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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/laser/laser_pointer_controller.h" | |
6 | |
7 #include "ash/laser/laser_pointer_view.h" | |
8 #include "ash/shell.h" | |
9 #include "ui/aura/window_event_dispatcher.h" | |
10 #include "ui/aura/window_tree_host.h" | |
11 #include "ui/views/widget/widget.h" | |
12 | |
13 #if defined(OS_CHROMEOS) | |
James Cook
2016/09/14 17:52:26
Since this feature only works on chromeos, how abo
sammiequon
2016/09/14 21:44:08
Done.
| |
14 #include "ash/common/system/chromeos/palette/palette_utils.h" | |
15 #endif | |
16 | |
17 namespace ash { | |
18 namespace { | |
19 | |
20 // A point gets removed from the collection if it is older than | |
21 // |kPointLifeDurationMs|. | |
22 const int kPointLifeDurationMs = 200; | |
23 | |
24 // When no move events are being recieved we add a new point every | |
James Cook
2016/09/14 17:52:26
nit: received
sammiequon
2016/09/14 21:44:08
Done.
| |
25 // |kAddStationaryPointsDelayMs| so that points older than | |
26 // |kPointLifeDurationMs| can get removed. | |
27 const int kAddStationaryPointsDelayMs = 5; | |
28 | |
29 // Returns true if the event should be processed normally, ie, the stylus is | |
30 // over the palette icon or widget. | |
31 bool ShouldSkipEventFiltering(const gfx::Point& point) { | |
32 #if defined(OS_CHROMEOS) | |
33 return PaletteContainsPointInScreen(point); | |
34 #else | |
35 return false; | |
36 #endif | |
37 } | |
38 | |
39 aura::Window* GetCurrentRootWindow() { | |
40 aura::Window::Windows root_windows = ash::Shell::GetAllRootWindows(); | |
James Cook
2016/09/14 17:52:25
nit: no ash
sammiequon
2016/09/14 21:44:09
Done.
| |
41 for (aura::Window* root_window : root_windows) { | |
42 if (root_window->ContainsPointInRoot( | |
43 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot())) | |
44 return root_window; | |
45 } | |
46 return nullptr; | |
47 } | |
48 } // namespace | |
49 | |
50 LaserPointerController::LaserPointerController() { | |
51 timer_.reset(new base::Timer( | |
James Cook
2016/09/14 17:52:26
do this in constructor initializer list : timer_(n
sammiequon
2016/09/14 21:44:09
Done.
| |
52 FROM_HERE, base::TimeDelta::FromMilliseconds(kAddStationaryPointsDelayMs), | |
53 base::Bind(&LaserPointerController::AddStationaryPoint, | |
James Cook
2016/09/14 17:52:25
So if I instantiate a LaserPointerController, but
sammiequon
2016/09/14 21:44:08
The timer currently only runs once a drag is detec
| |
54 base::Unretained(this)), | |
55 true)); | |
James Cook
2016/09/14 17:52:26
nit: document /* is_repeating */ or put in const b
sammiequon
2016/09/14 21:44:09
Done.
