Index: src/gpu/GrDrawContext.cpp |
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp |
index 87252f39792ab174a2d62bb2ca127a81a9c8fd58..1fd113dce36b99bb801c84f8092b69451ebce4cf 100644 |
--- a/src/gpu/GrDrawContext.cpp |
+++ b/src/gpu/GrDrawContext.cpp |
@@ -215,12 +215,9 @@ |
void GrDrawContext::internalClear(const GrFixedClip& clip, |
const GrColor color, |
bool canIgnoreClip) { |
- bool isFull = false; |
- if (!clip.hasWindowRectangles()) { |
- isFull = !clip.scissorEnabled() || |
- (canIgnoreClip && fContext->caps()->fullClearIsFree()) || |
- clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height())); |
- } |
+ bool isFull = !clip.scissorEnabled() || |
+ (canIgnoreClip && fContext->caps()->fullClearIsFree()) || |
+ clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height())); |
if (fContext->caps()->useDrawInsteadOfClear()) { |
// This works around a driver bug with clear by drawing a rect instead. |