Index: cc/animation/animation_unittest.cc |
diff --git a/cc/animation/animation_unittest.cc b/cc/animation/animation_unittest.cc |
index 8223cee5855d10a69fa91b4155fc5f5cd81a2eec..c24891b6fce1e9e4f7648414f6fe94997cdc8916 100644 |
--- a/cc/animation/animation_unittest.cc |
+++ b/cc/animation/animation_unittest.cc |
@@ -11,6 +11,9 @@ |
namespace cc { |
namespace { |
+using base::TimeTicks; |
+using base::TimeDelta; |
+ |
scoped_ptr<Animation> CreateAnimation(int iterations, double duration) { |
scoped_ptr<Animation> to_return(Animation::Create( |
make_scoped_ptr( |
@@ -28,234 +31,249 @@ scoped_ptr<Animation> CreateAnimation(int iterations) { |
TEST(AnimationTest, TrimTimeZeroIterations) { |
scoped_ptr<Animation> anim(CreateAnimation(0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
} |
TEST(AnimationTest, TrimTimeOneIteration) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(2.0))); |
} |
TEST(AnimationTest, TrimTimeInfiniteIterations) { |
scoped_ptr<Animation> anim(CreateAnimation(-1)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.5))); |
} |
TEST(AnimationTest, TrimTimeAlternating) { |
scoped_ptr<Animation> anim(CreateAnimation(-1)); |
anim->set_alternates_direction(true); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(0.75, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.25))); |
} |
TEST(AnimationTest, TrimTimeStartTime) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_start_time(4); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0)); |
+ anim->set_start_time(TimeTicks::FromSeconds(4)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(4.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(4.5))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(5.0))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(6.0))); |
} |
TEST(AnimationTest, TrimTimeTimeOffset) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_time_offset(4); |
- anim->set_start_time(4); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(4000)); |
+ anim->set_start_time(TimeTicks::FromSeconds(4)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
} |
TEST(AnimationTest, TrimTimeNegativeTimeOffset) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_time_offset(-4); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(-4000)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(4.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(4.5))); |
+ EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(5.0))); |
} |
TEST(AnimationTest, TrimTimePauseResume) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- anim->SetRunState(Animation::Paused, 0.5); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- anim->SetRunState(Animation::Running, 1024.0); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.5))); |
+ anim->SetRunState(Animation::Paused, TimeTicks::FromSeconds(0.5)); |
+ EXPECT_EQ(0.5, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.0))); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(1024.0)); |
+ EXPECT_EQ(0.5, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.0))); |
+ EXPECT_EQ(1, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.5))); |
} |
TEST(AnimationTest, TrimTimeSuspendResume) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- anim->Suspend(0.5); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- anim->Resume(1024); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.5))); |
+ anim->Suspend(TimeTicks::FromSeconds(0.5)); |
+ EXPECT_EQ(0.5, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.0))); |
+ anim->Resume(TimeTicks::FromSeconds(1024)); |
+ EXPECT_EQ(0.5, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.0))); |
+ EXPECT_EQ(1, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1024.5))); |
} |
TEST(AnimationTest, TrimTimeZeroDuration) { |
scoped_ptr<Animation> anim(CreateAnimation(0, 0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
} |
TEST(AnimationTest, TrimTimeStarting) { |
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); |
- anim->SetRunState(Animation::Starting, 0.0); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0)); |
- anim->set_time_offset(2.0); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0)); |
- anim->set_start_time(1.0); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0)); |
+ anim->SetRunState(Animation::Starting, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_EQ(0.0, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(2000)); |
+ EXPECT_EQ(2.0, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ anim->set_start_time(TimeTicks::FromSeconds(1.0)); |
+ EXPECT_EQ(0.0, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(2.0))); |
} |
TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) { |
scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
anim->set_needs_synchronized_start_time(true); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0)); |
- anim->set_time_offset(2.0); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0)); |