| |
56 } | |
57 | |
58 LaserPointerController::~LaserPointerController() { | |
59 Shell::GetInstance()->RemovePreTargetHandler(this); | |
60 } | |
61 | |
62 void LaserPointerController::SetEnabled(bool enabled) { | |
63 if (enabled == enabled_) | |
64 return; | |
65 | |
66 enabled_ = enabled; | |
67 if (enabled_) | |
68 Shell::GetInstance()->AddPreTargetHandler(this); | |
69 else | |
70 Shell::GetInstance()->RemovePreTargetHandler(this); | |
71 } | |
72 | |
73 void LaserPointerController::OnMouseEvent(ui::MouseEvent* event) { | |
74 if (!enabled_) | |
75 return; | |
76 | |
77 if (event->pointer_details().pointer_type != | |
78 ui::EventPointerType::POINTER_TYPE_PEN) | |
79 return; | |
80 | |
81 if (event->type() != ui::ET_MOUSE_DRAGGED && | |
82 event->type() != ui::ET_MOUSE_PRESSED && | |
83 event->type() != ui::ET_MOUSE_RELEASED) | |
84 return; | |
85 | |
86 // Delete the LaserPointerView instance if mouse is released. | |
87 if (event->type() == ui::ET_MOUSE_RELEASED) { | |
88 StopTimer(); | |
89 laser_pointer_view_->Stop(); | |
90 laser_pointer_view_.reset(); | |
91 return; | |
92 } | |
93 | |
94 if (!laser_pointer_view_) { | |
95 laser_pointer_view_.reset(new LaserPointerView( | |
96 base::TimeDelta::FromMilliseconds(kPointLifeDurationMs), | |
97 GetCurrentRootWindow())); | |
98 } | |
99 | |
100 SwitchTargetRootWindowIfNeeded(); | |
James Cook
2016/09/14 17:52:26
please document what this is doing, either in the
sammiequon
2016/09/14 21:44:08
Done.
| |
101 | |
102 // Remap point from where it was captured to the display it is actually on. | |
103 gfx::Point event_location = event->root_location(); | |
104 aura::Window* target = static_cast<aura::Window*>(event->target()); | |
105 aura::Window* event_root = target->GetRootWindow(); | |
106 aura::Window::ConvertPointToTarget( | |
107 event_root, laser_pointer_view_->GetRootWindow(), &event_location); | |
108 | |
109 current_mouse_location_ = event_location; | |
James Cook
2016/09/14 17:52:26
Could you use ui/display/screen.h Screen::GetCurso
sammiequon
2016/09/14 21:44:09
We would need to compute the display origin for wh
James Cook
2016/09/14 22:53:37
This is fine.
| |
110 laser_pointer_view_->AddNewPoint(current_mouse_location_); | |
111 | |
112 timer_repeat_count_ = 0; | |
113 if (event->type() == ui::ET_MOUSE_DRAGGED) { | |
114 // Start the timer to add stationary points if dragged. | |
115 if (!timer_->IsRunning()) | |
116 timer_->Reset(); | |
117 } | |
118 | |
119 // Consume the event unless it is over the palette tray or palette shelf | |
120 // button. | |
121 if (!ShouldSkipEventFiltering(current_mouse_location_)) | |
122 event->StopPropagation(); | |
123 } | |
124 | |
125 void LaserPointerController::OnWindowDestroying(aura::Window* window) { | |
126 SwitchTargetRootWindowIfNeeded(); | |
127 } | |
128 | |
129 void LaserPointerController::StopTimer() { | |
130 timer_repeat_count_ = 0; | |
131 timer_->Stop(); | |
132 } | |
133 | |
134 void LaserPointerController::SwitchTargetRootWindowIfNeeded() { | |
135 if (enabled_) { | |
136 // If the current root window has changed, remake the laser pointer view | |
137 // with the new root window. | |
138 if (laser_pointer_view_->GetRootWindow() != GetCurrentRootWindow()) { | |
139 laser_pointer_view_.reset(new LaserPointerView( | |
140 base::TimeDelta::FromMilliseconds(kPointLifeDurationMs), | |
141 GetCurrentRootWindow())); | |
142 } | |
143 } else { | |
144 laser_pointer_view_.reset(); | |
145 } | |
146 } | |
147 | |
148 void LaserPointerController::AddStationaryPoint() { | |
149 laser_pointer_view_->AddNewPoint(current_mouse_location_); | |
150 // We can stop repeating the timer once the mouse has been stationary for | |
151 // longer than the life of a point. | |
152 if (timer_repeat_count_++ * kAddStationaryPointsDelayMs >= | |
153 kPointLifeDurationMs) { | |
154 StopTimer(); | |
155 } | |
156 } | |
157 } // namespace ash | |
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