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Issue 231133002: CC::Animations should use TimeTicks & TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Adding Animation related changes and unittests Created 6 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/animation/animation.h" 5 #include "cc/animation/animation.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 8
9 #include "base/debug/trace_event.h" 9 #include "base/debug/trace_event.h"
10 #include "base/strings/string_util.h" 10 #include "base/strings/string_util.h"
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
57 Animation::Animation(scoped_ptr<AnimationCurve> curve, 57 Animation::Animation(scoped_ptr<AnimationCurve> curve,
58 int animation_id, 58 int animation_id,
59 int group_id, 59 int group_id,
60 TargetProperty target_property) 60 TargetProperty target_property)
61 : curve_(curve.Pass()), 61 : curve_(curve.Pass()),
62 id_(animation_id), 62 id_(animation_id),
63 group_(group_id), 63 group_(group_id),
64 target_property_(target_property), 64 target_property_(target_property),
65 run_state_(WaitingForTargetAvailability), 65 run_state_(WaitingForTargetAvailability),
66 iterations_(1), 66 iterations_(1),
67 start_time_(0), 67 start_time_(base::TimeTicks()),
68 alternates_direction_(false), 68 alternates_direction_(false),
69 time_offset_(0), 69 time_offset_(base::TimeDelta()),
70 needs_synchronized_start_time_(false), 70 needs_synchronized_start_time_(false),
71 received_finished_event_(false), 71 received_finished_event_(false),
72 suspended_(false), 72 suspended_(false),
73 pause_time_(0), 73 pause_time_(base::TimeTicks()),
74 total_paused_time_(0), 74 total_paused_time_(base::TimeTicks()),
75 is_controlling_instance_(false), 75 is_controlling_instance_(false),
76 is_impl_only_(false) {} 76 is_impl_only_(false) {}
77 77
78 Animation::~Animation() { 78 Animation::~Animation() {
79 if (run_state_ == Running || run_state_ == Paused) 79 if (run_state_ == Running || run_state_ == Paused)
80 SetRunState(Aborted, 0); 80 SetRunState(Aborted, base::TimeTicks());
81 } 81 }
82 82
83 void Animation::SetRunState(RunState run_state, double monotonic_time) { 83 void Animation::SetRunState(RunState run_state,
84 base::TimeTicks monotonic_time) {
84 if (suspended_) 85 if (suspended_)
85 return; 86 return;
86 87
87 char name_buffer[256]; 88 char name_buffer[256];
88 base::snprintf(name_buffer, 89 base::snprintf(name_buffer,
89 sizeof(name_buffer), 90 sizeof(name_buffer),
90 "%s-%d%s", 91 "%s-%d%s",
91 s_targetPropertyNames[target_property_], 92 s_targetPropertyNames[target_property_],
92 group_, 93 group_,
93 is_controlling_instance_ ? "(impl)" : ""); 94 is_controlling_instance_ ? "(impl)" : "");
94 95
95 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || 96 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability ||
96 run_state_ == Starting; 97 run_state_ == Starting;
97
98 if (is_waiting_to_start && run_state == Running) { 98 if (is_waiting_to_start && run_state == Running) {
99 TRACE_EVENT_ASYNC_BEGIN1( 99 TRACE_EVENT_ASYNC_BEGIN1(
100 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); 100 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
101 } 101 }
102 102
103 bool was_finished = is_finished(); 103 bool was_finished = is_finished();
104 104
105 const char* old_run_state_name = s_runStateNames[run_state_]; 105 const char* old_run_state_name = s_runStateNames[run_state_];
106 106
107 if (run_state == Running && run_state_ == Paused) 107 if (run_state == Running && run_state_ == Paused)
(...skipping 16 matching lines...) Expand all
124 124
125 TRACE_EVENT_INSTANT2("cc", 125 TRACE_EVENT_INSTANT2("cc",
126 "LayerAnimationController::SetRunState", 126 "LayerAnimationController::SetRunState",
127 TRACE_EVENT_SCOPE_THREAD, 127 TRACE_EVENT_SCOPE_THREAD,
128 "Name", 128 "Name",
129 TRACE_STR_COPY(name_buffer), 129 TRACE_STR_COPY(name_buffer),
130 "State", 130 "State",