- anim->set_start_time(1.0); |
+ EXPECT_EQ(0.0, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(2000)); |
+ EXPECT_EQ(2.0, |
+ anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ anim->set_start_time(TimeTicks::FromSeconds(1.0)); |
anim->set_needs_synchronized_start_time(false); |
- EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0)); |
+ EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(TimeTicks::FromSeconds(2.0))); |
} |
TEST(AnimationTest, IsFinishedAtZeroIterations) { |
scoped_ptr<Animation> anim(CreateAnimation(0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.0))); |
} |
TEST(AnimationTest, IsFinishedAtOneIteration) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(2.0)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(2.0))); |
} |
TEST(AnimationTest, IsFinishedAtInfiniteIterations) { |
scoped_ptr<Animation> anim(CreateAnimation(-1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.5)); |
- EXPECT_FALSE(anim->IsFinishedAt(1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(1.5)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.5))); |
} |
TEST(AnimationTest, IsFinishedNegativeTimeOffset) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_time_offset(-0.5); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(-500)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.5)); |
- EXPECT_FALSE(anim->IsFinishedAt(1.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.5)); |
- EXPECT_TRUE(anim->IsFinishedAt(2.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(2.5)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.5))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(2.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(2.5))); |
} |
TEST(AnimationTest, IsFinishedPositiveTimeOffset) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_time_offset(0.5); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->set_time_offset(TimeDelta::FromMilliseconds(500)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(0.5)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(-1.0))); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.5))); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(1.0))); |
} |
TEST(AnimationTest, IsFinishedAtNotRunning) { |
scoped_ptr<Animation> anim(CreateAnimation(0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Paused, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Finished, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Aborted, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ anim->SetRunState(Animation::Paused, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ anim->SetRunState(Animation::WaitingForTargetAvailability, |
+ TimeTicks::FromSeconds(0.0)); |
+ EXPECT_FALSE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ anim->SetRunState(Animation::Finished, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
+ anim->SetRunState(Animation::Aborted, TimeTicks::FromSeconds(0.0)); |
+ EXPECT_TRUE(anim->IsFinishedAt(TimeTicks::FromSeconds(0.0))); |
} |
TEST(AnimationTest, IsFinished) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Paused, 0.0); |
+ anim->SetRunState(Animation::Paused, TimeTicks::FromSeconds(0.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
+ anim->SetRunState(Animation::WaitingForTargetAvailability, |
+ TimeTicks::FromSeconds(0.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Finished, 0.0); |
+ anim->SetRunState(Animation::Finished, TimeTicks::FromSeconds(0.0)); |
EXPECT_TRUE(anim->is_finished()); |
- anim->SetRunState(Animation::Aborted, 0.0); |
+ anim->SetRunState(Animation::Aborted, TimeTicks::FromSeconds(0.0)); |
EXPECT_TRUE(anim->is_finished()); |
} |
TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 2.0); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(2.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Paused, 2.0); |
+ anim->SetRunState(Animation::Paused, TimeTicks::FromSeconds(2.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0); |
+ anim->SetRunState(Animation::WaitingForTargetAvailability, |
+ TimeTicks::FromSeconds(2.0)); |
EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Finished, 0.0); |
+ anim->SetRunState(Animation::Finished, TimeTicks::FromSeconds(0.0)); |
EXPECT_TRUE(anim->is_finished()); |
- anim->SetRunState(Animation::Aborted, 0.0); |
+ anim->SetRunState(Animation::Aborted, TimeTicks::FromSeconds(0.0)); |
EXPECT_TRUE(anim->is_finished()); |
} |
TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) { |
scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->Suspend(0); |
+ anim->Suspend(TimeTicks::FromSeconds(0)); |
EXPECT_EQ(Animation::Paused, anim->run_state()); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
EXPECT_EQ(Animation::Paused, anim->run_state()); |
- anim->Resume(0); |
- anim->SetRunState(Animation::Running, 0.0); |
+ anim->Resume(TimeTicks::FromSeconds(0)); |
+ anim->SetRunState(Animation::Running, TimeTicks::FromSeconds(0.0)); |
EXPECT_EQ(Animation::Running, anim->run_state()); |
} |