| from sending a handle that has been closed (or
+ // learning about this too late).
+ struct HandleTableEntry {
+ HandleTableEntry();
+ explicit HandleTableEntry(const scoped_refptr<Dispatcher>& dispatcher);
+ ~HandleTableEntry();
+
+ scoped_refptr<Dispatcher> dispatcher;
+ bool busy;
+ };
+ typedef base::hash_map<MojoHandle, HandleTableEntry> HandleTableMap;
+
+ // Looks up the dispatcher for the given handle. Returns null if the handle is
+ // invalid.
+ scoped_refptr<Dispatcher> GetDispatcher(MojoHandle handle);
+
+ // Internal implementation of |Wait()| and |WaitMany()|; doesn't do basic
+ // validation of arguments.
+ MojoResult WaitManyInternal(const MojoHandle* handles,
+ const MojoWaitFlags* flags,
+ uint32_t num_handles,
+ MojoDeadline deadline);
+
+ // ---------------------------------------------------------------------------
+
+ // TODO(vtl): |handle_table_lock_| should be a reader-writer lock (if only we
+ // had them).
+ base::Lock handle_table_lock_; // Protects |handle_table_|.
+ HandleTable handle_table_;
+
+ base::Lock mapping_table_lock_; // Protects |mapping_table_|.
+ MappingTable mapping_table_;
+
+ // ---------------------------------------------------------------------------
+
+ DISALLOW_COPY_AND_ASSIGN(Core);
+};
+
+} // namespace system
+} // namespace mojo
+
+#endif // MOJO_SYSTEM_CORE_H_
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