Index: net/tools/quic/quic_simple_server.cc |
diff --git a/net/tools/quic/quic_simple_server.cc b/net/tools/quic/quic_simple_server.cc |
index 91a000b98e7722b8181b0a12be9da2751bc6af35..ff172c7dbb086aa9b562f9cb927be62a750ce118 100644 |
--- a/net/tools/quic/quic_simple_server.cc |
+++ b/net/tools/quic/quic_simple_server.cc |
@@ -27,6 +27,7 @@ namespace net { |
namespace { |
const char kSourceAddressTokenSecret[] = "secret"; |
+const size_t kNumSessionsToCreatePerSocketEvent = 16; |
// Allocate some extra space so we can send an error if the client goes over |
// the limit. |
@@ -147,6 +148,10 @@ void QuicSimpleServer::Shutdown() { |
} |
void QuicSimpleServer::StartReading() { |
+ if (synchronous_read_count_ == 0) { |
Ryan Hamilton
2016/09/07 19:46:18
If you wanted, you could add a comment here like:
|
+ dispatcher_->ProcessBufferedChlos(kNumSessionsToCreatePerSocketEvent); |
+ } |
+ |
if (read_pending_) { |
return; |
} |
@@ -158,17 +163,28 @@ void QuicSimpleServer::StartReading() { |
if (result == ERR_IO_PENDING) { |
synchronous_read_count_ = 0; |
+ if (dispatcher_->HasChlosBuffered()) { |
+ // No more packets to read, but still keep processing buffered packets in |
+ // next socket event if there is any. |
Ryan Hamilton
2016/09/07 19:46:18
nit: Can you shrink this comment to:
// No more p
|
+ base::ThreadTaskRunnerHandle::Get()->PostTask( |
+ FROM_HERE, base::Bind(&QuicSimpleServer::StartReading, |
+ weak_factory_.GetWeakPtr())); |
+ } |
return; |
} |
+ // For synchronous read, if server has read enough for current socket event, |
+ // yeild and continue processing in next event. |
Ryan Hamilton
2016/09/07 19:46:18
I'd just drop this comment (and the next two) sinc
|
if (++synchronous_read_count_ > 32) { |
synchronous_read_count_ = 0; |
// Schedule the processing through the message loop to 1) prevent infinite |
// recursion and 2) avoid blocking the thread for too long. |
+ // Check buffer in next event. |
base::ThreadTaskRunnerHandle::Get()->PostTask( |
FROM_HERE, base::Bind(&QuicSimpleServer::OnReadComplete, |
weak_factory_.GetWeakPtr(), result)); |
} else { |
+ // No need to check buffer for following reads. |
OnReadComplete(result); |
} |
} |