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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/system/chromeos/palette/tools/laser_pointer_view.h" | 5 #include "ash/laser/laser_pointer_view.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 | 8 |
9 #include "ash/common/shell_window_ids.h" | 9 #include "ash/common/shell_window_ids.h" |
10 #include "ash/common/wm_root_window_controller.h" | 10 #include "ash/laser/laser_pointer_points.h" |
11 #include "ash/common/wm_shell.h" | 11 #include "base/timer/timer.h" |
12 #include "ash/common/wm_window.h" | |
13 #include "third_party/skia/include/core/SkColor.h" | 12 #include "third_party/skia/include/core/SkColor.h" |
14 #include "third_party/skia/include/core/SkPaint.h" | 13 #include "third_party/skia/include/core/SkPaint.h" |
14 #include "ui/aura/window.h" | |
15 #include "ui/events/event.h" | |
15 #include "ui/gfx/canvas.h" | 16 #include "ui/gfx/canvas.h" |
17 #include "ui/views/widget/widget.h" | |
16 | 18 |
17 namespace ash { | 19 namespace ash { |
18 namespace { | 20 namespace { |
19 | 21 |
22 // Variables for rendering the laser. | |
jdufault
2016/09/12 21:10:12
Specify units of the radius variables
sammiequon
2016/09/13 01:09:56
Done.
| |
20 const double kPointInitialRadius = 5; | 23 const double kPointInitialRadius = 5; |
21 const double kPointFinalRadius = 0.25; | 24 const double kPointFinalRadius = 0.25; |
22 const int kPointInitialOpacity = 200; | 25 const int kPointInitialOpacity = 200; |
23 const int kPointFinalOpacity = 0; | 26 const int kPointFinalOpacity = 0; |
24 const SkColor kPointColor = SkColorSetRGB(255, 0, 0); | 27 const SkColor kPointColor = SkColorSetRGB(255, 0, 0); |
25 | 28 |
29 // Name of the laser overlay. | |
30 const char kPartialMagniferWindowName[] = "LaserOverlay"; | |
31 | |
26 float DistanceBetweenPoints(const gfx::Point& point1, | 32 float DistanceBetweenPoints(const gfx::Point& point1, |
27 const gfx::Point& point2) { | 33 const gfx::Point& point2) { |
28 return (point1 - point2).Length(); | 34 return (point1 - point2).Length(); |
29 } | 35 } |
30 | 36 |
31 double LinearInterpolate(double initial_value, | 37 double LinearInterpolate(double initial_value, |
32 double final_value, | 38 double final_value, |
33 double progress) { | 39 double progress) { |
34 return initial_value + (final_value - initial_value) * progress; | 40 return initial_value + (final_value - initial_value) * progress; |
35 } | 41 } |
36 | 42 |
37 } // namespace | 43 } // namespace |
38 | 44 |
39 //////////////////////////////////////////////////////////////////////////////// | 45 //////////////////////////////////////////////////////////////////////////////// |
40 | 46 |
41 // LaserPointerView | 47 // LaserPointerView |
42 LaserPointerView::LaserPointerView(base::TimeDelta life_duration) | 48 LaserPointerView::LaserPointerView(base::TimeDelta life_duration, |
49 aura::Window* root_window) | |
43 : laser_points_(life_duration) { | 50 : laser_points_(life_duration) { |
44 widget_.reset(new views::Widget); | 51 widget_.reset(new views::Widget); |
45 views::Widget::InitParams params; | 52 views::Widget::InitParams params; |
46 params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS; | 53 params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS; |
47 params.name = "LaserOverlay"; | 54 params.name = kPartialMagniferWindowName; |
48 params.accept_events = false; | 55 params.accept_events = false; |
49 params.activatable = views::Widget::InitParams::ACTIVATABLE_NO; | 56 params.activatable = views::Widget::InitParams::ACTIVATABLE_NO; |
