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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/mapped_memory.h" | 5 #include "gpu/command_buffer/client/mapped_memory.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
| 10 #include "gpu/command_buffer/client/cmd_buffer_helper.h" | 10 #include "gpu/command_buffer/client/cmd_buffer_helper.h" |
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| 299 ASSERT_TRUE(mem2); | 299 ASSERT_TRUE(mem2); |
| 300 ASSERT_TRUE(mem3); | 300 ASSERT_TRUE(mem3); |
| 301 EXPECT_NE(-1, id1); | 301 EXPECT_NE(-1, id1); |
| 302 EXPECT_EQ(id1, id2); | 302 EXPECT_EQ(id1, id2); |
| 303 EXPECT_NE(id2, id3); | 303 EXPECT_NE(id2, id3); |
| 304 EXPECT_EQ(0u, offset1); | 304 EXPECT_EQ(0u, offset1); |
| 305 EXPECT_EQ(kSize, offset2); | 305 EXPECT_EQ(kSize, offset2); |
| 306 EXPECT_EQ(0u, offset3); | 306 EXPECT_EQ(0u, offset3); |
| 307 } | 307 } |
| 308 | 308 |
| 309 TEST_F(MappedMemoryManagerTest, MemoryLimit) { | |
| 310 const unsigned int kSize = 1024; | |
| 311 // Reset the manager with a memory limit. | |
| 312 manager_.reset(new MappedMemoryManager(helper_.get(), 2 * kSize)); | |
| 313 manager_->set_chunk_size_multiple(2 * kSize); | |
| 314 | |
| 315 // Allocate half a chunk worth of memory. | |
| 316 int32 id1 = -1; | |
| 317 unsigned int offset1 = 0xFFFFFFFFU; | |
| 318 void* mem1 = manager_->Alloc(kSize, &id1, &offset1); | |
| 319 ASSERT_TRUE(mem1); | |
| 320 EXPECT_NE(-1, id1); | |
| 321 EXPECT_EQ(0u, offset1); | |
| 322 | |
| 323 // Allocate half a chunk worth of memory again. | |
| 324 // The same chunk will be used. | |
| 325 int32 id2 = -1; | |
| 326 unsigned int offset2 = 0xFFFFFFFFU; | |
| 327 void* mem2 = manager_->Alloc(kSize, &id2, &offset2); | |
| 328 ASSERT_TRUE(mem2); | |
| 329 EXPECT_NE(-1, id2); | |
| 330 EXPECT_EQ(kSize, offset2); | |
| 331 | |
| 332 // Allocate half a chunk worth of memory. Since we reached | |
| 333 // the memory limit we'll wait tokens on existing chunks. | |
|
piman
2013/08/15 02:49:03
Wait for what token? You didn't free anything pend
kaanb
2013/08/16 22:50:44
Done.
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| 334 int32 id3 = -1; | |
| 335 unsigned int offset3 = 0xFFFFFFFFU; | |
| 336 void* mem3 = manager_->Alloc(kSize, &id3, &offset3); | |
| 337 ASSERT_TRUE(mem3); | |
|
no sievers
2013/08/15 01:43:42
I think this test shows that your patch does not n
no sievers
2013/08/15 01:49:06
Btw, which usage case are you trying to optimize a
kaanb
2013/08/16 22:50:44
Done.
kaanb
2013/08/16 22:50:44
I think this optimization is oblivious to whether
| |
| 338 EXPECT_NE(-1, id3); | |
| 339 EXPECT_EQ(0u, offset3); | |
| 340 } | |
| 341 | |
| 309 } // namespace gpu | 342 } // namespace gpu |
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