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Unified Diff: cc/animation/animation_unittest.cc

Issue 231133002: CC::Animations should use TimeTicks & TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Self review changes. Created 6 years, 7 months ago
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Index: cc/animation/animation_unittest.cc
diff --git a/cc/animation/animation_unittest.cc b/cc/animation/animation_unittest.cc
index 7a9019d209fa8105b5b4cee657e3eb39b6f32125..2e1fec04f39fa6dfbb84ee059ca2245d1ed7710d 100644
--- a/cc/animation/animation_unittest.cc
+++ b/cc/animation/animation_unittest.cc
@@ -3,6 +3,7 @@
// found in the LICENSE file.
#include "cc/animation/animation.h"
+#include "cc/base/time_util.h"
#include "cc/test/animation_test_common.h"
#include "testing/gmock/include/gmock/gmock.h"
@@ -11,6 +12,8 @@
namespace cc {
namespace {
+using base::TimeDelta;
+
scoped_ptr<Animation> CreateAnimation(int iterations, double duration) {
scoped_ptr<Animation> to_return(Animation::Create(
make_scoped_ptr(
@@ -28,317 +31,437 @@ scoped_ptr<Animation> CreateAnimation(int iterations) {
TEST(AnimationTest, TrimTimeZeroIterations) {
scoped_ptr<Animation> anim(CreateAnimation(0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
+ EXPECT_EQ(
+ 0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0));
+ EXPECT_EQ(
+ 0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, TrimTimeInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.5)));
}
TEST(AnimationTest, TrimTimeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::Reverse);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.75));
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.25)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.75)));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternate) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::Alternate);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.25));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.75));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.25)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.75)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeAlternateReverse) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
anim->set_direction(Animation::AlternateReverse);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.75));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1.25));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.25)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.75)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.25)));
}
TEST(AnimationTest, TrimTimeStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_start_time(4);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0));
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(4));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.5)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(5.0)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(6.0)));
}
TEST(AnimationTest, TrimTimeStartTimeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_start_time(4);
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(4));
anim->set_direction(Animation::Reverse);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(4.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(5.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(6.0));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.5)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(5.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(6.0)));
}
TEST(AnimationTest, TrimTimeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(4);
- anim->set_start_time(4);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
+ anim->set_time_offset(TimeDelta::FromMilliseconds(4000));
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(4));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeTimeOffsetReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(4);
- anim->set_start_time(4);
+ anim->set_time_offset(TimeDelta::FromMilliseconds(4000));
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(4));
anim->set_direction(Animation::Reverse);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeNegativeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(-4);
-
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
+ anim->set_time_offset(TimeDelta::FromMilliseconds(-4000));
+
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.5)));
+ EXPECT_EQ(1,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(5.0)));
}
TEST(AnimationTest, TrimTimeNegativeTimeOffsetReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(-4);
+ anim->set_time_offset(TimeDelta::FromMilliseconds(-4000));
anim->set_direction(Animation::Reverse);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(4.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(5.0));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(4.5)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(5.0)));
}
TEST(AnimationTest, TrimTimePauseResume) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- anim->SetRunState(Animation::Paused, 0.5);
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
- anim->SetRunState(Animation::Running, 1024.0);
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ anim->SetRunState(Animation::Paused, TimeUtil::TicksFromSecondsF(0.5));
+ EXPECT_EQ(
+ 0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(1024.0));
+ EXPECT_EQ(
+ 0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ EXPECT_EQ(
+ 1, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.5)));
}
TEST(AnimationTest, TrimTimePauseResumeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::Reverse);
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- anim->SetRunState(Animation::Paused, 0.25);
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1024.0));
- anim->SetRunState(Animation::Running, 1024.0);
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1024.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1024.75));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ anim->SetRunState(Animation::Paused, TimeUtil::TicksFromSecondsF(0.25));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(1024.0));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ EXPECT_EQ(
+ 0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.75)));
}
TEST(AnimationTest, TrimTimeSuspendResume) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
- anim->Suspend(0.5);
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
- anim->Resume(1024);
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.5)));
+ anim->Suspend(TimeUtil::TicksFromSecondsF(0.5));
+ EXPECT_EQ(
+ 0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ anim->Resume(TimeUtil::TicksFromSecondsF(1024));
+ EXPECT_EQ(
+ 0.5,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ EXPECT_EQ(
+ 1, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.5)));
}
TEST(AnimationTest, TrimTimeSuspendResumeReverse) {
scoped_ptr<Animation> anim(CreateAnimation(1));
anim->set_direction(Animation::Reverse);
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
- anim->Suspend(0.75);
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1024.0));
- anim->Resume(1024);
- EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1024.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1024.25));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(
+ 0.75,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.25)));
+ anim->Suspend(TimeUtil::TicksFromSecondsF(0.75));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ anim->Resume(TimeUtil::TicksFromSecondsF(1024));
+ EXPECT_EQ(