50 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 57 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
51 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 58 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
52 WmShell::Get() | 59 params.parent = root_window; |
53 ->GetRootWindowForNewWindows() | 60 |
54 ->GetRootWindowController() | |
55 ->ConfigureWidgetInitParamsForContainer( | |
56 widget_.get(), kShellWindowId_OverlayContainer, ¶ms); | |
57 widget_->Init(params); | 61 widget_->Init(params); |
58 widget_->Show(); | 62 widget_->Show(); |
59 widget_->SetContentsView(this); | 63 widget_->SetContentsView(this); |
60 set_owned_by_client(); | 64 set_owned_by_client(); |
61 } | 65 } |
62 | 66 |
63 LaserPointerView::~LaserPointerView() {} | 67 LaserPointerView::~LaserPointerView() {} |
64 | 68 |
65 void LaserPointerView::Stop() { | 69 void LaserPointerView::Stop() { |
66 laser_points_.Clear(); | 70 laser_points_.Clear(); |
67 SchedulePaint(); | 71 SchedulePaint(); |
68 } | 72 } |
69 | 73 |
74 aura::Window* LaserPointerView::GetRootWindow() { | |
75 return widget_->GetNativeView()->GetRootWindow(); | |
76 } | |
77 | |
70 void LaserPointerView::AddNewPoint(const gfx::Point& new_point) { | 78 void LaserPointerView::AddNewPoint(const gfx::Point& new_point) { |
71 laser_points_.AddPoint(new_point); | 79 laser_points_.AddPoint(new_point); |
72 // Expand the bounding box so that it includes the radius of the points on the | 80 // Expand the bounding box so that it includes the radius of the points on the |
73 // edges. | 81 // edges. |
74 gfx::Rect bounding_box; | 82 gfx::Rect bounding_box; |
75 bounding_box = laser_points_.GetBoundingBox(); | 83 bounding_box = laser_points_.GetBoundingBox(); |
76 bounding_box.Offset(-kPointInitialRadius, -kPointInitialRadius); | 84 bounding_box.Offset(-kPointInitialRadius, -kPointInitialRadius); |
77 bounding_box.set_width(bounding_box.width() + (kPointInitialRadius * 2)); | 85 bounding_box.set_width(bounding_box.width() + (kPointInitialRadius * 2)); |
78 bounding_box.set_height(bounding_box.height() + (kPointInitialRadius * 2)); | 86 bounding_box.set_height(bounding_box.height() + (kPointInitialRadius * 2)); |
79 widget_->SetBounds(bounding_box); | 87 widget_->SetBounds(bounding_box); |
80 SchedulePaint(); | 88 SchedulePaint(); |
81 } | 89 } |
82 | 90 |
83 void LaserPointerView::OnPaint(gfx::Canvas* canvas) { | 91 void LaserPointerView::OnPaint(gfx::Canvas* canvas) { |
84 if (laser_points_.IsEmpty()) | 92 if (laser_points_.IsEmpty()) |
85 return; | 93 return; |
86 | 94 |
87 SkPaint paint; | 95 SkPaint paint; |
88 paint.setStyle(SkPaint::kStroke_Style); | 96 paint.setStyle(SkPaint::kStroke_Style); |
89 paint.setAntiAlias(true); | 97 paint.setAntiAlias(true); |
90 paint.setStrokeJoin(SkPaint::kBevel_Join); | 98 paint.setStrokeJoin(SkPaint::kBevel_Join); |
91 | 99 |
92 base::Time oldest = laser_points_.GetOldest().creation_time; | 100 base::Time oldest = laser_points_.GetOldest().creation_time; |
93 base::Time newest = laser_points_.GetNewest().creation_time; | 101 base::Time newest = laser_points_.GetNewest().creation_time; |
94 gfx::Point previous_point = laser_points_.GetOldest().location; | 102 gfx::Point previous_point = laser_points_.GetOldest().location; |
95 gfx::Point current_point; | 103 gfx::Point current_point; |
96 gfx::Rect widget_bounds = widget_->GetWindowBoundsInScreen(); | 104 // Compute the offset. |
jdufault
2016/09/12 21:10:12
offset of what?
sammiequon
2016/09/13 01:09:56
Done.