131 TRACE_STR_COPY(state_buffer)); 131 TRACE_STR_COPY(state_buffer));
132 } 132 }
133 133
134 void Animation::Suspend(double monotonic_time) { 134 void Animation::Suspend(base::TimeTicks monotonic_time) {
135 SetRunState(Paused, monotonic_time); 135 SetRunState(Paused, monotonic_time);
136 suspended_ = true; 136 suspended_ = true;
137 } 137 }
138 138
139 void Animation::Resume(double monotonic_time) { 139 void Animation::Resume(base::TimeTicks monotonic_time) {
140 suspended_ = false; 140 suspended_ = false;
141 SetRunState(Running, monotonic_time); 141 SetRunState(Running, monotonic_time);
142 } 142 }
143 143
144 bool Animation::IsFinishedAt(double monotonic_time) const { 144 bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const {
145 if (is_finished()) 145 if (is_finished())
146 return true; 146 return true;
147
148 if (needs_synchronized_start_time_) 147 if (needs_synchronized_start_time_)
149 return false; 148 return false;
150 149 return run_state_ == Running && iterations_ >= 0 &&
151 return run_state_ == Running && 150 iterations_ * curve_->Duration() <=
152 iterations_ >= 0 && 151 ticks_inseconds((monotonic_time + time_offset_) -
153 iterations_ * curve_->Duration() <= (monotonic_time - 152 (start_time_ - total_paused_time_));
154 start_time() -
155 total_paused_time_ +
156 time_offset_);
157 } 153 }
158 154
159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const { 155 double Animation::TrimTimeToCurrentIteration(
160 double trimmed = monotonic_time + time_offset_; 156 base::TimeTicks monotonic_time) const {
157
158 double trimmed = ticks_inseconds(monotonic_time + time_offset_);
161 159
162 // If we're paused, time is 'stuck' at the pause time. 160 // If we're paused, time is 'stuck' at the pause time.
163 if (run_state_ == Paused) 161 if (run_state_ == Paused)
164 trimmed = pause_time_; 162 trimmed = ticks_inseconds(pause_time_);
165 163
166 // Returned time should always be relative to the start time and should 164 // Returned time should always be relative to the start time and should
167 // subtract all time spent paused. 165 // subtract all time spent paused.
168 trimmed -= start_time_ + total_paused_time_; 166 trimmed -= ticks_inseconds(start_time_) + ticks_inseconds(total_paused_time_);
169 167
170 // If we're just starting or we're waiting on receiving a start time, 168 // If we're just starting or we're waiting on receiving a start time,
171 // time is 'stuck' at the initial state. 169 // time is 'stuck' at the initial state.
172 if ((run_state_ == Starting && !has_set_start_time()) || 170 if ((run_state_ == Starting && !has_set_start_time()) ||
173 needs_synchronized_start_time()) 171 needs_synchronized_start_time())
174 trimmed = time_offset_; 172 trimmed = delta_inseconds(time_offset_);
175 173
176 // Zero is always the start of the animation. 174 // Zero is always the start of the animation.
177 if (trimmed <= 0) 175 if (trimmed <= 0)
178 return 0; 176 return 0;
179 177
180 // Always return zero if we have no iterations. 178 // Always return zero if we have no iterations.
181 if (!iterations_) 179 if (!iterations_)
182 return 0; 180 return 0;
183 181
184 // Don't attempt to trim if we have no duration. 182 // Don't attempt to trim if we have no duration.
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
231 // the main thread. 229 // the main thread.
232 if (run_state_ == Animation::Paused || 230 if (run_state_ == Animation::Paused ||
233 other->run_state_ == Animation::Paused) { 231 other->run_state_ == Animation::Paused) {
234 other->run_state_ = run_state_; 232 other->run_state_ = run_state_;
235 other->pause_time_ = pause_time_; 233 other->pause_time_ = pause_time_;
236 other->total_paused_time_ = total_paused_time_; 234 other->total_paused_time_ = total_paused_time_;
237 } 235 }
238 } 236 }
239 237
240 } // namespace cc 238 } // namespace cc
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