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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 23125014: Run VDA::Decode on GPU IO thread if VDA supports it. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix try bot errors Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 10
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79 79
80 // Returns the name of the associated IPC channel. 80 // Returns the name of the associated IPC channel.
81 std::string GetChannelName(); 81 std::string GetChannelName();
82 82
83 #if defined(OS_POSIX) 83 #if defined(OS_POSIX)
84 int TakeRendererFileDescriptor(); 84 int TakeRendererFileDescriptor();
85 #endif // defined(OS_POSIX) 85 #endif // defined(OS_POSIX)
86 86
87 base::ProcessId renderer_pid() const { return channel_->peer_pid(); } 87 base::ProcessId renderer_pid() const { return channel_->peer_pid(); }
88 88
89 scoped_refptr<base::MessageLoopProxy> io_message_loop() const {
Ami GONE FROM CHROMIUM 2013/08/27 17:10:33 I was not advocating for that (though I see no rea
wuchengli 2013/08/28 13:18:21 I see what you mean now. I have tried to use Child
90 return io_message_loop_;
91 }
92
89 // IPC::Listener implementation: 93 // IPC::Listener implementation:
90 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; 94 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
91 virtual void OnChannelError() OVERRIDE; 95 virtual void OnChannelError() OVERRIDE;
92 96
93 // IPC::Sender implementation: 97 // IPC::Sender implementation:
94 virtual bool Send(IPC::Message* msg) OVERRIDE; 98 virtual bool Send(IPC::Message* msg) OVERRIDE;
95 99
96 // Requeue the message that is currently being processed to the beginning of 100 // Requeue the message that is currently being processed to the beginning of
97 // the queue. Used when the processing of a message gets aborted because of 101 // the queue. Used when the processing of a message gets aborted because of
98 // unscheduling conditions. 102 // unscheduling conditions.
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149 scoped_refptr<gpu::PreemptionFlag> preemption_flag); 153 scoped_refptr<gpu::PreemptionFlag> preemption_flag);
150 154
151 #if defined(OS_ANDROID) 155 #if defined(OS_ANDROID)
152 StreamTextureManagerAndroid* stream_texture_manager() { 156 StreamTextureManagerAndroid* stream_texture_manager() {
153 return stream_texture_manager_.get(); 157 return stream_texture_manager_.get();
154 } 158 }
155 #endif 159 #endif
156 160
157 void CacheShader(const std::string& key, const std::string& shader); 161 void CacheShader(const std::string& key, const std::string& shader);
158 162
163 void AddFilter(IPC::ChannelProxy::MessageFilter* filter);
164 void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter);
165
159 protected: 166 protected:
160 virtual ~GpuChannel(); 167 virtual ~GpuChannel();
161 168
162 private: 169 private:
163 friend class base::RefCountedThreadSafe<GpuChannel>; 170 friend class base::RefCountedThreadSafe<GpuChannel>;
164 friend class GpuChannelMessageFilter; 171 friend class GpuChannelMessageFilter;
165 172
166 void OnDestroy(); 173 void OnDestroy();
167 174
168 bool OnControlMessageReceived(const IPC::Message& msg); 175 bool OnControlMessageReceived(const IPC::Message& msg);
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259 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 266 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
260 267
261 size_t num_stubs_descheduled_; 268 size_t num_stubs_descheduled_;
262 269
263 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 270 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
264 }; 271 };
265 272
266 } // namespace content 273 } // namespace content
267 274
268 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 275 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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