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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/renderer_gpu_video_decoder_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_decoder_factories.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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329 return factories; | 329 return factories; |
330 } | 330 } |
331 | 331 |
332 void RendererGpuVideoDecoderFactories::AsyncDestroyVideoDecodeAccelerator() { | 332 void RendererGpuVideoDecoderFactories::AsyncDestroyVideoDecodeAccelerator() { |
333 // OK to release because Destroy() will delete the VDA instance. | 333 // OK to release because Destroy() will delete the VDA instance. |
334 if (vda_) | 334 if (vda_) |
335 vda_.release()->Destroy(); | 335 vda_.release()->Destroy(); |
336 } | 336 } |
337 | 337 |
338 } // namespace content | 338 } // namespace content |
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