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Unified Diff: net/tools/quic/quic_simple_server.cc

Issue 2313053002: Limits only 16 new QUIC connections can be opened per socket event for QuicSimpleServer. Fix test f… (Closed)
Patch Set: don't reset read_pending_ while wait async read Created 4 years, 3 months ago
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Index: net/tools/quic/quic_simple_server.cc
diff --git a/net/tools/quic/quic_simple_server.cc b/net/tools/quic/quic_simple_server.cc
index 91a000b98e7722b8181b0a12be9da2751bc6af35..deb9f5739948ba52022514a9020849d0a76f44f0 100644
--- a/net/tools/quic/quic_simple_server.cc
+++ b/net/tools/quic/quic_simple_server.cc
@@ -27,6 +27,7 @@ namespace net {
namespace {
const char kSourceAddressTokenSecret[] = "secret";
+const size_t kNumSessionsToCreatePerSocketEvent = 16;
// Allocate some extra space so we can send an error if the client goes over
// the limit.
@@ -132,7 +133,7 @@ int QuicSimpleServer::Listen(const IPEndPoint& address) {
new QuicSimpleServerPacketWriter(socket_.get(), dispatcher_.get());
dispatcher_->InitializeWithWriter(writer);
- StartReading();
+ StartReading(true);
return OK;
}
@@ -146,7 +147,11 @@ void QuicSimpleServer::Shutdown() {
socket_.reset();
}
-void QuicSimpleServer::StartReading() {
+void QuicSimpleServer::StartReading(bool check_packet_buffer) {
+ if (check_packet_buffer) {
Ryan Hamilton 2016/09/06 23:21:46 I wonder if you could simply check synchronous_rea
+ dispatcher_->ProcessBufferedChlos(kNumSessionsToCreatePerSocketEvent);
+ }
+
if (read_pending_) {
return;
}
@@ -154,26 +159,43 @@ void QuicSimpleServer::StartReading() {
int result = socket_->RecvFrom(
read_buffer_.get(), read_buffer_->size(), &client_address_,
- base::Bind(&QuicSimpleServer::OnReadComplete, base::Unretained(this)));
+ base::Bind(&QuicSimpleServer::OnAsyncReadComplete,
+ base::Unretained(this)));
if (result == ERR_IO_PENDING) {
synchronous_read_count_ = 0;
+ if (dispatcher_->HasChlosBuffered()) {
+ // No more packets to read, but still keep processing buffered packets in
+ // next socket event if there is any.
+ base::ThreadTaskRunnerHandle::Get()->PostTask(
+ FROM_HERE, base::Bind(&QuicSimpleServer::StartReading,
+ weak_factory_.GetWeakPtr(), true));
+ }
return;
}
+ // For synchronous read, if server has read enough for current socket event,
+ // yeild and continue processing in next event.
if (++synchronous_read_count_ > 32) {
synchronous_read_count_ = 0;
// Schedule the processing through the message loop to 1) prevent infinite
// recursion and 2) avoid blocking the thread for too long.
+ // Check buffer in next event.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::Bind(&QuicSimpleServer::OnReadComplete,
- weak_factory_.GetWeakPtr(), result));
+ weak_factory_.GetWeakPtr(), result, true));
} else {
- OnReadComplete(result);
+ // No need to check buffer for following reads.
+ OnReadComplete(result, false);
}
}
-void QuicSimpleServer::OnReadComplete(int result) {
+void QuicSimpleServer::OnAsyncReadComplete(
+ int result) { // For asynchronous read, check the buffer again.
+ OnReadComplete(result, true);
+}
+
+void QuicSimpleServer::OnReadComplete(int result, bool check_packet_buffer) {
read_pending_ = false;
if (result == 0)
result = ERR_CONNECTION_CLOSED;
@@ -188,7 +210,7 @@ void QuicSimpleServer::OnReadComplete(int result) {
helper_->GetClock()->Now(), false);
dispatcher_->ProcessPacket(server_address_, client_address_, packet);
- StartReading();
+ StartReading(check_packet_buffer);
}
} // namespace net
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