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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/mapped_memory.h" | 5 #include "gpu/command_buffer/client/mapped_memory.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
| 10 #include "gpu/command_buffer/client/cmd_buffer_helper.h" | 10 #include "gpu/command_buffer/client/cmd_buffer_helper.h" |
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| 142 EXPECT_EQ(kBufferSize - kSize, chunk_->GetLargestFreeSizeWithWaiting()); | 142 EXPECT_EQ(kBufferSize - kSize, chunk_->GetLargestFreeSizeWithWaiting()); |
| 143 chunk_->Free(pointer_char); | 143 chunk_->Free(pointer_char); |
| 144 EXPECT_EQ(kBufferSize, chunk_->GetLargestFreeSizeWithoutWaiting()); | 144 EXPECT_EQ(kBufferSize, chunk_->GetLargestFreeSizeWithoutWaiting()); |
| 145 EXPECT_EQ(kBufferSize, chunk_->GetLargestFreeSizeWithWaiting()); | 145 EXPECT_EQ(kBufferSize, chunk_->GetLargestFreeSizeWithWaiting()); |
| 146 } | 146 } |
| 147 | 147 |
| 148 class MappedMemoryManagerTest : public MappedMemoryTestBase { | 148 class MappedMemoryManagerTest : public MappedMemoryTestBase { |
| 149 protected: | 149 protected: |
| 150 virtual void SetUp() { | 150 virtual void SetUp() { |
| 151 MappedMemoryTestBase::SetUp(); | 151 MappedMemoryTestBase::SetUp(); |
| 152 manager_.reset(new MappedMemoryManager(helper_.get())); | 152 manager_.reset(new MappedMemoryManager( |
| 153 helper_.get(), MappedMemoryManager::kNoLimit)); |
| 153 } | 154 } |
| 154 | 155 |
| 155 virtual void TearDown() { | 156 virtual void TearDown() { |
| 156 // If the GpuScheduler posts any tasks, this forces them to run. | 157 // If the GpuScheduler posts any tasks, this forces them to run. |
| 157 base::MessageLoop::current()->RunUntilIdle(); | 158 base::MessageLoop::current()->RunUntilIdle(); |
| 158 manager_.reset(); | 159 manager_.reset(); |
| 159 MappedMemoryTestBase::TearDown(); | 160 MappedMemoryTestBase::TearDown(); |
| 160 } | 161 } |
| 161 | 162 |
| 162 scoped_ptr<MappedMemoryManager> manager_; | 163 scoped_ptr<MappedMemoryManager> manager_; |
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| 299 ASSERT_TRUE(mem2); | 300 ASSERT_TRUE(mem2); |
| 300 ASSERT_TRUE(mem3); | 301 ASSERT_TRUE(mem3); |
| 301 EXPECT_NE(-1, id1); | 302 EXPECT_NE(-1, id1); |
| 302 EXPECT_EQ(id1, id2); | 303 EXPECT_EQ(id1, id2); |
| 303 EXPECT_NE(id2, id3); | 304 EXPECT_NE(id2, id3); |
| 304 EXPECT_EQ(0u, offset1); | 305 EXPECT_EQ(0u, offset1); |
| 305 EXPECT_EQ(kSize, offset2); | 306 EXPECT_EQ(kSize, offset2); |
| 306 EXPECT_EQ(0u, offset3); | 307 EXPECT_EQ(0u, offset3); |
| 307 } | 308 } |
| 308 | 309 |
| 310 TEST_F(MappedMemoryManagerTest, UnusedMemoryLimit) { |
| 311 const unsigned int kChunkSize = 2048; |
| 312 // Reset the manager with a memory limit. |
| 313 manager_.reset(new MappedMemoryManager(helper_.get(), kChunkSize)); |
| 314 manager_->set_chunk_size_multiple(kChunkSize); |
| 315 |
| 316 // Allocate one chunk worth of memory. |
| 317 int32 id1 = -1; |
| 318 unsigned int offset1 = 0xFFFFFFFFU; |
| 319 void* mem1 = manager_->Alloc(kChunkSize, &id1, &offset1); |
| 320 ASSERT_TRUE(mem1); |
| 321 EXPECT_NE(-1, id1); |
| 322 EXPECT_EQ(0u, offset1); |
| 323 |
| 324 // Allocate half a chunk worth of memory again. |
| 325 // The same chunk will be used. |
| 326 int32 id2 = -1; |
| 327 unsigned int offset2 = 0xFFFFFFFFU; |
| 328 void* mem2 = manager_->Alloc(kChunkSize, &id2, &offset2); |
| 329 ASSERT_TRUE(mem2); |
| 330 EXPECT_NE(-1, id2); |
| 331 EXPECT_EQ(0u, offset2); |
| 332 |
| 333 // Expect two chunks to be allocated, exceeding the limit, |
| 334 // since all memory is in use. |
| 335 EXPECT_EQ(2 * kChunkSize, manager_->allocated_memory()); |
| 336 } |
| 337 |
| 338 TEST_F(MappedMemoryManagerTest, MemoryLimitWithReuse) { |
| 339 const unsigned int kSize = 1024; |
| 340 // Reset the manager with a memory limit. |
| 341 manager_.reset(new MappedMemoryManager(helper_.get(), kSize)); |
| 342 const unsigned int kChunkSize = 2 * 1024; |
| 343 manager_->set_chunk_size_multiple(kChunkSize); |
| 344 |
| 345 // Allocate half a chunk worth of memory. |
| 346 int32 id1 = -1; |
| 347 unsigned int offset1 = 0xFFFFFFFFU; |
| 348 void* mem1 = manager_->Alloc(kSize, &id1, &offset1); |
| 349 ASSERT_TRUE(mem1); |
| 350 EXPECT_NE(-1, id1); |
| 351 EXPECT_EQ(0u, offset1); |
| 352 |
| 353 // Allocate half a chunk worth of memory again. |
| 354 // The same chunk will be used. |
| 355 int32 id2 = -1; |
| 356 unsigned int offset2 = 0xFFFFFFFFU; |
| 357 void* mem2 = manager_->Alloc(kSize, &id2, &offset2); |
| 358 ASSERT_TRUE(mem2); |
| 359 EXPECT_NE(-1, id2); |
| 360 EXPECT_EQ(kSize, offset2); |
| 361 |
| 362 // Free one successful allocation, pending fence. |
| 363 int32 token = helper_.get()->InsertToken(); |
| 364 manager_->FreePendingToken(mem2, token); |
| 365 |
| 366 // The way we hooked up the helper and engine, it won't process commands |
| 367 // until it has to wait for something. Which means the token shouldn't have |
| 368 // passed yet at this point. |
| 369 EXPECT_GT(token, GetToken()); |
| 370 |
| 371 // Since we didn't call helper_.finish() the token did not pass. |
| 372 // We won't be able to claim the free memory without waiting and |
| 373 // as we've already met the memory limit we'll have to wait |
| 374 // on the token. |
| 375 int32 id3 = -1; |
| 376 unsigned int offset3 = 0xFFFFFFFFU; |
| 377 void* mem3 = manager_->Alloc(kSize, &id3, &offset3); |
| 378 ASSERT_TRUE(mem3); |
| 379 EXPECT_NE(-1, id3); |
| 380 // It will reuse the space from the second allocation just freed. |
| 381 EXPECT_EQ(kSize, offset3); |
| 382 |
| 383 // Expect one chunk to be allocated |
| 384 EXPECT_EQ(1 * kChunkSize, manager_->allocated_memory()); |
| 385 } |
| 386 |
| 309 } // namespace gpu | 387 } // namespace gpu |
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