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Side by Side Diff: gm/windowrectangles.cpp

Issue 2312173002: Revert of Improve usage of window rectangles (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_drawsinreducedclip
Patch Set: Created 4 years, 3 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkClipStack.h"
10 #include "SkRRect.h"
11
12 #if SK_SUPPORT_GPU
13 # include "GrAppliedClip.h"
14 # include "GrDrawContext.h"
15 # include "GrDrawContextPriv.h"
16 # include "GrFixedClip.h"
17 # include "GrReducedClip.h"
18 # include "GrRenderTargetPriv.h"
19 # include "GrResourceProvider.h"
20 # include "effects/GrTextureDomain.h"
21 #endif
22
23 constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
24 constexpr static SkIRect kLayerRect = {25, 25, 575, 575};
25 constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
26 constexpr static int kNumWindows = 8;
27
28 namespace skiagm {
29
30 //////////////////////////////////////////////////////////////////////////////// ////////////////////
31
32 class WindowRectanglesBaseGM : public GM {
33 protected:
34 virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
35
36 private:
37 SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDevi ceRect.height()); }
38 void onDraw(SkCanvas*) final;
39 };
40
41 void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
42 sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
43 canvas->saveLayer(SkRect::Make(kLayerRect), nullptr);
44
45 SkClipStack stack;
46 stack.clipDevRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkRegion::kDiff erence_Op, false);
47 stack.clipDevRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkRegion::kDiff erence_Op, true);
48 stack.clipDevRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
49 SkRegion::kDifference_Op, true);
50
51 SkRRect nine;
52 nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
53 stack.clipDevRRect(nine, SkRegion::kDifference_Op, true);
54
55 SkRRect complx;
56 SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
57 complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
58 stack.clipDevRRect(complx, SkRegion::kDifference_Op, false);
59
60 this->onCoverClipStack(stack, canvas);
61
62 canvas->restore();
63 }
64
65 //////////////////////////////////////////////////////////////////////////////// ////////////////////
66
67 /**
68 * Draws a clip that will exercise window rectangles if they are supported.
69 */
70 class WindowRectanglesGM : public WindowRectanglesBaseGM {
71 private:
72 SkString onShortName() final { return SkString("windowrectangles"); }
73 void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
74 };
75
76 /**
77 * This is a simple helper class for resetting a canvas's clip to our test’s SkC lipStack.
78 */
79 class ReplayClipStackVisitor final : public SkCanvasClipVisitor {
80 public:
81 typedef SkRegion::Op Op;
82 ReplayClipStackVisitor(SkCanvas* canvas) : fCanvas(canvas) {}
83 void clipRect(const SkRect& r, Op op, bool aa) override { fCanvas->clipRect( r, op, aa); }
84 void clipRRect(const SkRRect& rr, Op op, bool aa) override { fCanvas->clipRR ect(rr, op, aa); }
85 void clipPath(const SkPath&, Op, bool) override { SkFAIL("Not implemented"); }
86 private:
87 SkCanvas* const fCanvas;
88 };
89
90 void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* ca nvas) {
91 SkPaint paint;
92 paint.setColor(0xff00aa80);
93
94 // Set up the canvas's clip to match our SkClipStack.
95 ReplayClipStackVisitor visitor(canvas);
96 SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
97 for (const SkClipStack::Element* element = iter.next(); element; element = i ter.next()) {
98 element->replay(&visitor);
99 }
100
101 canvas->drawRect(SkRect::Make(kCoverRect), paint);
102 }
103
104 DEF_GM( return new WindowRectanglesGM(); )
105
106 //////////////////////////////////////////////////////////////////////////////// ////////////////////
107
108 #if SK_SUPPORT_GPU
109
110 /**
111 * Visualizes the mask (alpha or stencil) for a clip with several window rectang les. The purpose of
112 * this test is to verify that window rectangles are being used during clip mask generation, and to
113 * visualize where the window rectangles are placed.
114 *
115 * We use window rectangles when generating the clip mask because there is no ne ed to invest time
116 * defining those regions where window rectangles will be in effect during the a ctual draw anyway.
117 *
118 * This test works by filling the entire clip mask with a small checkerboard pat tern before drawing
119 * it, and then covering the mask with a solid color once it has been generated. The regions inside
120 * window rectangles or outside the scissor should still have the initial checke rboard intact.
121 */
122 class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
123 private:
124 constexpr static int kMaskCheckerSize = 5;
125 SkString onShortName() final { return SkString("windowrectangles_mask"); }
126 void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
127 void visualizeAlphaMask(GrContext*, GrDrawContext*, const GrReducedClip&, co nst GrPaint&);
128 void visualizeStencilMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&);
129 void stencilCheckerboard(GrDrawContext*, bool flip);
130 void fail(SkCanvas*);
131 };
132
133 /**
134 * Base class for GrClips that visualize a clip mask.
135 */
136 class MaskOnlyClipBase : public GrClip {
137 private:
138 bool quickContains(const SkRect&) const final { return false; }
139 bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const final { re turn false; }
140 void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
141 rect->set(0, 0, width, height);
142 if (iior) {
143 *iior = false;
144 }
145 }
146 };
147
148 /**
149 * This class clips a cover by an alpha mask. We use it to visualize the alpha c lip mask.
150 */
151 class AlphaOnlyClip final : public MaskOnlyClipBase {
152 public:
153 AlphaOnlyClip(GrTexture* mask, int x, int y) {
154 int w = mask->width(), h = mask->height();
155 SkMatrix mat = SkMatrix::MakeScale(1.f / SkIntToScalar(w), 1.f / SkIntTo Scalar(h));
156 mat.preTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
157 fFP = GrTextureDomainEffect::Make(
158 mask, nullptr, mat,
159 GrTextureDomain::MakeTexelDomain(mask, SkIRect::MakeWH(w, h)),
160 GrTextureDomain::kDecal_Mode, GrTextureParams::kNone_FilterMod e,
161 kDevice_GrCoordSet);
162
163 }
164 private:
165 bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
166 out->addCoverageFP(fFP);
167 return true;
168 }
169 sk_sp<GrFragmentProcessor> fFP;
170 };
171
172 /**
173 * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask.
