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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
| 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/memory/memory_pressure_listener.h" | 12 #include "base/memory/memory_pressure_listener.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "base/strings/string16.h" | 14 #include "base/strings/string16.h" |
| 15 #include "base/timer/timer.h" | 15 #include "base/timer/timer.h" |
| 16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
| 17 #include "content/child/child_thread.h" | 17 #include "content/child/child_thread.h" |
| 18 #include "content/common/content_export.h" | 18 #include "content/common/content_export.h" |
| 19 #include "content/common/gpu/client/gpu_channel_host.h" | 19 #include "content/common/gpu/client/gpu_channel_host.h" |
| 20 #include "content/common/gpu/gpu_process_launch_causes.h" | 20 #include "content/common/gpu/gpu_process_launch_causes.h" |
| 21 #include "content/public/renderer/render_thread.h" | 21 #include "content/public/renderer/render_thread.h" |
| 22 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 22 #include "content/renderer/media/renderer_gpu_video_decoder_factories.h" |
| 23 #include "ipc/ipc_channel_proxy.h" | 23 #include "ipc/ipc_channel_proxy.h" |
| 24 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
| 25 | 25 |
| 26 class GrContext; | 26 class GrContext; |
| 27 class SkBitmap; | 27 class SkBitmap; |
| 28 struct ViewMsg_New_Params; | 28 struct ViewMsg_New_Params; |
| 29 | 29 |
| 30 namespace WebKit { | 30 namespace WebKit { |
| 31 class WebGamepads; | 31 class WebGamepads; |
| 32 class WebGraphicsContext3D; | 32 class WebGraphicsContext3D; |
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| 48 namespace cc { | 48 namespace cc { |
| 49 class ContextProvider; | 49 class ContextProvider; |
| 50 } | 50 } |
| 51 | 51 |
| 52 namespace IPC { | 52 namespace IPC { |
| 53 class ForwardingMessageFilter; | 53 class ForwardingMessageFilter; |
| 54 } | 54 } |
| 55 | 55 |
| 56 namespace media { | 56 namespace media { |
| 57 class AudioHardwareConfig; | 57 class AudioHardwareConfig; |
| 58 class GpuVideoDecoderFactories; |
| 58 } | 59 } |
| 59 | 60 |
| 60 namespace v8 { | 61 namespace v8 { |
| 61 class Extension; | 62 class Extension; |
| 62 } | 63 } |
| 63 | 64 |
| 64 namespace webkit { | 65 namespace webkit { |
| 65 namespace gpu { | 66 namespace gpu { |
| 66 class GrContextForWebGraphicsContext3D; | 67 class GrContextForWebGraphicsContext3D; |
| 67 } | 68 } |
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| 250 // Returns a MessageLoopProxy instance corresponding to the message loop | 251 // Returns a MessageLoopProxy instance corresponding to the message loop |
| 251 // of the thread on which media operations should be run. Must be called | 252 // of the thread on which media operations should be run. Must be called |
| 252 // on the renderer's main thread. | 253 // on the renderer's main thread. |
| 253 scoped_refptr<base::MessageLoopProxy> GetMediaThreadMessageLoopProxy(); | 254 scoped_refptr<base::MessageLoopProxy> GetMediaThreadMessageLoopProxy(); |
| 254 | 255 |
| 255 // Causes the idle handler to skip sending idle notifications | 256 // Causes the idle handler to skip sending idle notifications |
| 256 // on the two next scheduled calls, so idle notifications are | 257 // on the two next scheduled calls, so idle notifications are |
| 257 // not sent for at least one notification delay. | 258 // not sent for at least one notification delay. |
| 258 void PostponeIdleNotification(); | 259 void PostponeIdleNotification(); |
| 259 | 260 |
| 260 // Gets gpu factories, which will run on |factories_loop|. | 261 // Gets gpu factories, which will run on |factories_loop|. Returns NULL if VDA |
| 261 scoped_refptr<RendererGpuVideoAcceleratorFactories> GetGpuFactories( | 262 // is disabled or a graphics context cannot be obtained. |
| 263 scoped_refptr<RendererGpuVideoDecoderFactories> GetGpuFactories( |
| 262 const scoped_refptr<base::MessageLoopProxy>& factories_loop); | 264 const scoped_refptr<base::MessageLoopProxy>& factories_loop); |
| 263 | 265 |
| 264 // Returns a graphics context shared among all | 266 // Returns a graphics context shared among all |
| 265 // RendererGpuVideoDecoderFactories, or NULL on error. Context remains owned | 267 // RendererGpuVideoDecoderFactories, or NULL on error. Context remains owned |
| 266 // by this class and must be null-tested before each use to detect context | 268 // by this class and must be null-tested before each use to detect context |
| 267 // loss. The returned context is only valid on the compositor thread when | 269 // loss. The returned context is only valid on the compositor thread when |
| 268 // threaded compositing is enabled. | 270 // threaded compositing is enabled. |
| 269 WebGraphicsContext3DCommandBufferImpl* GetGpuVDAContext3D(); | 271 WebGraphicsContext3DCommandBufferImpl* GetGpuVDAContext3D(); |
| 270 | 272 |
| 271 // Handle loss of the shared GpuVDAContext3D context above. | 273 // Handle loss of the shared GpuVDAContext3D context above. |
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| 490 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; | 492 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; |
| 491 | 493 |
| 492 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; | 494 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
| 493 | 495 |
| 494 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); | 496 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); |
| 495 }; | 497 }; |
| 496 | 498 |
| 497 } // namespace content | 499 } // namespace content |
| 498 | 500 |
| 499 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 501 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
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