+ 0.25,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.0)));
+ EXPECT_EQ(
+ 0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1024.25)));
}
TEST(AnimationTest, TrimTimeZeroDuration) {
scoped_ptr<Animation> anim(CreateAnimation(0, 0));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(
+ 0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, TrimTimeStarting) {
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
- anim->SetRunState(Animation::Starting, 0.0);
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
- anim->set_time_offset(2.0);
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
- anim->set_start_time(1.0);
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
+ anim->SetRunState(Animation::Starting, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_EQ(
+ 0.0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(0.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ anim->set_time_offset(TimeDelta::FromMilliseconds(2000));
+ EXPECT_EQ(
+ 2.0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(1.0));
+ EXPECT_EQ(
+ 0.0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(3.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
- anim->SetRunState(Animation::Running, 0.0);
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
anim->set_needs_synchronized_start_time(true);
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
- anim->set_time_offset(2.0);
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
- anim->set_start_time(1.0);
+ EXPECT_EQ(
+ 0.0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(0.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(0.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ anim->set_time_offset(TimeDelta::FromMilliseconds(2000));
+ EXPECT_EQ(
+ 2.0, anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ anim->set_start_time(TimeUtil::TicksFromSecondsF(1.0));
anim->set_needs_synchronized_start_time(false);
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
- EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
+ EXPECT_EQ(1.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_EQ(2.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_EQ(3.0,
+ anim->TrimTimeToCurrentIteration(TimeUtil::TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, IsFinishedAtZeroIterations) {
scoped_ptr<Animation> anim(CreateAnimation(0));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_FALSE(anim->IsFinishedAt(-1.0));
- EXPECT_TRUE(anim->IsFinishedAt(0.0));
- EXPECT_TRUE(anim->IsFinishedAt(1.0));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, IsFinishedAtOneIteration) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_FALSE(anim->IsFinishedAt(-1.0));
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- EXPECT_TRUE(anim->IsFinishedAt(1.0));
- EXPECT_TRUE(anim->IsFinishedAt(2.0));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(2.0)));
}
TEST(AnimationTest, IsFinishedAtInfiniteIterations) {
scoped_ptr<Animation> anim(CreateAnimation(-1));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- EXPECT_FALSE(anim->IsFinishedAt(0.5));
- EXPECT_FALSE(anim->IsFinishedAt(1.0));
- EXPECT_FALSE(anim->IsFinishedAt(1.5));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.5)));
}
TEST(AnimationTest, IsFinishedNegativeTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(-0.5);
- anim->SetRunState(Animation::Running, 0.0);
-
- EXPECT_FALSE(anim->IsFinishedAt(-1.0));
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- EXPECT_FALSE(anim->IsFinishedAt(0.5));
- EXPECT_FALSE(anim->IsFinishedAt(1.0));
- EXPECT_TRUE(anim->IsFinishedAt(1.5));
- EXPECT_TRUE(anim->IsFinishedAt(2.0));
- EXPECT_TRUE(anim->IsFinishedAt(2.5));
+ anim->set_time_offset(TimeDelta::FromMilliseconds(-500));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.5)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(2.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(2.5)));
}
TEST(AnimationTest, IsFinishedPositiveTimeOffset) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->set_time_offset(0.5);
- anim->SetRunState(Animation::Running, 0.0);
+ anim->set_time_offset(TimeDelta::FromMilliseconds(500));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
- EXPECT_FALSE(anim->IsFinishedAt(-1.0));
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- EXPECT_TRUE(anim->IsFinishedAt(0.5));
- EXPECT_TRUE(anim->IsFinishedAt(1.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(-1.0)));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.5)));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(1.0)));
}
TEST(AnimationTest, IsFinishedAtNotRunning) {
scoped_ptr<Animation> anim(CreateAnimation(0));
- anim->SetRunState(Animation::Running, 0.0);
- EXPECT_TRUE(anim->IsFinishedAt(0.0));
- anim->SetRunState(Animation::Paused, 0.0);
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
- EXPECT_FALSE(anim->IsFinishedAt(0.0));
- anim->SetRunState(Animation::Finished, 0.0);
- EXPECT_TRUE(anim->IsFinishedAt(0.0));
- anim->SetRunState(Animation::Aborted, 0.0);
- EXPECT_TRUE(anim->IsFinishedAt(0.0));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ anim->SetRunState(Animation::Paused, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ anim->SetRunState(Animation::WaitingForTargetAvailability,
+ TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_FALSE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ anim->SetRunState(Animation::Finished, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
+ anim->SetRunState(Animation::Aborted, TimeUtil::TicksFromSecondsF(0.0));
+ EXPECT_TRUE(anim->IsFinishedAt(TimeUtil::TicksFromSecondsF(0.0)));
}
TEST(AnimationTest, IsFinished) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->SetRunState(Animation::Running, 0.0);
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::Paused, 0.0);
+ anim->SetRunState(Animation::Paused, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
+ anim->SetRunState(Animation::WaitingForTargetAvailability,
+ TimeUtil::TicksFromSecondsF(0.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::Finished, 0.0);
+ anim->SetRunState(Animation::Finished, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
- anim->SetRunState(Animation::Aborted, 0.0);
+ anim->SetRunState(Animation::Aborted, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
}
TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->SetRunState(Animation::Running, 2.0);
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::Paused, 2.0);
+ anim->SetRunState(Animation::Paused, TimeUtil::TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0);
+ anim->SetRunState(Animation::WaitingForTargetAvailability,
+ TimeUtil::TicksFromSecondsF(2.0));
EXPECT_FALSE(anim->is_finished());
- anim->SetRunState(Animation::Finished, 0.0);
+ anim->SetRunState(Animation::Finished, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
- anim->SetRunState(Animation::Aborted, 0.0);
+ anim->SetRunState(Animation::Aborted, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_TRUE(anim->is_finished());
}
TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) {
scoped_ptr<Animation> anim(CreateAnimation(1));
- anim->Suspend(0);
+ anim->Suspend(TimeUtil::TicksFromSecondsF(0));
EXPECT_EQ(Animation::Paused, anim->run_state());
- anim->SetRunState(Animation::Running, 0.0);
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_EQ(Animation::Paused, anim->run_state());
- anim->Resume(0);
- anim->SetRunState(Animation::Running, 0.0);
+ anim->Resume(TimeUtil::TicksFromSecondsF(0));
+ anim->SetRunState(Animation::Running, TimeUtil::TicksFromSecondsF(0.0));
EXPECT_EQ(Animation::Running, anim->run_state());
}

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