| |
105 gfx::Point root_window_bounds = | |
106 widget_->GetNativeView()->GetRootWindow()->GetBoundsInScreen().origin(); | |
107 gfx::Point widget_bounds = widget_->GetWindowBoundsInScreen().origin(); | |
108 gfx::Point offset = gfx::Point(widget_bounds.x() - root_window_bounds.x(), | |
109 widget_bounds.y() - root_window_bounds.y()); | |
97 int num_points_ = laser_points_.GetNumberOfPoints(); | 110 int num_points_ = laser_points_.GetNumberOfPoints(); |
98 int point_count = 0; | 111 int point_count = 0; |
99 for (const LaserPointerPoints::LaserPoint& point : | 112 for (const LaserPointerPoints::LaserPoint& point : |
100 laser_points_.laser_points()) { | 113 laser_points_.laser_points()) { |
101 // relative_time is a value between [0,1] where 0 means the point is about | 114 // relative_time is a value between [0,1] where 0 means the point is about |
102 // to be removed and 1 means that the point was just added. | 115 // to be removed and 1 means that the point was just added. |
103 double relative_time = 1.0; | 116 double relative_time = 1.0; |
104 if (oldest != newest) { | 117 if (oldest != newest) { |
105 relative_time = 1.0 - ((point.creation_time - oldest).InMillisecondsF() / | 118 relative_time = 1.0 - ((point.creation_time - oldest).InMillisecondsF() / |
106 (newest - oldest).InMillisecondsF()); | 119 (newest - oldest).InMillisecondsF()); |
107 } | 120 } |
108 | 121 |
109 // Set the radius and opacity based on the distance. | 122 // Set the radius and opacity based on the distance. |
110 double radius = LinearInterpolate(kPointInitialRadius, kPointFinalRadius, | 123 double radius = LinearInterpolate(kPointInitialRadius, kPointFinalRadius, |
111 relative_time); | 124 relative_time); |
112 | 125 |
113 gfx::Vector2d center = point.location - widget_bounds.origin(); | 126 gfx::Vector2d center = point.location - offset; |
114 current_point = gfx::Point(center.x(), center.y()); | 127 current_point = gfx::Point(center.x(), center.y()); |
115 | 128 |
116 // If we draw laser_points_ that are within a stroke width of each other, | 129 // If we draw laser_points_ that are within a stroke width of each other, |
117 // the result will be very jagged, unless we are on the last point, then we | 130 // the result will be very jagged, unless we are on the last point, then we |
118 // draw regardless. | 131 // draw regardless. |
119 point_count++; | 132 point_count++; |
120 float distance_threshold = float{radius * 2}; | 133 float distance_threshold = float{radius * 2}; |
121 if (DistanceBetweenPoints(previous_point, current_point) <= | 134 if (DistanceBetweenPoints(previous_point, current_point) <= |
122 distance_threshold && | 135 distance_threshold && |
123 point_count != num_points_) { | 136 point_count != num_points_) { |
124 continue; | 137 continue; |
125 } | 138 } |
126 | 139 |
127 int opacity = | 140 int opacity = |
128 int{LinearInterpolate(double{kPointInitialOpacity}, | 141 int{LinearInterpolate(double{kPointInitialOpacity}, |
129 double{kPointFinalOpacity}, relative_time)}; | 142 double{kPointFinalOpacity}, relative_time)}; |
130 paint.setColor(SkColorSetA(kPointColor, opacity)); | 143 paint.setColor(SkColorSetA(kPointColor, opacity)); |
131 paint.setStrokeWidth(radius * 2); | 144 paint.setStrokeWidth(radius * 2); |
132 canvas->DrawLine(previous_point, current_point, paint); | 145 canvas->DrawLine(previous_point, current_point, paint); |
133 previous_point = current_point; | 146 previous_point = current_point; |
134 } | 147 } |
148 // Draw the last point as a circle. | |
135 paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity)); | 149 paint.setColor(SkColorSetA(kPointColor, kPointInitialOpacity)); |
136 paint.setStyle(SkPaint::kFill_Style); | 150 paint.setStyle(SkPaint::kFill_Style); |
137 canvas->DrawCircle(current_point, kPointInitialRadius, paint); | 151 canvas->DrawCircle(current_point, kPointInitialRadius, paint); |
138 } | 152 } |
139 } // namespace ash | 153 } // namespace ash |
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