Chromium Code Reviews| Index: gpu/command_buffer/client/mapped_memory.cc |
| diff --git a/gpu/command_buffer/client/mapped_memory.cc b/gpu/command_buffer/client/mapped_memory.cc |
| index 82829d48ec1cda6fd7534f596b95acbce03b8522..8747fe5cb2951d5c2d4eec2c30ba8340ffc3aa8d 100644 |
| --- a/gpu/command_buffer/client/mapped_memory.cc |
| +++ b/gpu/command_buffer/client/mapped_memory.cc |
| @@ -7,6 +7,10 @@ |
| #include <algorithm> |
| #include <functional> |
| +#if defined(OS_ANDROID) |
| +#include "base/android/sys_utils.h" |
| +#endif |
| + |
| #include "gpu/command_buffer/client/cmd_buffer_helper.h" |
| namespace gpu { |
| @@ -20,7 +24,14 @@ MemoryChunk::MemoryChunk( |
| MappedMemoryManager::MappedMemoryManager(CommandBufferHelper* helper) |
| : chunk_size_multiple_(1), |
| - helper_(helper) { |
| + helper_(helper), |
| + allocated_memory_(0), |
| + memory_limit_(kNoLimit) { |
| +#if defined(OS_ANDROID) |
|
no sievers
2013/08/14 02:05:52
can we avoid ifdefs? Can't we just pass in the lim
|
| + if (base::android::SysUtils::IsLowEndDevice()) { |
| + memory_limit_ = kAndroidLowEndLimit; |
| + } |
| +#endif |
| } |
| MappedMemoryManager::~MappedMemoryManager() { |
| @@ -36,7 +47,7 @@ void* MappedMemoryManager::Alloc( |
| unsigned int size, int32* shm_id, unsigned int* shm_offset) { |
| GPU_DCHECK(shm_id); |
| GPU_DCHECK(shm_offset); |
| - // See if any of the chucks can satisfy this request. |
| + // See if any of the chunks can satisfy this request. |
| for (size_t ii = 0; ii < chunks_.size(); ++ii) { |
| MemoryChunk* chunk = chunks_[ii]; |
| chunk->FreeUnused(); |
| @@ -49,6 +60,22 @@ void* MappedMemoryManager::Alloc( |
| } |
| } |
| + // If there is a memory limit being enforced and allocation of |
| + // a new chunk would exceed the limit, try again with waiting. |
| + if (memory_limit_ != kNoLimit && (allocated_memory_ + size) > memory_limit_) { |
| + for (size_t ii = 0; ii < chunks_.size(); ++ii) { |
| + MemoryChunk* chunk = chunks_[ii]; |
| + chunk->FreeUnused(); |
| + if (chunk->GetLargestFreeSizeWithWaiting() >= size) { |
| + void* mem = chunk->Alloc(size); |
| + GPU_DCHECK(mem); |
| + *shm_id = chunk->shm_id(); |
| + *shm_offset = chunk->GetOffset(mem); |
| + return mem; |
| + } |
| + } |
| + } |
| + |
| // Make a new chunk to satisfy the request. |
| CommandBuffer* cmd_buf = helper_->command_buffer(); |
| unsigned int chunk_size = |
| @@ -59,6 +86,7 @@ void* MappedMemoryManager::Alloc( |
| if (id < 0) |
| return NULL; |
| MemoryChunk* mc = new MemoryChunk(id, shm, helper_); |
| + allocated_memory_ += mc->GetSize(); |
| chunks_.push_back(mc); |
| void* mem = mc->Alloc(size); |
| GPU_DCHECK(mem); |
| @@ -97,6 +125,7 @@ void MappedMemoryManager::FreeUnused() { |
| chunk->FreeUnused(); |
| if (!chunk->InUse()) { |
| cmd_buf->DestroyTransferBuffer(chunk->shm_id()); |
| + allocated_memory_ -= chunk->GetSize(); |
| iter = chunks_.erase(iter); |
| } else { |
| ++iter; |