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Unified Diff: gpu/command_buffer/client/fenced_allocator.cc

Issue 23130004: Enforce a memory limit on MappedMemoryManager (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Set chunk size Created 7 years, 4 months ago
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Index: gpu/command_buffer/client/fenced_allocator.cc
diff --git a/gpu/command_buffer/client/fenced_allocator.cc b/gpu/command_buffer/client/fenced_allocator.cc
index 6eb9ab3a1485df189a4f804ed4e7a06201011c8e..5c84c62443992a262a5676e4a43f1cf914746453 100644
--- a/gpu/command_buffer/client/fenced_allocator.cc
+++ b/gpu/command_buffer/client/fenced_allocator.cc
@@ -5,7 +5,9 @@
// This file contains the implementation of the FencedAllocator class.
#include "gpu/command_buffer/client/fenced_allocator.h"
+
no sievers 2013/08/20 02:46:54 nit: whitespace change
kaanb 2013/08/20 22:15:46 Whitespace is advised per the style guide: http://
#include <algorithm>
+
#include "gpu/command_buffer/client/cmd_buffer_helper.h"
namespace gpu {
@@ -33,7 +35,8 @@ const FencedAllocator::Offset FencedAllocator::kInvalidOffset;
FencedAllocator::FencedAllocator(unsigned int size,
CommandBufferHelper *helper)
- : helper_(helper) {
+ : helper_(helper),
+ bytes_in_use_(0) {
Block block = { FREE, 0, RoundDown(size), kUnusedToken };
blocks_.push_back(block);
}
@@ -90,6 +93,10 @@ FencedAllocator::Offset FencedAllocator::Alloc(unsigned int size) {
void FencedAllocator::Free(FencedAllocator::Offset offset) {
BlockIndex index = GetBlockByOffset(offset);
GPU_DCHECK_NE(blocks_[index].state, FREE);
+
+ if (blocks_[index].state == IN_USE)
piman 2013/08/20 02:56:16 nit: only do map lookup once (like in FreePendingT
kaanb 2013/08/20 22:15:46 Done.
+ bytes_in_use_ -= blocks_[index].size;
+
blocks_[index].state = FREE;
CollapseFreeBlock(index);
}
@@ -99,6 +106,8 @@ void FencedAllocator::FreePendingToken(
FencedAllocator::Offset offset, int32 token) {
BlockIndex index = GetBlockByOffset(offset);
Block &block = blocks_[index];
+ if (block.state == IN_USE)
+ bytes_in_use_ -= block.size;
block.state = FREE_PENDING_TOKEN;
block.token = token;
}
@@ -212,10 +221,12 @@ FencedAllocator::Offset FencedAllocator::AllocInBlock(BlockIndex index,
GPU_DCHECK_EQ(block.state, FREE);
Offset offset = block.offset;
if (block.size == size) {
+ bytes_in_use_ += size;
block.state = IN_USE;
return offset;
}
Block newblock = { FREE, offset + size, block.size - size, kUnusedToken};
+ bytes_in_use_ += size;
piman 2013/08/20 02:56:16 nit: factor this to before the if?
kaanb 2013/08/20 22:15:46 Done.
block.state = IN_USE;
block.size = size;
// this is the last thing being done because it may invalidate block;

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