174 */
175 class StencilOnlyClip final : public MaskOnlyClipBase {
176 private:
177 bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
178 out->addStencilClip();
179 return true;
180 }
181 };
182
183 void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas * canvas) {
184 GrContext* ctx = canvas->getGrContext();
185 GrDrawContext* dc = canvas->internal_private_accessTopLayerDrawContext();
186
187 if (!ctx || !dc ||
188 dc->accessRenderTarget()->renderTargetPriv().maxWindowRectangles() < kNu mWindows) {
189 this->fail(canvas);
190 return;
191 }
192
193 const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows );
194
195 GrPaint paint;
196 paint.setAntiAlias(true);
197 if (!dc->isStencilBufferMultisampled()) {
198 paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
199 this->visualizeAlphaMask(ctx, dc, reducedClip, paint);
200 } else {
201 paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
202 this->visualizeStencilMask(ctx, dc, reducedClip, paint);
203 }
204 }
205
206 void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrDrawContext* d c,
207 const GrReducedClip& reducedClip ,
208 const GrPaint& paint) {
209 GrPixelConfig config = kRGBA_8888_GrPixelConfig;
210 if (ctx->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
211 config = kAlpha_8_GrPixelConfig;
212 }
213
214 sk_sp<GrDrawContext> maskDC(ctx->makeDrawContext(SkBackingFit::kExact, kLaye rRect.width(),
215 kLayerRect.height(), config , nullptr));
216 if (!maskDC ||
217 !ctx->resourceProvider()->attachStencilAttachment(maskDC->accessRenderTa rget())) {
218 return;
219 }
220
221 // Draw a checker pattern into the alpha mask so we can visualize the region s left untouched by
222 // the clip mask generation.
223 this->stencilCheckerboard(maskDC.get(), true);
224 maskDC->clear(nullptr, GrColorPackA4(0xff), true);
225 maskDC->drawContextPriv().drawAndStencilRect(StencilOnlyClip(), &GrUserStenc ilSettings::kUnused,
226 SkRegion::kDifference_Op, false , false,
227 SkMatrix::I(),
228 SkRect::MakeIWH(maskDC->width() , maskDC->height()));
229 reducedClip.drawAlphaClipMask(maskDC.get());
230 sk_sp<GrTexture> mask(maskDC->asTexture());
231
232 int x = kCoverRect.x() - kLayerRect.x(),
233 y = kCoverRect.y() - kLayerRect.y();
234
235 // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
236 // inside window rectangles or outside the scissor should still have the ini tial checkerboard
237 // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
238 AlphaOnlyClip clip(mask.get(), x, y);
239 dc->drawRect(clip, paint, SkMatrix::I(),
240 SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->heigh t())));
241 }
242
243 void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrDrawContext* dc,
244 const GrReducedClip& reducedCl ip,
245 const GrPaint& paint) {
246 if (!ctx->resourceProvider()->attachStencilAttachment(dc->accessRenderTarget ())) {
247 return;
248 }
249
250 // Draw a checker pattern into the stencil buffer so we can visualize the re gions left untouched
251 // by the clip mask generation.
252 this->stencilCheckerboard(dc, false);
253 reducedClip.drawStencilClipMask(ctx, dc, {kLayerRect.x(), kLayerRect.y()});
254
255 // Now visualize the stencil mask by covering the entire render target. The regions inside
256 // window rectangless or outside the scissor should still have the initial c heckerboard intact.
257 // (This verifies we didn't spend any time modifying those pixels in the mas k.)
258 dc->drawPaint(StencilOnlyClip(), paint, SkMatrix::I());
259 }
260
261 void WindowRectanglesMaskGM::stencilCheckerboard(GrDrawContext* dc, bool flip) {
262 constexpr static GrUserStencilSettings kSetClip(
263 GrUserStencilSettings::StaticInit<
264 0,
265 GrUserStencilTest::kAlways,
266 0,
267 GrUserStencilOp::kSetClipBit,
268 GrUserStencilOp::kKeep,
269 0>()
270 );
271
272 dc->drawContextPriv().clearStencilClip(GrFixedClip::Disabled(), false);
273
274 for (int y = 0; y < kLayerRect.height(); y += kMaskCheckerSize) {
275 for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
276 x < kLayerRect.width(); x += 2 * kMaskCheckerSize) {
277 SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskChe ckerSize);
278 dc->drawContextPriv().stencilRect(GrNoClip(), &kSetClip, false, SkMa trix::I(),
279 SkRect::Make(checker));
280 }
281 }
282 }
283
284 void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
285 SkPaint paint;
286 paint.setAntiAlias(true);
287 paint.setTextAlign(SkPaint::kCenter_Align);
288 paint.setTextSize(20);
289 sk_tool_utils::set_portable_typeface(&paint);
290
291 SkString errorMsg;
292 errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
293
294 canvas->clipRect(SkRect::Make(kCoverRect));
295 canvas->clear(SK_ColorWHITE);
296 canvas->drawText(errorMsg.c_str(), errorMsg.size(), SkIntToScalar(kCoverRect .centerX()),
297 SkIntToScalar(kCoverRect.centerY() - 10), paint);
298 }
299
300 DEF_GM( return new WindowRectanglesMaskGM(); )
301
302 #endif
303
304 }
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