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Unified Diff: ash/laser/laser_pointer_view.cc

Issue 2311393004: Laser tool blocks events from propagating. (Closed)
Patch Set: Fixed patch set 1 errors. Created 4 years, 3 months ago
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Index: ash/laser/laser_pointer_view.cc
diff --git a/ash/common/system/chromeos/palette/tools/laser_pointer_view.cc b/ash/laser/laser_pointer_view.cc
similarity index 80%
rename from ash/common/system/chromeos/palette/tools/laser_pointer_view.cc
rename to ash/laser/laser_pointer_view.cc
index 3a826baa33c0b31110a7fe95b6921f9e9b5e04c9..722220e1000e5e938763507e2c15bd35b4e69764 100644
--- a/ash/common/system/chromeos/palette/tools/laser_pointer_view.cc
+++ b/ash/laser/laser_pointer_view.cc
@@ -2,27 +2,33 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "ash/common/system/chromeos/palette/tools/laser_pointer_view.h"
+#include "ash/laser/laser_pointer_view.h"
#include <memory>
#include "ash/common/shell_window_ids.h"
-#include "ash/common/wm_root_window_controller.h"
-#include "ash/common/wm_shell.h"
-#include "ash/common/wm_window.h"
+#include "ash/laser/laser_pointer_points.h"
+#include "base/timer/timer.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkPaint.h"
+#include "ui/aura/window.h"
+#include "ui/events/event.h"
#include "ui/gfx/canvas.h"
+#include "ui/views/widget/widget.h"
namespace ash {
namespace {
+// Variables for rendering the laser. Radius in DIP.
James Cook 2016/09/14 17:52:28 Thanks for specifying dip.
sammiequon 2016/09/14 21:44:10 Jacob caught that.
const double kPointInitialRadius = 5;
const double kPointFinalRadius = 0.25;
const int kPointInitialOpacity = 200;
const int kPointFinalOpacity = 0;
const SkColor kPointColor = SkColorSetRGB(255, 0, 0);
+// Name of the laser overlay.
+const char kPartialMagniferWindowName[] = "LaserOverlay";
+
float DistanceBetweenPoints(const gfx::Point& point1,
const gfx::Point& point2) {
return (point1 - point2).Length();
@@ -39,21 +45,19 @@ double LinearInterpolate(double initial_value,
////////////////////////////////////////////////////////////////////////////////
// LaserPointerView
-LaserPointerView::LaserPointerView(base::TimeDelta life_duration)
+LaserPointerView::LaserPointerView(base::TimeDelta life_duration,
+ aura::Window* root_window)
: laser_points_(life_duration) {
widget_.reset(new views::Widget);
views::Widget::InitParams params;
params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS;
- params.name = "LaserOverlay";
+ params.name = kPartialMagniferWindowName;
James Cook 2016/09/14 17:52:28 optional: I'm OK with these names being inlined in
sammiequon 2016/09/14 21:44:10 Done.
params.accept_events = false;
params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- WmShell::Get()
- ->GetRootWindowForNewWindows()
- ->GetRootWindowController()
- ->ConfigureWidgetInitParamsForContainer(
- widget_.get(), kShellWindowId_OverlayContainer, &params);
+ params.parent = root_window;
+
widget_->Init(params);
widget_->Show();
widget_->SetContentsView(this);
@@ -67,6 +71,10 @@ void LaserPointerView::Stop() {
SchedulePaint();
}
+aura::Window* LaserPointerView::GetRootWindow() {
+ return widget_->GetNativeView()->GetRootWindow();
+}
+
void LaserPointerView::AddNewPoint(const gfx::Point& new_point) {
laser_points_.AddPoint(new_point);
// Expand the bounding box so that it includes the radius of the points on the
@@ -93,7 +101,13 @@ void LaserPointerView::OnPaint(gfx::Canvas* canvas) {
base::Time newest = laser_points_.GetNewest().creation_time;
gfx::Point previous_point = laser_points_.GetOldest().location;
gfx::Point current_point;
- gfx::Rect widget_bounds = widget_->GetWindowBoundsInScreen();
+
+ // Compute the offset of the current widget.
+ gfx::Point root_window_bounds =
James Cook 2016/09/14 17:52:29 A point is not a bounds. Do you mean origin?
sammiequon 2016/09/14 21:44:10 Done.
+ widget_->GetNativeView()->GetRootWindow()->GetBoundsInScreen().origin();
+ gfx::Point widget_bounds = widget_->GetWindowBoundsInScreen().origin();
+ gfx::Point offset = gfx::Point(widget_bounds.x() - root_window_bounds.x(),
James Cook 2016/09/14 17:52:28 Are you trying to compute the widget's position in
sammiequon 2016/09/14 21:44:10 Yes, thanks! This makes it so much simpler.
+ widget_bounds.y() - root_window_bounds.y());
int num_points_ = laser_points_.GetNumberOfPoints();
int point_count = 0;
for (const LaserPointerPoints::LaserPoint& point :
@@ -110,7 +124,7 @@ void LaserPointerView::OnPaint(gfx::Canvas* canvas) {
double radius = LinearInterpolate(kPointInitialRadius, kPointFinalRadius,
relative_time);
- gfx::Vector2d center = point.location - widget_bounds.origin();
+ gfx::Vector2d center = point.location - offset;
current_point = gfx::Point(center.x(), center.y());
// If we draw laser_points_ that are within a stroke width of each other,
@@ -132,6 +146,7 @@ void LaserPointerView::OnPaint(gfx::Canvas* canvas) {
canvas->DrawLine(previous_point, current_point, paint);
previous_point = current_point;
}
+ // Draw the last point as a circle.
paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity));
paint.setStyle(SkPaint::kFill_Style);
canvas->DrawCircle(current_point, kPointInitialRadius, paint);

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