Chromium Code Reviews| Index: net/tools/quic/quic_simple_server.cc |
| diff --git a/net/tools/quic/quic_simple_server.cc b/net/tools/quic/quic_simple_server.cc |
| index 91a000b98e7722b8181b0a12be9da2751bc6af35..deb9f5739948ba52022514a9020849d0a76f44f0 100644 |
| --- a/net/tools/quic/quic_simple_server.cc |
| +++ b/net/tools/quic/quic_simple_server.cc |
| @@ -27,6 +27,7 @@ namespace net { |
| namespace { |
| const char kSourceAddressTokenSecret[] = "secret"; |
| +const size_t kNumSessionsToCreatePerSocketEvent = 16; |
| // Allocate some extra space so we can send an error if the client goes over |
| // the limit. |
| @@ -132,7 +133,7 @@ int QuicSimpleServer::Listen(const IPEndPoint& address) { |
| new QuicSimpleServerPacketWriter(socket_.get(), dispatcher_.get()); |
| dispatcher_->InitializeWithWriter(writer); |
| - StartReading(); |
| + StartReading(true); |
| return OK; |
| } |
| @@ -146,7 +147,11 @@ void QuicSimpleServer::Shutdown() { |
| socket_.reset(); |
| } |
| -void QuicSimpleServer::StartReading() { |
| +void QuicSimpleServer::StartReading(bool check_packet_buffer) { |
| + if (check_packet_buffer) { |
|
Ryan Hamilton
2016/09/06 23:21:46
I wonder if you could simply check synchronous_rea
|
| + dispatcher_->ProcessBufferedChlos(kNumSessionsToCreatePerSocketEvent); |
| + } |
| + |
| if (read_pending_) { |
| return; |
| } |
| @@ -154,26 +159,43 @@ void QuicSimpleServer::StartReading() { |
| int result = socket_->RecvFrom( |
| read_buffer_.get(), read_buffer_->size(), &client_address_, |
| - base::Bind(&QuicSimpleServer::OnReadComplete, base::Unretained(this))); |
| + base::Bind(&QuicSimpleServer::OnAsyncReadComplete, |
| + base::Unretained(this))); |
| if (result == ERR_IO_PENDING) { |
| synchronous_read_count_ = 0; |
| + if (dispatcher_->HasChlosBuffered()) { |
| + // No more packets to read, but still keep processing buffered packets in |
| + // next socket event if there is any. |
| + base::ThreadTaskRunnerHandle::Get()->PostTask( |
| + FROM_HERE, base::Bind(&QuicSimpleServer::StartReading, |
| + weak_factory_.GetWeakPtr(), true)); |
| + } |
| return; |
| } |
| + // For synchronous read, if server has read enough for current socket event, |
| + // yeild and continue processing in next event. |
| if (++synchronous_read_count_ > 32) { |
| synchronous_read_count_ = 0; |
| // Schedule the processing through the message loop to 1) prevent infinite |
| // recursion and 2) avoid blocking the thread for too long. |
| + // Check buffer in next event. |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, base::Bind(&QuicSimpleServer::OnReadComplete, |
| - weak_factory_.GetWeakPtr(), result)); |
| + weak_factory_.GetWeakPtr(), result, true)); |
| } else { |
| - OnReadComplete(result); |
| + // No need to check buffer for following reads. |
| + OnReadComplete(result, false); |
| } |
| } |
| -void QuicSimpleServer::OnReadComplete(int result) { |
| +void QuicSimpleServer::OnAsyncReadComplete( |
| + int result) { // For asynchronous read, check the buffer again. |
| + OnReadComplete(result, true); |
| +} |
| + |
| +void QuicSimpleServer::OnReadComplete(int result, bool check_packet_buffer) { |
| read_pending_ = false; |
| if (result == 0) |
| result = ERR_CONNECTION_CLOSED; |
| @@ -188,7 +210,7 @@ void QuicSimpleServer::OnReadComplete(int result) { |
| helper_->GetClock()->Now(), false); |
| dispatcher_->ProcessPacket(server_address_, client_address_, packet); |
| - StartReading(); |
| + StartReading(check_packet_buffer); |
| } |
| } // namespace net |