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| 1 Check that invalid values of arguments throw TypeError. |
| 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 |
| 5 |
| 6 SVGAnimationElement |
| 7 |
| 8 beginElementAt(float offset) |
| 9 PASS animateElm.beginElementAt(0) did not throw exception. |
| 10 FAIL animateElm.beginElementAt(NaN) should throw an exception. Was undefined. |
| 11 FAIL animateElm.beginElementAt(Infinity) should throw an exception. Was undefine
d. |
| 12 |
| 13 endElementAt(float offset) |
| 14 PASS animateElm.endElementAt(0) did not throw exception. |
| 15 FAIL animateElm.endElementAt(NaN) should throw an exception. Was undefined. |
| 16 FAIL animateElm.endElementAt(Infinity) should throw an exception. Was undefined. |
| 17 |
| 18 |
| 19 SVGFEDropShadowElement |
| 20 |
| 21 setStdDeviation(float stdDeviationX, float stdDeviationY) |
| 22 PASS dropShadow.setStdDeviation(0, 0) did not throw exception. |
| 23 FAIL dropShadow.setStdDeviation(NaN, NaN) should throw an exception. Was undefin
ed. |
| 24 FAIL dropShadow.setStdDeviation(Infinity, Infinity) should throw an exception. W
as undefined. |
| 25 |
| 26 |
| 27 SVGFEGaussianBlurElement |
| 28 |
| 29 setStdDeviation(float stdDeviationX, float stdDeviationY) |
| 30 PASS gaussian.setStdDeviation(0, 0) did not throw exception. |
| 31 FAIL gaussian.setStdDeviation(NaN, NaN) should throw an exception. Was undefined
. |
| 32 FAIL gaussian.setStdDeviation(Infinity, Infinity) should throw an exception. Was
undefined. |
| 33 PASS successfullyParsed is true |
| 34 |
| 35 TEST COMPLETE |
| 36 |
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